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Thread: modification ROME 2 NM on the engine, Total War ATTILA

  1. #121

    Default Re: modification ROME 2 NM on the engine, Total War ATTILA

    This one is really amazing And also looks significantly historical.
    Congrats and support for your all projects.

  2. #122

    Default Re: modification ROME 2 NM on the engine, Total War ATTILA

    Does this guy even sleep? what next empire total war?

  3. #123
    Fresco's Avatar Semisalis
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    Default Re: modification ROME 2 NM on the engine, Total War ATTILA

    Any news?
    CAMPIONI del MONDO!!!!!

  4. #124

    Default Re: modification ROME 2 NM on the engine, Total War ATTILA

    It's awesome,it would be great that you be part of the ancient empires mode,anyway I love your mod but I've got a question sorry I don't mean seem to demanding but could it be possible to create the same Carthage city as the one that ca total war sold us well when they ripped us off to be more exactly.i mean the one of the alfa preview they showed us.thanks

  5. #125
    Laetus
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    Default Re: modification ROME 2 NM on the engine, Total War ATTILA

    I'm happy someone is taking the time to do this. looking forward to playing with and getting some hours on Attila.

  6. #126

    Default Re: modification ROME 2 NM on the engine, Total War ATTILA

    Yeah keep going! I am waiting for rome 2 in attila for years now! You can do it!

  7. #127
    Nikron's Avatar Senator
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    Default Re: modification ROME 2 NM on the engine, Total War ATTILA

    Wow! You are moving at an amazingly fast pace.

    Will you transfer all the changes into The Last Roman DLC too as that would really be the most innovative and best experience of Punic Wars, Gallic Wars, Pyrrhic Wars, and Illyrian Wars all at once.

    The Second Punic War (218-201), as it coincides perfectly with the Second Illyrian Wars (220-219/218), while at the same time Rome was fighting the Celts in Cisalpine Gaul (Battle of Telamon in 225BC) north of River Po as well.

    This period coincides also with the flourishing of Syracuse under Hiero and eventually the Siege of Syracuse (214-212, where Archimedes was killed).

    Furthermore, lets not forget The First Macedonian War where Philip V of Macedon (persuaded by Demetrius Pharos, former king of Illyria defeated by Rome) is trying to conquer Illyria and get his hands on the Roman cities or allies of the Illyrian coast, with the goal of crossing the Adriatic to invade Italy.

    What say you?

  8. #128

    Default Re: modification ROME 2 NM on the engine, Total War ATTILA

    Quote Originally Posted by Nikron View Post
    Wow! You are moving at an amazingly fast pace.

    Will you transfer all the changes into The Last Roman DLC too as that would really be the most innovative and best experience of Punic Wars, Gallic Wars, Pyrrhic Wars, and Illyrian Wars all at once.

    The Second Punic War (218-201), as it coincides perfectly with the Second Illyrian Wars (220-219/218), while at the same time Rome was fighting the Celts in Cisalpine Gaul (Battle of Telamon in 225BC) north of River Po as well.

    This period coincides also with the flourishing of Syracuse under Hiero and eventually the Siege of Syracuse (214-212, where Archimedes was killed).

    Furthermore, lets not forget The First Macedonian War where Philip V of Macedon (persuaded by Demetrius Pharos, former king of Illyria defeated by Rome) is trying to conquer Illyria and get his hands on the Roman cities or allies of the Illyrian coast, with the goal of crossing the Adriatic to invade Italy.

    What say you?
    Great idea

  9. #129
    Nikron's Avatar Senator
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    Default Re: modification ROME 2 NM on the engine, Total War ATTILA

    Quote Originally Posted by Artstudio View Post
    Great idea
    Glad you like it.

    Will The Last Roman campaign be playable from the day of release?

  10. #130
    Nikron's Avatar Senator
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    Default Re: modification ROME 2 NM on the engine, Total War ATTILA

    Screw Empire Divided and Thrones of Britannia, I'm waiting for this!

    Any update yet on the release? Is it going to be December?

  11. #131

    Default Re: modification ROME 2 NM on the engine, Total War ATTILA

    Hello,

    i want to ask for your help with my own Porting-try. I just trie to port the Attila-Ships into Rome 2 (as a submod for Constantine - Rise of Christianity)

    But i got Problems with the placemate of the soldiers and the wateline of the attilaships.

    How did you resolve this problem while porting rome 2 ships to attila?

    In the attachments you can see the problem!

    I realy would apriciate help here!
    Attached Thumbnails Attached Thumbnails place3.jpg   place2.jpg   place1.jpg  

  12. #132

    Default Re: modification ROME 2 NM on the engine, Total War ATTILA

    when will it be uploaded?

  13. #133

    Default Re: modification ROME 2 NM on the engine, Total War ATTILA

    I'm interested in what map this game will use. Is it the original Attila map or Rome 2's GC or IA map?

  14. #134

    Default Re: modification ROME 2 NM on the engine, Total War ATTILA

    is this alive?

  15. #135

    Default Re: modification ROME 2 NM on the engine, Total War ATTILA

    yes

  16. #136

    Default Re: modification ROME 2 NM on the engine, Total War ATTILA

    when will it be ready to play?

  17. #137
    The Wandering Storyteller's Avatar Protector Domesticus
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    Default Re: modification ROME 2 NM on the engine, Total War ATTILA

    Quote Originally Posted by alejandromachine View Post
    when will it be ready to play?
    When willl this be released?





















































  18. #138
    Clint_Eastwood's Avatar Tiro
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    Default Re: modification ROME 2 NM on the engine, Total War ATTILA

    Well.....still in development... On steam it has been postponed that many times, then creator was asking for donations or something. Look am happy to donate if I see some progress as this is taking way too long to release.

    however i do see the creator has been Busy with a Mediceal mod on steam. just an honest and truthful update on an exact release would be helpful at this stage please?

  19. #139

    Default Re: modification ROME 2 NM on the engine, Total War ATTILA




    Work on the modification of NM Rome II resumed ne soon planned to launch a test version 1.0
    https://steamcommunity.com/groups/Gr...3620085907739/


    Two projects are also being prepared:
    100 Years War
    The Napoleonic Era

  20. #140

    Default Re: modification ROME 2 NM on the engine, Total War ATTILA

    Napoleonic Era in Attila?

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