Medieval II Lite Mod
by Candelarius, aka, Yakaspat
Version 2b
Requires leaked patch 1.2
This is a very basic "bug fixer" mod that fixes a few minor issues that were not corrected in the leaked 1.2 patch. This mod is intended to be a "bug fixer" mod, and not a "balancing mod", except in cases where certain units are obviously completely useless due to poor balancing, like Jannisary Heavy Infantry. Aside from that, I solely intend to focus on fixing obvious, blatant bugs or errors that CA clearly overlooked in their lastest patch.
Below is a list of all changes made in this mod. I have avoided including any changes that are subjective in nature. For example, I have included no diplomacy changes, income changes, etc. I did not include any balancing changes, with the only exception to this is that I included Lusted's EDU changes for pikemen and 2-hand units, as with the leaked 1.2 patch they became terribly underpowered. The entire change log for the mod is listed below. Nothing else was changed, literally.
THIS MOD IS ONLY FOR THE LEAKED 1.2 PATCH
Change log
1. Includes Venetian Archer and Heavy Infantry fix (armor upgrades were reversed).
2. Includes English Retinue Archer armor upgrade fix (armor upgrades were in wrong order).
3. Includes zxiang1983's ballista/cannon tower fix.
4. Includes Lusted's EDU balance corrections:
-Janissary Heavy Infantry given +6 attack, +7 defense skill
-ME Halberd Militia given +4 attack, +2 defense skill
-Western Halberd units/Voulgiers etc. given +2 to primary and secondary attack
-Pikemen given +2 to collision mass
-2handed sword units gvien +2 attack and ap to primary weapon
5. All factions unlocked.
6. Additional merc unit selection for custom battles only.
7. Adds "missing" English Armored Sergeants, HRE Dismounted Gothic Knights, and Venician Dismounted Broken Lances to the campaign game.
Installation
1. Install patch 1.2 over vanilla Medieval II Total War. You do not need to unpack the game files.
2. Use the m2litemod self-installer to install the mod.
3. Use the new desktop shortcut to launch the game when you wish to play the mod.
NOTE: If you have unpacked the game files, the following unpacked files will cause the game to crash and must be deleted before the game is launched:
data\descr_geography_new.txt
data\descr_geography_new.db
Illustration of Venetian Armor problem
In the vanilla game, the visual representation of the initial unit is more advanced than the visual representation of the upgraded unit. I have reversed the armor upgrades so the unit's armor upgrade looks more appropriate.
This is the initial, un-upgraded unit in the vanilla game. Notice the unit looks visually heavily armored. Click to enlarge.
This is the upgraded unit in the vanillia game. Notice the unit is visually less armored. Click to enlarge.
Credits
Thanks to Spurius for instructions on how to make an .exe file and thanks to Lusted for his contributions to the M2TW community and his Lands to Conquer Mod, which was my inspiration (and how I learned to make this mod) for this small little mod project. Thanks to zxiang1983 for his tower fix. And, of course, thanks to Creative Assembly for an excellent game!