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Thread: OS X Users, Post the details of any sieges, including crashes

  1. #1

    Icon10 OS X Users, Post the details of any sieges, including crashes

    In an effort to trouble shoot this, can those playing on os x post the details of any sieges you've had both those causing crashes and those that did not.

    os x 10.11.3
    Steam version
    Third age v3.2 (no submods)

    Crashes:
    * Minas tirith: defending, sally forth
    * minas morgul: attacking
    * East Osg: attacking, defending, sally forth,

    Works
    * Cirith ungol: attacking, sallying forth

  2. #2

    Default Re: OS X Users, Post the details of any sieges, including crashes

    Worksumbar: attacking/defending/sallying forthdruendain village: attackingHennith Anun(custom settlement w/ gate): attacking, sallying forth Emyn arnen: attacking, defending, sallying forth Barad Harn; attacking, defending, sallying forthhas yayb: attacking, defending Kas Shafra: attacking, defending, sallying forth vatavea: attackingerelond: attackingGolben Tolfalas: attacking, defending, sallying forth Amon Eithel: attacking Malgald: attacking, defending, sallying forthEthering: defending, sallying forth Calembel: defending, sallying forthErech: defendingLinhir: defending, sallying forth Cirith ungol: attacking, defending, sallying forthDoesn't workBlack Gate: attacking, defending, sallying forth Cair Andos: attacking. Minas morgul: attacking, defending, sallying fortheast osg: attacking, defending, sallying forthMinas Tirith: defending, sallying forthIf we can figure out what settlements work and don't work I'll make a submod to remove the custom settlements and have them just be regular cities/castles. this will screw up some balance but so does being forced to auto resolve. Is cirith ungol or umbar a custom settlement? Thanks

  3. #3

    Default Re: OS X Users, Post the details of any sieges, including crashes

    Works
    • umbar: attacking/defending/sallying forth
    • druendain village: attacking
    • Hennith Anun(custom settlement w/ gate): attacking, sallying forth
    • Emyn arnen: attacking, defending, sallying forth
    • Barad Harn; attacking, defending, sallying forth
    • has yayb: attacking, defending
    • Kas Shafra: attacking, defending, sallying forth
    • vatavea: attacking
    • erelond: attacking
    • Golben Tolfalas: attacking, defending, sallying forth
    • Amon Eithel: attacking
    • Malgald: attacking, defending, sallying forth
    • Ethering: defending, sallying forth
    • Calembel: defending, sallying forth
    • Erech: defending
    • Linhir: defending, sallying forth
    • Cirith ungol: attacking, defending, sallying forth

    Doesn't work
    • Black Gate: attacking, defending, sallying forth
    • Cair Andos: attacking.
    • Minas morgul: attacking, defending, sallying forth
    • east osg: attacking, defending, sallying forth
    • Minas Tirith: defending, sallying forth


    If we can figure out what settlements work and don't work I'll make a submod to remove the custom settlements and have them just be regular cities/castles. this will screw up some balance but so does being forced to auto resolve. Is cirith ungol or umbar a custom settlement? Thanks, sorry for the double post.

  4. #4
    atthias's Avatar Citizen
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    Default Re: OS X Users, Post the details of any sieges, including crashes

    Quote Originally Posted by HannibalBarca570 View Post
    Works
    • umbar: attacking/defending/sallying forth
    • druendain village: attacking
    • Hennith Anun(custom settlement w/ gate): attacking, sallying forth
    • Emyn arnen: attacking, defending, sallying forth
    • Barad Harn; attacking, defending, sallying forth
    • has yayb: attacking, defending
    • Kas Shafra: attacking, defending, sallying forth
    • vatavea: attacking
    • erelond: attacking
    • Golben Tolfalas: attacking, defending, sallying forth
    • Amon Eithel: attacking
    • Malgald: attacking, defending, sallying forth
    • Ethering: defending, sallying forth
    • Calembel: defending, sallying forth
    • Erech: defending
    • Linhir: defending, sallying forth
    • Cirith ungol: attacking, defending, sallying forth

    Doesn't work
    • Black Gate: attacking, defending, sallying forth
    • Cair Andos: attacking.
    • Minas morgul: attacking, defending, sallying forth
    • east osg: attacking, defending, sallying forth
    • Minas Tirith: defending, sallying forth


    If we can figure out what settlements work and don't work I'll make a submod to remove the custom settlements and have them just be regular cities/castles. this will screw up some balance but so does being forced to auto resolve. Is cirith ungol or umbar a custom settlement? Thanks, sorry for the double post.
    cirith ungol or umbar are custom settlements IRRC
    Total War - Rise of Mordor


    Are you a 3D Environment and Character artist, or a Character Animator? If yes, then the Rise of Mordor team linked above is looking for you!

    DO you want some uints back in MOS 1.7 then install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    it adds back units who are deleted from campaing in MOS 1.7
    namely the Winged swordsmen the Citadel guard archers and the gondor dismounted bodyguard.

    under the proud patronage of Frunk of the house of Siblesz

  5. #5

    Default Re: OS X Users, Post the details of any sieges, including crashes

    The Fellowship Campaign doesn't work, as Aragorn's Dunedin rangers are bugged, and the game crashes when you start the battle with the Nazgul.

  6. #6

    Default Re: OS X Users, Post the details of any sieges, including crashes

    Almost all settlements that require custom cultures do not work for me. Thus, osgiliath, hornburg, minis tirith etc do not work in either campaign or custom battles. Other than that, the game rarely crashes for me and most battles will load.

  7. #7
    atthias's Avatar Citizen
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    Default Re: OS X Users, Post the details of any sieges, including crashes

    hey hanniballbarcas570 I think you should contact the makers of the ITWITE tool for KK and others used the tool for custom settlement making IIRC
    maybe they can give a clue why custom settlement dont work for Mac
    Total War - Rise of Mordor


    Are you a 3D Environment and Character artist, or a Character Animator? If yes, then the Rise of Mordor team linked above is looking for you!

    DO you want some uints back in MOS 1.7 then install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    it adds back units who are deleted from campaing in MOS 1.7
    namely the Winged swordsmen the Citadel guard archers and the gondor dismounted bodyguard.

    under the proud patronage of Frunk of the house of Siblesz

  8. #8

    Default Re: OS X Users, Post the details of any sieges, including crashes

    Has this been fixed yet...I really want to fight in the custom settlements.

  9. #9
    atthias's Avatar Citizen
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    Default Re: OS X Users, Post the details of any sieges, including crashes

    Quote Originally Posted by PhaseOut View Post
    Has this been fixed yet...I really want to fight in the custom settlements.
    http://www.twcenter.net/forums/forum...ar-Linux-stuff
    look here it is also for mac IIRC just ask the guys around here
    Total War - Rise of Mordor


    Are you a 3D Environment and Character artist, or a Character Animator? If yes, then the Rise of Mordor team linked above is looking for you!

    DO you want some uints back in MOS 1.7 then install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    it adds back units who are deleted from campaing in MOS 1.7
    namely the Winged swordsmen the Citadel guard archers and the gondor dismounted bodyguard.

    under the proud patronage of Frunk of the house of Siblesz

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