-
December 09, 2006, 04:14 PM
#1
Laetus
Lag
Hi
I get lag during siege battle in really big cities, but on field battles its fine. I don't know what to do.
P4 3.2ghz
1.5 G pc3200
6800xt 256mb agp
Res: 1280x768
Unit detail=med
building detail=low
aa=off
unit size=large
Bloom on
grass=low
veg=med
effects=med
shadows=off
I tried turning off bloom and lowering the resolution, but I notice not performance gain at all so I leave it how it is.
-
December 09, 2006, 04:58 PM
#2
Re: Lag
Try unit size = normal, should make a difference. And bloom should make a difference too.
-
December 10, 2006, 09:01 PM
#3
Civis
Re: Lag
Get your virtual memory higher. Try with anysotropic 2x and shader version 1.
May be you miss some characteristics such as changes of color of armors and skins when killing a unit (turns on red, dark if burned or dirty) but belive me, you won't miss that after trying.
Forgot: everyting on low and medium but units. Anyway, shader version 1 will do it for you.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules