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Fruzhin still has armor.
https://en.m.wikipedia.org/wiki/Serbian_Empire the Serbian state has come to an end in 1371 and in the mod she has firearms. The Bulgarian empire has come to an end in 1396/1422 she should have firearms to.
Nope;
https://en.wikipedia.org/wiki/Serbian_Despotate
Perhaps.
At least the early cannon.
In an earlier post there was a post that lately there were found evidence of firearms in a castle near the capital Turnovo. The guy said that it's from the late 14th century. So 1 peasants with guns max is OK. At the time of the battle of Varna in 1444 and the in 1443 the Bulgarians partisapating in those crusades were mostly peasants. Till 1422 we can talk about armored bulgarians on both sides fighting the Ottoman turks - soldiers fighting in the Turkish Civil war after the 1402 defeat in the battle of Ankara vs the Timurids,But after the civil war ended the vassal balkan cristians in the Ottoman army were forced to adopt Islam or become simple subjects of the sultan and stop being soldiers. The janisaries were more reallible for the sultan vs those cristian vassals. .Same for the Bulgarian vassals in all regions under the Ottoman control.
Prince Fruzhin has full plate on the pictures. You should add for the Bulgarian rebels the Bulgarian prince as hero and at least two units with full plate who should represent Fruzhins guard and refugee Boyars.
Early bulgarian officer
He looks cool.
Nice like usual!!! btw will the faction leaders be shown on the faction selection screen just like in vanilla Attila?
Yes of course.
Will there be Bulgarian city's add in this mod.
The Double-headed eagle was also uset as Coat of Arms in the Bulgarian empire.
Yes but it will be great to add Tarnovo, Great Preslav or the gigantic Pliska.
Pikemen and Bolga Bulgarians in late Bulgarian Tsardom?
Is this considered accurate?
Please guys be more carefull.
Real history offers more references than fiction.
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.