A) Yes, at least the Hungarians in I have met in EU make their Ws into Vs but more importantly the fact that they have subjugated so many Slavic peoples makes them roll their Rs. Germans don't do that.
B) Sounds nice.
A) Yes, at least the Hungarians in I have met in EU make their Ws into Vs but more importantly the fact that they have subjugated so many Slavic peoples makes them roll their Rs. Germans don't do that.
B) Sounds nice.
As God wills it.
Scheiße isn't a Hungarian word however..
Correct, it's German, however the inspiration for my character's accent, appearance and his bio in general is probably from the Ruthenians under Austro Hungarian (in the 19th century) rule so their accent would be mixed.
As God wills it.
Stildawn, are you using RNG/Dice in the combat system?
Or is it all contextual cause-and-effect?
There is rng. But it's heavily influenced by RP. Basically what people write is far more important than their rolls. But we have yet to see combat so we'll see how it works.
Last edited by Stildawn; January 30, 2016 at 02:32 AM. Reason: Stupid phone messing things up lol
Just wondering, progression wise is combat coming soon? I don't want you to spoil what's coming I'm just looking forward to an actual fight.
Yeah reasonably soon haha.
The adventurers group is very close to progress, your on the right track logically. Just a few more logical leaps.
The prisoner group is more straightforward at the moment.
I'm a bit busy this morning buying some investment property. But I'll be back at this in a few hours.
You guys in the first group (who entered the crypt). Just so you know, you are on the right track with the symbol on the wall... Just think, why would the symbol be done over and over again in the same place.
Never toss a dwarf!
I would resist but we've gotta get some progress so he'll kick and scream and go with it.
I'll leave those sorts of things to to you guys to RP
Updated the character stats.
Also in the prisoners group, these torture tools remain for the taking:
2 x Knives (1-2)
1 x Sickle (2-3)
1 x Flail (3-4)
Adventurers Group... The door that Gorgrim/Silverhorn/Vadar found can only fit Gorgrim and Farquhar... There is another way for the larger people, and you have already mostly found it lol.
Alright alright, I get it, no Special Sense spamming
Yeah well its was pointless, cause Adamat already found what the spell would reveal anyway.
So an update on progress just so you guys comprehend the full information:
Prisoners Group:
- Found a secret door, its closed at the moment but can be opened.
- Karl is working on the padlock to the closed chest.
- The main door is on the south east corner of the room, its not locked, but for some reason has a keyhole (keyhole not attached to a lock)
Adventurers Group:
- Found a secret tunnel but only Gorgrim and Farhaqur could go through it (and would need to be lifted up to it)
- Found the bloody symbol and noticed that a part was missing.
- There is a way for everyone to progress, you just haven't found it yet (or have you??)
Can you post who has what? Because I took a sickle but snapped it to pick a lock, does this mean I can nab another?
As God wills it.
In the third post in this thread there are character lists that lists what everyone has.
By the way you failed your first pick lock roll, I'm yet to do your second with the better tools. You get three attempts in total.
Heh, if my character really matters I'll prolly fail all 3.
As God wills it.
Was my birthday on Saturday! Yay!
And I've been hanging with friends since then. Sorry I couldn't post!!
Have I missed much?
Literally nothing basically
Also, late happy birthday
#JusticeForCookie #JusticeForCal #JusticeForAkar #JusticeForAthelchan