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April 04, 2016, 09:57 AM
#1
SaveParser - Editor for Total War savegames (Shogun2)
See main thread at:
Thread for SaveParser
Please report bugs or post questions on that other thread, too.
Last edited by RoninX2807; April 23, 2016 at 05:59 AM.
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April 04, 2016, 09:58 AM
#2
Re: Savegame Parser - support tool for EditSF and Editor (Shogun2)
1.13.0.0
- Attila, Rome2: Character Editor dialog: "Traits"'s Display Data dialog extended traits -> effects
- Attila, Rome2: Character Editor dialog: "Skill B" and "Traits"'s Display Data dialog: predefined filter combo box added. Filters can be definded in the SaveParser.ini
- Attila, Rome2: Character Editor dialog: "Skill B"'s Display Data dialog: displays only background skills
- Attila, Rome2: Character Editor dialog: "Ancillary" button added
- new NoGameDataPack.zip
- BugFix: Rome2: Character Editor dialog: ancillaries editable
- BugFix: Shogun2: Character Editor dialog: ancillaries editable
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April 14, 2016, 01:51 AM
#3
Re: Savegame Parser - support tool for EditSF and Editor (Shogun2)
1.14.0.0
- Rome2: "Divide et Impera" mod support
- unknown entries check for skill, trait and ancillary
- Display Data dialog for effects two new filter comboboxes
- new libary called SaveParserDialogs.dll introduced.
- Bugfix: Rome2: Character Editor dialog: Ancillary Effect Data Viewer: effect
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April 15, 2016, 10:43 AM
#4
Re: Savegame Parser - support tool for EditSF and Editor (Shogun2)
1.14.0.1
- MenuItem "Game", "Rome 2", "Divide et Impera" menu item added. If checked "Divide et Impera" data will be loaded.
- SaveParser.ini: new entry for mod data pack file name
- Display Data dialog for ancillaries displays now values not not the description of the effect
- BugFix: Display Data dialog: filter for Shogun2
- new NoGameDataPack.zip (this new version is only needed if Rome2's "Divide et Impera" is installed)
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April 20, 2016, 02:06 PM
#5
Re: Savegame Parser - support tool for EditSF and Editor (Shogun2)
1.15.0.0
- Display Data dialog improvements: scope effect filter sorted, all filter controls resizable
- SaveParser, SaveViewer: menu "Tools": new menu item "export savegame" exports the savegame as a text file.
- SaveViewer: node tree context menu: "Export from here" exports the data from selected node and its children.
- SaveViewer: new tool "Savegame Compare Tool" to compare EXPORTED savegame files
- PackParserLib.dll renamed to PackParserLibary.dll
Last edited by RoninX2807; April 20, 2016 at 02:11 PM.
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April 23, 2016, 06:42 AM
#6
Re: SaveParser - Editor for Total War savegames (Shogun2)
1.15.0.1
- major performance improvement for datagridview of the parsing result table
- SaveParser: output panel removed, but debug window implemented
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May 25, 2016, 09:15 AM
#7
Re: SaveParser - Editor for Total War savegames (Shogun2)
Version 1.16.0.0 (Warhammer initial) published.
1.16.0.0
- Warhammer: initial version. (Distingiushing between active and destroyed faction is not properly working yet)
- new NoGameDataPack.zip
- new master_schema.xml
- EsfLibary: new libary for EditSF, SaveParser and SaveViewer to parse and edit Warhammer savegames. If you use EditSF as stand-alone, copy this libary into its folder.
- BugFix: Empire savegame file name extension fix for saving. (does not solve corrupt savegame for Empire)
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May 26, 2016, 04:57 PM
#8
Re: SaveParser - Editor for Total War savegames (Shogun2)
Version v1.17.0.0 published.
1.17.0.0
- Warhammer: "Edit" and "Edit-Global" tabs enabled
- Warhammer: character table: displaying custom names
- Warhammer: character table: dignitaries added in filter
- Warhammer: character table: character type-based row coloring
- character table: tooltip for columns "traits" with list of traits as content
- province table: rebels will also displayed
- BugFix: parse province table with Faction Array Index > -1 and at least one region is occupied by rebels
- BugFix: game switch from Warhammer -> any other -> Warhammer
- BugFix: Warhammer: using NoGameDataPack if game is already running.
- SaveViewer: new column "Code" added in node result
- new NoGameDataPack.zip
Last edited by RoninX2807; May 26, 2016 at 05:05 PM.
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May 30, 2016, 04:20 AM
#9
Re: SaveParser - Editor for Total War savegames (Shogun2)
Version v1.18.0.0 published.
1.18.0.0
- Warhammer: diplomacy table enabled
- Warhammer: army table enabled
- Warhammer: unit table enabled
- Warhammer: region table garrisonId added
- Warhammer: faction table enhanced
- Warhammer: "Edit" tab panel: "Complete Construction" also works for hordes
- Bugfix: Warhammer: character table: character type-based row coloring after sorting
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May 30, 2016, 08:22 AM
#10
Re: SaveParser - Editor for Total War savegames (Shogun2)
Version v1.19.0.0 published.
