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Thread: I want edit turn numbers can anyone help me?

  1. #1

    Default I want edit turn numbers can anyone help me?

    Hi everyone.. i like this mod but i want change 1 year per 12 turns.I always play 1 year per 12 turns every mod. But i cant do that this mod.

    I have these code for campaign script

    These are basic 12 turn per year script writen by GrnEyedDvl.

    And i change timescale has to be 0.0835 in descr_start.txt

    But when i click imperial campaign

    Game says please select item from list

    What can i do now? Where is wrong? Thx

    ;; Campaign script
    ; Written by GrnEyedDvl
    ;
    ; Table of Contents
    ; 1. 12 turns per year, characters age in December
    ;
    ;
    ;
    ;
    ;
    ;
    ;


    script


    ;show the whole map
    restrict_strat_radar false


    ; 1. 12 Turns per year.
    declare_counter month
    set_counter month 1 ;set to January


    monitor_event PreFactionTurnStart FactionIsLocal ; set the season for each month
    if I_CompareCounter month == 1 ;January
    console_command season winter
    end_if

    if I_CompareCounter month == 2 ;February
    console_command season winter
    end_if

    if I_CompareCounter month == 3 ;March
    console_command season summer
    end_if

    if I_CompareCounter month == 4 ;April
    console_command season summer
    end_if

    if I_CompareCounter month == 5 ;May
    console_command season summer
    end_if

    if I_CompareCounter month == 6 ;June
    console_command season summer
    end_if

    if I_CompareCounter month == 7 ;July
    console_command season summer
    end_if

    if I_CompareCounter month == 8 ;August
    console_command season summer
    end_if

    if I_CompareCounter month == 9 ;September
    console_command season summer
    end_if

    if I_CompareCounter month == 10 ;October
    console_command season winter
    end_if

    if I_CompareCounter month == 11 ;November
    console_command season winter
    end_if

    if I_CompareCounter month == 12 ;December
    console_command season winter
    end_if

    inc_counter month 1 ;advance the month
    if I_CompareCounter month == 13 ;start a new year
    set_counter month 1
    end_if
    end_monitor


    monitor_event FactionTurnEnd FactionType slave
    and I_CompareCounter month < 12
    console_command season summer
    end_monitor


    wait_monitors


    end_script






  2. #2

    Default Re: I want edit turn numbers can anyone help me?

    I found new.

    GrnEyedDvl's script is work fine. But when i change timescale in descr_start.txt i see same error. ( please select item from list) Can anyone help me? Sorry for my bad english

    I use orginal file and tested again. When i change timescale (0.0835 or 0.50 and other) game give same error again. Please help me.

  3. #3

    Default Re: I want edit turn numbers can anyone help me?

    Did you delete the existing aging script if there was one?

  4. #4

    Default Re: I want edit turn numbers can anyone help me?

    Quote Originally Posted by k/t View Post
    Did you delete the existing aging script if there was one?
    FİXED

    Yes i try. And i FİX that f...ng problm

    Edit with dreamweaver or notepad++ descr_start.txt

    Thx everyone..

  5. #5

    Default Re: I want edit turn numbers can anyone help me?

    Can someone explain this better plz;I can't find out what file to edit!!!!

  6. #6

    Default Re: I want edit turn numbers can anyone help me?

    Quote Originally Posted by kakabis View Post
    Can someone explain this better plz;I can't find out what file to edit!!!!
    Hello kakabis, I will tell you what you do now read carefully .

    (This post teach make 1 year per 12 turns)

    First open backup "campaign_script.txt" and "descr_strat.txt"

    And than open "campaign_script.txt" with notepad++ or other editing software. Than add this code to the first line:

    ;; Campaign script
    ; Written by GrnEyedDvl
    ;
    ; Table of Contents
    ; 1. 12 turns per year, characters age in December
    ;
    ;
    ;
    ;
    ;
    ;
    ;


    script


    ;show the whole map
    restrict_strat_radar false


    ; 1. 12 Turns per year.
    declare_counter month
    set_counter month 1 ;set to January


    monitor_event PreFactionTurnStart FactionIsLocal ; set the season for each month
    if I_CompareCounter month == 1 ;January
    console_command season winter
    end_if

    if I_CompareCounter month == 2 ;February
    console_command season winter
    end_if

    if I_CompareCounter month == 3 ;March
    console_command season summer
    end_if

    if I_CompareCounter month == 4 ;April
    console_command season summer
    end_if

    if I_CompareCounter month == 5 ;May
    console_command season summer
    end_if

    if I_CompareCounter month == 6 ;June
    console_command season summer
    end_if

    if I_CompareCounter month == 7 ;July
    console_command season summer
    end_if

    if I_CompareCounter month == 8 ;August
    console_command season summer
    end_if

    if I_CompareCounter month == 9 ;September
    console_command season summer
    end_if

    if I_CompareCounter month == 10 ;October
    console_command season winter
    end_if

    if I_CompareCounter month == 11 ;November
    console_command season winter
    end_if

    if I_CompareCounter month == 12 ;December
    console_command season winter
    end_if

    inc_counter month 1 ;advance the month
    if I_CompareCounter month == 13 ;start a new year
    set_counter month 1
    end_if
    end_monitor


    monitor_event FactionTurnEnd FactionType slave
    and I_CompareCounter month < 12
    console_command season summer
    end_monitor
    And than open "descr_strat.txt" with notepad++ or other editing software and edit "timescale" to 0.0835.

    For example:

    start_date 1310 winterend_date 1520 summer
    timescale 0.0835
    And your game is still 1 year per 12 turns now. Good gaming

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