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Thread: [UPD 16 MAR 17] Preview: Isengard

  1. #121
    ♔atthias♔'s Avatar dutch speaking
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    good you catched the style of the uruk-hai perfectly
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

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    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

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  2. #122

    Default Re: [UPD 16 MAR 17] Preview: Isengard

    Quote Originally Posted by atthias View Post
    good you catched the style of the uruk-hai perfectly
    I agree 100%!^^
    Medieval II: Hyrule: Total War

  3. #123
    Commissar Caligula_'s Avatar The Ecstasy of Potatoes
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    Enpremi's latest work


    More Screenshots














    The full album can be found here



  4. #124
    ♔atthias♔'s Avatar dutch speaking
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    looks insane and aamazing
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

  5. #125
    chriskourou's Avatar Semisalis
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    There are many times I wanna nag about this mod's slow progress. And then, I see something like that... Jesus that's amazing.

  6. #126

    Default Re: [UPD 16 MAR 17] Preview: Isengard

    Is it just me or does it seem like Gondor has started recruiting hobbits?

  7. #127
    Maestro1's Avatar Tiro
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    Yes and no. Yes there is a tallness difference, but no that is not because of small Gondorians, but rather because of slightly taller berserkers
    Rise of Mordor: a total overhaul mod for Total War: Atilla
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    'So do I, and so do all who live to see such times, but that is not for them to decide. All we have to decide is what to do with the time that is given to us.'

  8. #128
    Alkar's Avatar Decanus
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    Default Re: [UPD 16 MAR 17] Preview: Isengard

    That's so perfect it almost looks like a set-piece.

    Of the Lore of Middle-earth: Click Here and Here

  9. #129

    Default Re: [UPD 1 MAR 16] Preview: Isengard faction

    Quote Originally Posted by GinTonik View Post
    I think without the dunland men the faction is missing out an important unit (in my opinion).
    Also, i would have liked a second unit of cavalry,
    - maybe scouting wargs like we saw before the battle of helms deep
    - and a more armored unit of wargs that is designed to fight infantry

    just my thoughts
    I know it's still in the works... like we probably wont see the beta until late 2018 under the best circumstances, but yes please to the heavily armored Uruk-Hai Warg-riders!
    I semi-modded my own version on the old Medieval II based game, but I don't like working with Attila's files. Keep up the awesome work! Y'all are astounding! Can't wait to test out Isengard!

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