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Thread: Reviving this mod

  1. #21

    Default Re: Reviving this mod

    Interesting project, N-B Person. Keep up your good work. Greets, Mag

  2. #22
    20ninescene's Avatar Artifex
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    Default Re: Reviving this mod

    Thank you very much for your interest If you want you could contribute!

  3. #23
    crazyroman's Avatar Artifex
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    Default Re: Reviving this mod

    Here is the file !! Sorry for any typos or mistakes.If you dont like something please tell me so i can fix it.I have completed everything expect the Hypaspists - Seleucus Hypaspists - Neoptolemus and Agema of the Hypaspists - Nicanor cause i dont quite understand what to write.If you want something else please tell me.
    Attached Files Attached Files
    Last edited by crazyroman; November 09, 2017 at 04:10 AM.

  4. #24
    crazyroman's Avatar Artifex
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    Default Re: Reviving this mod

    Sorry !!!!!!!! This is the right file.export_units.txt

  5. #25
    20ninescene's Avatar Artifex
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    Default Re: Reviving this mod

    Neoptolemus and seleucus were generals of Alexander

  6. #26

    Default Re: Reviving this mod

    Omg excellent job . Btw if you're still looking for Historians I can help .

  7. #27
    20ninescene's Avatar Artifex
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    Default Re: Reviving this mod

    @pyres that would be great, however I have talked to ahowl11 and I'm going to help to release a RTR8 first (which is becoming close to release) and then the RTR8 team will join this Alexander project, together with several other people and ahowl11 will take the role of mod leader over from me, however we have decided that it will be stand-alone and not a submod of Megas Alexandros. If you have interest in helping with RTR8 that would be great because the faster we finish RTR8 the faster we'll be able to join forces on this mod, also the more polished RTR8 is the more things we could port from RTR8 to our alexander mod without extra effort. This way 2 mods get finished faster
    Last edited by 20ninescene; November 15, 2017 at 09:24 AM.

  8. #28
    Leonardo's Avatar Reborn Old Timer
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    Default Re: Reviving this mod

    Quote Originally Posted by Non-binary person View Post
    Hi all, I think the idea of this mod is great. But it needs some polishing. I might want to revive this mod, but what about copyrights, will it be an issue if I release it as a submod, with new factions, new environments, new buildings, new units, bug fixes, e.t.c.
    I know re-uploading abandoned mods is allowed, but I'm not sure if it is the same for reviving an abanonded mod or not. Gigantus might know, so send him a PM about this mod.
    Under patronage of General Brewster of the Imperial House of Hader.





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  9. #29
    20ninescene's Avatar Artifex
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    Default Re: Reviving this mod

    Okay I'll do that. I send him a message on steam since I have him on steam.
    Last edited by 20ninescene; December 20, 2017 at 06:43 AM.

  10. #30
    Valkar's Avatar Senator
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    Default Re: Reviving this mod

    I've been interested in creating a Alexander RomeTW based mod as well, I'll keep an eye on this project! I'm a unit modeller/skinner so enough for me to do.

  11. #31
    20ninescene's Avatar Artifex
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    Default Re: Reviving this mod

    Add me on steam: currently my steam name is: Che LotR-TW

  12. #32
    20ninescene's Avatar Artifex
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    Default Re: Reviving this mod

    I want to inform everyone following this thread that I started from scratch: http://www.twcenter.net/forums/showt...ander-Reloaded

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