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Thread: SaveParser - Editor for Total War savegames (Shogun2)

  1. #1
    RoninX2807's Avatar Senator
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    Default SaveParser - Editor for Total War savegames (Shogun2)

    See main thread at:
    Thread for SaveParser

    Please report bugs or post questions on that other thread, too.
    Last edited by RoninX2807; April 23, 2016 at 05:59 AM.

  2. #2
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Shogun2)

    1.13.0.0
    • Attila, Rome2: Character Editor dialog: "Traits"'s Display Data dialog extended traits -> effects
    • Attila, Rome2: Character Editor dialog: "Skill B" and "Traits"'s Display Data dialog: predefined filter combo box added. Filters can be definded in the SaveParser.ini
    • Attila, Rome2: Character Editor dialog: "Skill B"'s Display Data dialog: displays only background skills
    • Attila, Rome2: Character Editor dialog: "Ancillary" button added
    • new NoGameDataPack.zip
    • BugFix: Rome2: Character Editor dialog: ancillaries editable
    • BugFix: Shogun2: Character Editor dialog: ancillaries editable

  3. #3
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Shogun2)

    1.14.0.0
    • Rome2: "Divide et Impera" mod support
    • unknown entries check for skill, trait and ancillary
    • Display Data dialog for effects two new filter comboboxes
    • new libary called SaveParserDialogs.dll introduced.
    • Bugfix: Rome2: Character Editor dialog: Ancillary Effect Data Viewer: effect

  4. #4
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Shogun2)

    1.14.0.1
    • MenuItem "Game", "Rome 2", "Divide et Impera" menu item added. If checked "Divide et Impera" data will be loaded.
    • SaveParser.ini: new entry for mod data pack file name
    • Display Data dialog for ancillaries displays now values not not the description of the effect
    • BugFix: Display Data dialog: filter for Shogun2
    • new NoGameDataPack.zip (this new version is only needed if Rome2's "Divide et Impera" is installed)

  5. #5
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Shogun2)

    1.15.0.0
    • Display Data dialog improvements: scope effect filter sorted, all filter controls resizable
    • SaveParser, SaveViewer: menu "Tools": new menu item "export savegame" exports the savegame as a text file.
    • SaveViewer: node tree context menu: "Export from here" exports the data from selected node and its children.
    • SaveViewer: new tool "Savegame Compare Tool" to compare EXPORTED savegame files
    • PackParserLib.dll renamed to PackParserLibary.dll



    Last edited by RoninX2807; April 20, 2016 at 02:11 PM.

  6. #6
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    Default Re: SaveParser - Editor for Total War savegames (Shogun2)

    1.15.0.1
    • major performance improvement for datagridview of the parsing result table
    • SaveParser: output panel removed, but debug window implemented

  7. #7
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    Default Re: SaveParser - Editor for Total War savegames (Shogun2)

    Version 1.16.0.0 (Warhammer initial) published.


    1.16.0.0
    • Warhammer: initial version. (Distingiushing between active and destroyed faction is not properly working yet)
    • new NoGameDataPack.zip
    • new master_schema.xml
    • EsfLibary: new libary for EditSF, SaveParser and SaveViewer to parse and edit Warhammer savegames. If you use EditSF as stand-alone, copy this libary into its folder.
    • BugFix: Empire savegame file name extension fix for saving. (does not solve corrupt savegame for Empire)

  8. #8
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    Default Re: SaveParser - Editor for Total War savegames (Shogun2)

    Version v1.17.0.0 published.


    1.17.0.0
    • Warhammer: "Edit" and "Edit-Global" tabs enabled
    • Warhammer: character table: displaying custom names
    • Warhammer: character table: dignitaries added in filter
    • Warhammer: character table: character type-based row coloring
    • character table: tooltip for columns "traits" with list of traits as content
    • province table: rebels will also displayed
    • BugFix: parse province table with Faction Array Index > -1 and at least one region is occupied by rebels
    • BugFix: game switch from Warhammer -> any other -> Warhammer
    • BugFix: Warhammer: using NoGameDataPack if game is already running.
    • SaveViewer: new column "Code" added in node result
    • new NoGameDataPack.zip
    Last edited by RoninX2807; May 26, 2016 at 05:05 PM.

  9. #9
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    Default Re: SaveParser - Editor for Total War savegames (Shogun2)

    Version v1.18.0.0 published.


    1.18.0.0
    • Warhammer: diplomacy table enabled
    • Warhammer: army table enabled
    • Warhammer: unit table enabled
    • Warhammer: region table garrisonId added
    • Warhammer: faction table enhanced
    • Warhammer: "Edit" tab panel: "Complete Construction" also works for hordes
    • Bugfix: Warhammer: character table: character type-based row coloring after sorting

  10. #10
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    Default Re: SaveParser - Editor for Total War savegames (Shogun2)

    Version v1.19.0.0 published.


