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Thread: Third Age Total War for Mac: Now that Macs have M2?

  1. #221

    Default Re: Third Age Total War for Mac: Now that Macs have M2?

    I'm on it. So far I've been able to fix Minas Tirith and Helms Deep but I had no success with Osgiliath or Cirith Ungol. I've no idea what to do. Are you in touch with the guy who made the 4.9 patch? Maybe he could give us some directions.

  2. #222

    Default Re: Third Age Total War for Mac: Now that Macs have M2?

    No, I haven't even talked to him, but its this guy: http://www.twcenter.net/forums/membe...leo-civil-uefs

    I don't know how much of a help he can be, he quit modding some time ago...

  3. #223

    Default Re: Third Age Total War for Mac: Now that Macs have M2?

    Quote Originally Posted by Jankmaster98 View Post
    With the new release of Mediveal 2 Total War for the Mac App store would it be out of the question for modders around here to try and bring this awesome mod to mac users... This was the mod that really got me into the total war games in general and I would really love to see it on my mac... I know that the M2 release on Mac literal just happened, but I'm wondering if anyone would be interested in adapting the mod for mac, and whether or not putting it (base game) on mac store gives the modders limitations that would prevent the mod from working... In any case part of it would have to be done by the main team me thinks because the mod at present use exe for installation and macs don't really run that program... This might be a premature question, but it's still one I'd like to hear if people are interested in.. I haven't been around a long time and maybe everyone has moved on from this project, but I still would love to be able to play this mod again!

    LINK on how to install it properly:http://www.twcenter.net/forums/showt...1#post15030219

  4. #224

    Default Re: Third Age Total War for Mac: Now that Macs have M2?

    Ye like with the wine third age we cant play on custom settlements and siege battles

  5. #225

    Default Re: Third Age Total War for Mac: Now that Macs have M2?

    hi evry1, wanted to know if any1 else was having a problem with sieging cities not custom 1s just regular large cities. I sieged and attacked an orc city and the game CTD. If there's any1that can help thanks. (I'm on a mac)

  6. #226
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    Default Re: Third Age Total War for Mac: Now that Macs have M2?

    Quote Originally Posted by Leo11 View Post
    hi evry1, wanted to know if any1 else was having a problem with sieging cities not custom 1s just regular large cities. I sieged and attacked an orc city and the game CTD. If there's any1that can help thanks. (I'm on a mac)
    Hi there, and welcome to TWC Forums

    It is advisable to write the whole words (everyone, and not "every1" ) and not the twitter style words. Otherwise, it goes against " Hard to read post" in TWC Rules.

    After all, you are allowed 10000 characters per post.
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  7. #227

    Default Re: Third Age Total War for Mac: Now that Macs have M2?

    How to fix the black screen scenarios(those that have videos) for mac?

  8. #228

    Default Re: Third Age Total War for Mac: Now that Macs have M2?

    Hi all,

    I am currently playing TATW dac on my mac though when I start a campaign none of the script options appear ? For example corsair invasions or immortal nasgul ,etc.
    Do these not work on mac??

    Cheers

  9. #229
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    Default Re: Third Age Total War for Mac: Now that Macs have M2?

    Quote Originally Posted by danel009 View Post
    Hi all,

    I am currently playing TATW dac on my mac though when I start a campaign none of the script options appear ? For example corsair invasions or immortal nasgul ,etc.
    Do these not work on mac??

    Cheers
    I know that MOS has these options but DAC didnt AFAIK
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  10. #230

    Default Re: Third Age Total War for Mac: Now that Macs have M2?

    Hi !

    I downloaded the files provided on the previous page by vconesa
    First I would like to thank you, as it was very helpful. I can now play some custom settlements such as West Osgiliath or Honburg in custom battles and in campaign.
    I also have 2 questions as I encounter some issues
    Is it normal that some maps are still crashing ? (like Osgiliath crossing for example) And that Minas Thirith is actually an Eastern settlement in custom battle ?


    If it's not, do you have any idea of a possible fix ?


    I hope I'm not boring you
    Thanks again for the help you already provided !


    Aerys
    Last edited by Aerys IV le Grand; March 11, 2018 at 06:45 AM.

  11. #231
    ♔atthias♔'s Avatar Citizen
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    Default Re: Third Age Total War for Mac: Now that Macs have M2?

    Quote Originally Posted by Aerys IV le Grand View Post
    Hi !

    I downloaded the files provided on the previous page by vconesa
    First I would like to thank you, as it was very helpful. I can now play some custom settlements such as West Osgiliath or Honburg in custom battles and in campaign.
    I also have 2 questions as I encounter some issues
    Is it normal that some maps are still crashing ? (like Osgiliath crossing for example) And that Minas Thirith is actually a Maya settlement ?


    If it's not, do you have any idea of a possible fix ?


    I hope I'm not boring you
    Thanks again for the help you already provided !


    Aerys
    hello aerys
    please try this guide made by socrates1984
    http://www.twcenter.net/forums/showt...buntu)-and-Mac

    I hope it helps

    good luck
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

  12. #232

    Default Re: Third Age Total War for Mac: Now that Macs have M2?

    Hello atthias

    I already tried unsuccessfully this method in November. I just tried it once again but the problem is I can't unpack the vanilla files (I followed the instructions but I get the "File not found" message when launching the .bat file, wherever I put it. Without unpacking, I can't pass the 3rd step of this tutorial

    Also I don't understand why I get an Eastern settlement instead of Minas Tirith. I mean, it should either crash on loading screen or display the true Minas Tirith custom settlement. I'm confused ahah

    Thanks for the reply and for help

    EDIT : it seems all custom settlements are working on campaign with the files provided at the previous page. Some of them don't work in custom battle though
    Last edited by Aerys IV le Grand; March 11, 2018 at 06:44 AM.

  13. #233

    Default Re: Third Age Total War for Mac: Now that Macs have M2?

    Ok for everyone having the same issue like me : some settlements showing as vanilla Med2 settlements

    Look at this video at 1:55 https://www.youtube.com/watch?v=td_8YCY3cFU
    You need to do EXACTLY the same as this guy (select first "fort" then the settlement type)

    It works very well
    Now I can finally recreate the battle of Minas Tirith on my Mac !! (you fist have to download the files provided by vconesa on the previous page and put them in your Mods>Third_Age_3>Data>Settlements folder and replace the old folders)

    Please give Rep to vconesa, the files he gave us are the best solution for now on Mac !

    (Sorry for my bad English, we French are terrible in foreign langages lol)

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