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Thread: [UPD 16 MAR 17] Preview: Isengard

  1. #101
    Laetus
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    Quote Originally Posted by Maestro1 View Post
    Good news, folks, the changes to the Isengard roster have been previewed!
    Saruman's army has been expanded with a tier 4 unit and many tier 1 units. And a hidden surprise.
    Have fun with it guys, start looking forward to playing with them. I am at least, great though that I am a tester too muhaha
    Sounds great, hopefully Alpha recipients will see them soon, can't wait to do so. But what do you mean by Tier 4 unit isn't the "rank-system" in RoM Militia-Trained-Elite?

  2. #102
    Commissar Caligula_'s Avatar The Ecstasy of Potatoes
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    Quote Originally Posted by xTratex View Post
    Sounds great, hopefully Alpha recipients will see them soon, can't wait to do so. But what do you mean by Tier 4 unit isn't the "rank-system" in RoM Militia-Trained-Elite?
    Nope the units are balanced by Tier 1, 2, 3 and 4. The Militia-Trained-Elite thing is just because the in-game UI only allows 3 tiers to be shown, so I think we either combined Tier 2 and 3 under "Trained or 3 and 4 under "Elite". Just a visual thing.



  3. #103
    Maestro1's Avatar Tiro
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    yeah, the database knows 4 tiers, while in-game, tier 2 and 3 have been merged into a very generic term "trained". But as said, in the database, there are 4 tiers and so all 4 are different in strength and unit size
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  4. #104
    Alkar's Avatar Decanus
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    Quote Originally Posted by Enpremi View Post


    I'm heading off tomorrow for a couple of weeks. I'll be back on weekend, so I'll hopefully texture the gear. All the bakes are prepared, it just need texturing. Meantime, enjoy these weapons!
    Man those crossbows look fearsome.

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  5. #105
    Laetus
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    Quote Originally Posted by Maestro1 View Post
    yeah, the database knows 4 tiers, while in-game, tier 2 and 3 have been merged into a very generic term "trained". But as said, in the database, there are 4 tiers and so all 4 are different in strength and unit size
    Thanks for the answers Maestro & Caligula, I didn't know that. Will "special units" such as trolls, mumakil etc. also be categorized?

  6. #106

    Default Re: [UPD 16 MAR 17] Preview: Isengard




    The uruks have been upgraded. Couple of things are still missing such as a standard leather sash around their waist, but more importantly their bodies needs to be completely remade, so that's next on the list.

    For now you can enjoy the new quality and diversity of the Isengard's roster. The units will be able to mix up the assets, but some parts are class specific.
    And before you start complaining about the lack of white hands, they are prepared and there will be multiple variants for each asset via the decal system.
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  7. #107

    Default Re: [UPD 16 MAR 17] Preview: Isengard

    Enpremi, your talent strikes yet again! This was so worth the wait!
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  8. #108
    ♔atthias♔'s Avatar dutch speaking
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    my favorite race of LOTR Enpremi thanks for making them
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  9. #109
    Alkar's Avatar Decanus
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    The fighting Uruk-hai!

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  10. #110
    Araval's Avatar Protector Domesticus
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    There will be no dawn for men!


  11. #111
    Maetharin's Avatar Senator
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    Will Berserkers get a different body model than the other Uruk Hai?
    I could imagine the Barbarian nude model from Vanilla Rome 2 to work really well with your Uruk skin.

    Also, how will Uruk scouts be modeled?
    Is the plate modular?
    Or maybe you'll simply change the chain texture to leather?

    Can't wait for these guys to be implemented in the test build
    Last edited by Maetharin; July 26, 2017 at 08:30 AM.
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  12. #112
    Mr.Jox's Avatar WHY SO SERIOUS?!
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    Just wait and see the magic going beyond the scene
    But bodies are going to be sculpted by enpremi. Should be fun for enpremi to make organic assets ;p

  13. #113
    Maestro1's Avatar Tiro
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    Don't worry, Isengard will be varied, interesting and pretty booming
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  14. #114
    Mr.Jox's Avatar WHY SO SERIOUS?!
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    hahaha, watch out, maestro left an easter egg.

  15. #115
    Alkar's Avatar Decanus
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    Quote Originally Posted by Maestro1 View Post
    Don't worry, Isengard will be varied, interesting and pretty booming
    You got that right!

    Of the Lore of Middle-earth: Click Here and Here

  16. #116
    Laetus
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    Quote Originally Posted by Maestro1 View Post
    Don't worry, Isengard will be varied, interesting and pretty booming
    I see..... pretty booming, sounds like an explosiv suprise might be ahead of us!

  17. #117
    Maestro1's Avatar Tiro
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    Yeah. Shall I say what it is? We made Ents and gave them the ability to fart
    Rise of Mordor: a total overhaul mod for Total War: Atilla
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  18. #118

    Default Re: [UPD 16 MAR 17] Preview: Isengard

    Quote Originally Posted by Maestro1 View Post
    Yeah. Shall I say what it is? We made Ents and gave them the ability to fart
    Great Eagle bomber squadron
    Last edited by HighOnTea; July 27, 2017 at 04:42 PM.
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  19. #119

    Default Re: [UPD 16 MAR 17] Preview: Isengard

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  20. #120
    Alkar's Avatar Decanus
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    I love that raw feel!

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