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Thread: Medieval Kingdoms Total War: Kingdom of Hungary

  1. #1
    Ltd.'s Avatar Senator
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    Default Medieval Kingdoms Total War: Kingdom of Hungary

    Kingdom of Hungary






    Units

    Peasants

    Spoiler Alert, click show to read: 










    Székely Foot Archers
    (AOR unit, only in the Transylvanian region)

    Spoiler Alert, click show to read: 


    (14th century / Tier 2)


    (15th century / Tier 3)



    Foot Archers

    Spoiler Alert, click show to read: 


    (14th century / Tier 2)



    (15th century /Tier 3)




    Militia Crossbowmen

    Spoiler Alert, click show to read: 



    13th century / Tier 1



    14th century / Tier 2



    15th century / Tier 3






    Crossbowmen

    Spoiler Alert, click show to read: 


    13th century / Tier 1



    Pavise Crossbowmen - 14th century / Tier2





    Pavise Crossbowmen - ( Hunyadi Era and the Black Army, 15th century / Tier 3 )





    Handgunners


    Spoiler Alert, click show to read: 



    Militia Spearmen

    Spoiler Alert, click show to read: 


    ( 13th century / Tier 1 )



    (14th century / Tier 2)



    (15th century / Tier 3 )







    Spearmen


    Spoiler Alert, click show to read: 


    (13th century / Tier 1)



    Pavise Spearmen (14th century / Tier2 )





    Pavise Spearmen ( "clipeati" in the Hungarian "Black Army" / hun. "Fekete sereg", 15th century /Tier3)





    Swordsmen


    Spoiler Alert, click show to read: 


    (13th century / Tier 1)



    (14th century / Tier 2)



    (15th century / Tier 3)




    Saxon Militia Halberdiers

    Spoiler Alert, click show to read: 


    (AOR unit. only in the Transylvanian region , 14th century / Tier 2)






    Armored Halberdiers ( "armati" in the Hungarian "Black Army" / hun. "Fekete sereg" , 15th century / Tier3 )


    Spoiler Alert, click show to read: 





    Székely Cavalry (AOR unit , recruitable only in the Transylvanian region)

    Spoiler Alert, click show to read: 


    (13th century / Tier 1)




    (14th century / Tier 2)



    Székely Lófők HA ( 15th century / Tier 3 )






    Horse Archers / hun. "Tegzesek" (literally: quiver bearers)

    Spoiler Alert, click show to read: 


    (13th century / Tier 1)



    (14th century / Tier 2 )






    Cuman Horse Archers / hun. Kunok

    Spoiler Alert, click show to read: 





    Royal Warriors / hun. Királyi vitézek


    Spoiler Alert, click show to read: 


    (13th century / Tier 1)





    Croatian Cavalry (AOR unit)

    Spoiler Alert, click show to read: 


    (13th century / Tier 1)




    Lancers / Serjeants / Servientes

    Spoiler Alert, click show to read: 


    (13th century / Tier 1)



    (14th century / Tier 2)





    (15th century / Tier3)




    Hungarian Knights

    Spoiler Alert, click show to read: 


    (13th century / Tier1)



    (14th century / Tier2)




    (15th century / Tier3)





    Hungarian King


    Spoiler Alert, click show to read: 


    (13th century / Tier 1)



    (14th century / Tier 2)



    (15th century / Tier 3)




    Special Character Matthias Rex / hun. Mátyás Király








    Hungarian Hussars


    Spoiler Alert, click show to read: 


    ( 15th century / Tier 3)



    Székely Lófők (AOR unit - available only in the Transylvanian region)

    Spoiler Alert, click show to read: 


    15th century / Tier 3



    Last edited by Ltd.; October 17, 2019 at 04:24 AM.

  2. #2
    delmat's Avatar Tiro
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    Default Re: Medieval Kingdoms Total War: Kingdom of Hungary UPDATE / LATE ERA units

    amazing work!!!

  3. #3

    Default Re: Medieval Kingdoms Total War: Kingdom of Hungary UPDATE / LATE ERA units

    Dude that's awesome work! Message me on Steam, we have much to discuss now that I'm back.

  4. #4
    Teutonic's Avatar Ordinarius
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    Default Re: Medieval Kingdoms Total War: Kingdom of Hungary UPDATE / LATE ERA units

    Awesome!

  5. #5

    Default Re: Medieval Kingdoms Total War: Kingdom of Hungary UPDATE / LATE ERA units

    Whaaaaaaaattt. Really awesome stuff, Ltd!

  6. #6
    +Marius+'s Avatar Domesticus
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    Default Re: Medieval Kingdoms Total War: Kingdom of Hungary UPDATE / LATE ERA units

    Black Army ftw;


  7. #7
    helmersen's Avatar Praepositus
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    Default Re: Medieval Kingdoms Total War: Kingdom of Hungary UPDATE / LATE ERA units

    Incredibly beautiful!!! Amazing work!
    Interested in how Attila and the new LONGBEARDS DLC plays?