    1.19.0.0
    • Warhammer: character table: government posts
    • Warhammer: character table: background skill (displayed as trait in game)
    • Warhammer: Faction Editor dialog enabled
    • Warhammer: Army Editor dialog enabled
    • Warhammer: Unit Editor dialog enabled
    • Warhammer: Region Editor dialog enabled
    • Warhammer: Province Editor dialog enabled
    • new NoGameDataPack.zip
    • Bugfix: Warhammer: army table: unit link
    • Bugfix: army table: double click opened always character dialog for general since v.1.18.0.0

  11. #11
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    Default Re: SaveParser - Editor for Total War savegames (Shogun2)

    Version v1.19.1.0 published.
    1.19.1.0
    • configuration check modified, using also registry for games bought at Steam
    • Warhammer: character table: subtype added
    • Warhammer: setMaxSite for units function disabled. Warhammer resets the max-value to the original one when loading.
    • Bugfix: Warhammer: switching to startpos files

  12. #12
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    Default Re: SaveParser - Editor for Total War savegames (Shogun2)

    Version v1.20.0.0 published.
    1.20.0.0
    • Warhammer: Character Editor dialog enabled (ancillaries not yet)
    • Bugfix: Empire and Napoloen menu items enabled again.
    • new NoGameDataPack.zip

  13. #13
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    Default Re: SaveParser - Editor for Total War savegames (Shogun2)

    1.20.1.0
    • Warhammer: Character Editor dialog: Ancillaries (just displaying so far)
    • Bugfix: Warhammer: Character Editor dialog: background skill
    • Bugfix: Warhammer: Character Editor dialog: edited trait will be saved now
    • new NoGameDataPack.zip

  14. #14
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    Default Re: SaveParser - Editor for Total War savegames (Shogun2)

    Version v1.20.1.1 published.
    If you do not intend to modify startpos.esf files for Warhammer, this updated can skipped.
    1.20.1.1
    • Bugfix: Warhammer: startpos.esf loading
    • new NoGameDataPack.zip

  15. #15
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    Default Re: SaveParser - Editor for Total War savegames (Shogun2)

    Version v1.20.3.0 published.
    1.20.3.0
    • Warhammer, Attila, Rome2: complete recruitments. Provinces only so far - Hordes and Shogun2 not yet
    • BugFix: Warhammer: Character Editor dialog: detecting Charcacter's background skill if skill amount is greater than 22.
    • Download: new mdf-File for Warhammer v.1.0.0 (not needed to run SaveParser)
    • Download: new mdf-File for Attila v.1.6.0 (not needed to run SaveParser)
    • Download: WindowsXP version removed.
    • Download: outdated mdf files removed.

  16. #16
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    Default Re: SaveParser - Editor for Total War savegames (Shogun2)

    Version v1.21.0.1 published.
    1.21.0.1
    • Map: Read section "Description for Window Map Dialog" for information. (Attila only so far)
    • SaveViewer: multi-select in the node comntent table for paste and copy ability
    • SaveViewer: scanning: whole word option
    • BugFix: movementPoints manipulation affects now also armies which have no general
    • Info: SaveParser.ini has not changed since last release. Your old one need not to be overwritten

  17. #17
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    Default Re: SaveParser - Editor for Total War savegames (Shogun2)

    Version v1.21.0.2 published.


    1.21.0.2
    • Map: using jpg file of the map when game pack is locked
    • Attila, Warhammer: table faction column isHorde added
    • Bugfix: Map: identifying settled armies / navies
    • BugFix: missing xml-files warning for Napoleon and Empire

  18. #18
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    Default Re: SaveParser - Editor for Total War savegames (Shogun2)

    Version v1.21.0.3 published.


    1.21.0.3
    • Map: Selected Element Info table: little redesign
    • BugFix: Shogun2: Character Editor Dialog: Adding traits.
    • BugFix: Map: Selected Element Info table: rank for agents
    • Info: SaveParser.ini has not changed since last release. Your old one need not to be overwritten

  19. #19
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    Default Re: SaveParser - Editor for Total War savegames (Shogun2)

    Version v1.21.1.0 published.

    1.21.1.0
    • Map: double click of the faction / color table will highlight elements of that faction
    • Map: Selected Element Info table: little redesign
    • new master_schema.xml
    • Bugfix: Attila, Rome2: Army Editor dialog: renaming armies and navies: no crash of game when loading the savegame (Till fix of EsfLibrary.dll: rename army, save savegame, renamed army gets a random name, load saved savegame, rename army to wanted name and save again)

  20. #20
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    Default Re: SaveParser - Editor for Total War savegames (Shogun2)

    Version v1.21.2.0 published.


    1.21.2.0
    • Map: Option for show enemies of selected faction
    • Map: elements in a city are marked by a cross
    • SaveParser: little performance improvements

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