1.19.0.0
- Warhammer: character table: government posts
- Warhammer: character table: background skill (displayed as trait in game)
- Warhammer: Faction Editor dialog enabled
- Warhammer: Army Editor dialog enabled
- Warhammer: Unit Editor dialog enabled
- Warhammer: Region Editor dialog enabled
- Warhammer: Province Editor dialog enabled
- new NoGameDataPack.zip
- Bugfix: Warhammer: army table: unit link
- Bugfix: army table: double click opened always character dialog for general since v.1.18.0.0
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June 03, 2016, 04:53 AM
#11
Re: SaveParser - Editor for Total War savegames (Shogun2)
Version v1.19.1.0 published.
1.19.1.0
- configuration check modified, using also registry for games bought at Steam
- Warhammer: character table: subtype added
- Warhammer: setMaxSite for units function disabled. Warhammer resets the max-value to the original one when loading.
- Bugfix: Warhammer: switching to startpos files
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June 10, 2016, 05:32 AM
#12
Re: SaveParser - Editor for Total War savegames (Shogun2)
Version v1.20.0.0 published.
1.20.0.0
- Warhammer: Character Editor dialog enabled (ancillaries not yet)
- Bugfix: Empire and Napoloen menu items enabled again.
- new NoGameDataPack.zip
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June 11, 2016, 02:22 PM
#13
Re: SaveParser - Editor for Total War savegames (Shogun2)
1.20.1.0
- Warhammer: Character Editor dialog: Ancillaries (just displaying so far)
- Bugfix: Warhammer: Character Editor dialog: background skill
- Bugfix: Warhammer: Character Editor dialog: edited trait will be saved now
- new NoGameDataPack.zip
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June 13, 2016, 02:00 PM
#14
Re: SaveParser - Editor for Total War savegames (Shogun2)
Version v1.20.1.1 published.
If you do not intend to modify startpos.esf files for Warhammer, this updated can skipped.
1.20.1.1
- Bugfix: Warhammer: startpos.esf loading
- new NoGameDataPack.zip
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June 18, 2016, 12:44 PM
#15
Re: SaveParser - Editor for Total War savegames (Shogun2)
Version v1.20.3.0 published.
1.20.3.0
- Warhammer, Attila, Rome2: complete recruitments. Provinces only so far - Hordes and Shogun2 not yet
- BugFix: Warhammer: Character Editor dialog: detecting Charcacter's background skill if skill amount is greater than 22.
- Download: new mdf-File for Warhammer v.1.0.0 (not needed to run SaveParser)
- Download: new mdf-File for Attila v.1.6.0 (not needed to run SaveParser)
- Download: WindowsXP version removed.
- Download: outdated mdf files removed.
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June 27, 2016, 07:55 AM
#16
Re: SaveParser - Editor for Total War savegames (Shogun2)
Version v1.21.0.1 published.
1.21.0.1
- Map: Read section "Description for Window Map Dialog" for information. (Attila only so far)
- SaveViewer: multi-select in the node comntent table for paste and copy ability
- SaveViewer: scanning: whole word option
- BugFix: movementPoints manipulation affects now also armies which have no general
- Info: SaveParser.ini has not changed since last release. Your old one need not to be overwritten
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June 28, 2016, 02:43 PM
#17
Re: SaveParser - Editor for Total War savegames (Shogun2)
Version v1.21.0.2 published.
1.21.0.2
- Map: using jpg file of the map when game pack is locked
- Attila, Warhammer: table faction column isHorde added
- Bugfix: Map: identifying settled armies / navies
- BugFix: missing xml-files warning for Napoleon and Empire
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June 29, 2016, 08:30 AM
#18
Re: SaveParser - Editor for Total War savegames (Shogun2)
Version v1.21.0.3 published.
1.21.0.3
- Map: Selected Element Info table: little redesign
- BugFix: Shogun2: Character Editor Dialog: Adding traits.
- BugFix: Map: Selected Element Info table: rank for agents
- Info: SaveParser.ini has not changed since last release. Your old one need not to be overwritten
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July 01, 2016, 01:25 AM
#19
Re: SaveParser - Editor for Total War savegames (Shogun2)
Version v1.21.1.0 published.
1.21.1.0
- Map: double click of the faction / color table will highlight elements of that faction
- Map: Selected Element Info table: little redesign
- new master_schema.xml
- Bugfix: Attila, Rome2: Army Editor dialog: renaming armies and navies: no crash of game when loading the savegame (Till fix of EsfLibrary.dll: rename army, save savegame, renamed army gets a random name, load saved savegame, rename army to wanted name and save again)
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July 14, 2016, 10:10 AM
#20
Re: SaveParser - Editor for Total War savegames (Shogun2)
Version v1.21.2.0 published.
1.21.2.0
- Map: Option for show enemies of selected faction
- Map: elements in a city are marked by a cross
- SaveParser: little performance improvements
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