Works
- umbar: attacking/defending/sallying forth
- druendain village: attacking
- Hennith Anun(custom settlement w/ gate): attacking, sallying forth
- Emyn arnen: attacking, defending, sallying forth
- Barad Harn; attacking, defending, sallying forth
- has yayb: attacking, defending
- Kas Shafra: attacking, defending, sallying forth
- vatavea: attacking
- erelond: attacking
- Golben Tolfalas: attacking, defending, sallying forth
- Amon Eithel: attacking
- Malgald: attacking, defending, sallying forth
- Ethering: defending, sallying forth
- Calembel: defending, sallying forth
- Erech: defending
- Linhir: defending, sallying forth
- Cirith ungol: attacking, defending, sallying forth
Doesn't work
- Black Gate: attacking, defending, sallying forth
- Cair Andos: attacking.
- Minas morgul: attacking, defending, sallying forth
- east osg: attacking, defending, sallying forth
- Minas Tirith: defending, sallying forth
If we can figure out what settlements work and don't work I'll make a submod to remove the custom settlements and have them just be regular cities/castles. this will screw up some balance but so does being forced to auto resolve. Is cirith ungol or umbar a custom settlement? Thanks, sorry for the double post.