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Thread: Creating Mod with Assembly Kit {Error}

  1. #1

    Default Creating Mod with Assembly Kit {Error}

    Hi everyone, I'm new and I want to make a way for Shogun 2.

    I have read the tutorials.

    I want to change the food supply.
    I am looking for or I can find it.
    In 'Table Launcher'} 'building_effects_junction'.

    Once changed the values, I click 'App'. The window on which I work is automatically closed.

    I go into the 'Menu Export'} 'Export Single Table (s)'.
    In "Export Table 'I search file editing.
    I click on it and it goes into 'Tables For Export'. I leave the boxes empty for Export Dependencies' 'Suppress XML Copy'.
    I click the Export Table (s) '.

    BOB opens and shows me a window on an error.
    'BOB'} 'Error While scanning local files! (Error 10) '}' OK '.
    Then another window when clicking 'OK'.
    'Export Table'} 'Error on export table, check BOB is built'} 'Ok'





    Could you help me please.

    PS: OS/ Windows 10 Pro 64Click image for larger version. 

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  2. #2
    Primergy's Avatar Protector of the Union
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    Default Re: Creating Mod with Assembly Kit {Error}

    Thats a really strange error, you have a chance to test your procedure on a win7 system?

  3. #3

    Default Re: Creating Mod with Assembly Kit {Error}

    No, I had windows 7 before, but I had not started modeling, and that two months I'm on Windows 10 Pro 64x. And I still do not have the mod programs.





    I know that on 7 and 10, it has a compatibility mode I'll see to put 7 compatible

    Well, I tried with the compatibility mode and this does not work either ...

  4. #4

    Default Re: Creating Mod with Assembly Kit {Error}

    Im getting the same error on Win10.

    Works on win7 with same files

    My Mods
    ------------------------------------------------------------------------------------
    TW Arena Campaign Generals (R2)
    Achilles (2018) mod






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