    Check out my Total War Attila: Jutes Let's Play: http://youtu.be/rFyxh4mj1pQ
    Check out my Total War Attila: The Langobards Let's Play: http://youtu.be/lMiHXVvVbCE
    Total War: Attila with ERE vs Sassanids GEM at max settings:
    http://youtu.be/jFYENvVpwIs
    Total War: Rome II Medieval Kingdoms Mod Gameplay: http://youtu.be/qrqGUYaLVzk

  8. #8
    Dontfearme22's Avatar Campidoctor
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    Default Re: Medieval Kingdoms Total War: Kingdom of Hungary UPDATE / LATE ERA units

    What even are the mechanics behind the wagon fort? Its a really interesting idea.

  9. #9

    Default Re: Medieval Kingdoms Total War: Kingdom of Hungary UPDATE / LATE ERA units

    Fantastic work Ltd!!! Only criticism what-so-ever is that the barbuta helmet and the morion/bowl type helmet could use gloss maps/specular maps to more resemble the others. Otherwise I think you guys are going in just the right direction!

  10. #10

    Default Re: Medieval Kingdoms Total War: Kingdom of Hungary UPDATE / LATE ERA units

    So beautifull my eyes are bleeding.

  11. #11
    Biarchus
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    Default Re: Medieval Kingdoms Total War: Kingdom of Hungary UPDATE / LATE ERA units

    They look awesome, well done!
    When will you release like an alpha? Like maybe just a custom game download

  12. #12
    nnnm's Avatar Senator
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    Default Re: Medieval Kingdoms Total War: Kingdom of Hungary UPDATE / LATE ERA units

    very nice



  13. #13
    Laetus
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    Default Re: Medieval Kingdoms Total War: Kingdom of Hungary UPDATE / LATE ERA units

    Deployable pavise!
    You Finally did it!

  14. #14
    Ltd.'s Avatar Senator
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    Default Re: Medieval Kingdoms Total War: Kingdom of Hungary UPDATE / LATE ERA units

    Quote Originally Posted by robtim92 View Post
    Fantastic work Ltd!!! Only criticism what-so-ever is that the barbuta helmet and the morion/bowl type helmet could use gloss maps/specular maps to more resemble the others. Otherwise I think you guys are going in just the right direction!
    It doesn't show on the screenshot well, but they do have a proper shine. I will look into it, though.

    Quote Originally Posted by Mortarion View Post
    They look awesome, well done!
    When will you release like an alpha? Like maybe just a custom game download
    We will decide on this at some point. At the moment I cannot give you any specifics when or if we will release a custom battle only version this time.

    Quote Originally Posted by Dontfearme22 View Post
    What even are the mechanics behind the wagon fort? Its a really interesting idea.
    At this moment the units just stand behind the wagon as they function as deployables. ideally they should be able to act inside the wagon. This needs some more investigation if it is at all possible to get the units to actually be on top of or inside the wagons. I plan to actually add different wagons as well, ones that look like the typical hussite wagons.

    Btw, warman has some goodies as well in terms of weaponry.... but let this be his suprise

  15. #15
    BalrogOfMorgoth's Avatar Decanus
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    Default Re: Medieval Kingdoms Total War: Kingdom of Hungary UPDATE / LATE ERA units

    They are truely amazing!

  16. #16

    Default Re: Medieval Kingdoms Total War: Kingdom of Hungary UPDATE / LATE ERA units

    With modders like me and you, Attila may become as good as Medieval 2. Good job on those units. love the work you guys are putting into this project.

  17. #17
    MOS-Lukas-Dwarf's Avatar Tiro
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    Default Re: Medieval Kingdoms Total War: Kingdom of Hungary UPDATE / LATE ERA units

    Okay well done yet again, true artistic talent here!

    Second of all wow those ing crossbow models look great! so nice compared to the models in Total War Attila, great job!

    Third but not finally, those pavises.... wow how do you make them deployable!?!?

    Also can you do something similar for stakes? I really dont like Total War Attilas stake system and it would be nice for late tier units!

    Overall you're an inspiration to similar mods with similar goals, I hope this and Rise of Mordor become the most downloaded mods of all time! It wont let me give more rep to you though >
    Last edited by MOS-Lukas-Dwarf; November 24, 2015 at 06:23 PM.
    "You must be king before the long night begins... Only you can unite the living against the dead"

    ++ The Night Is Dark And Full Of Terrors ++

  18. #18

    Default Re: Medieval Kingdoms Total War: Kingdom of Hungary UPDATE / LATE ERA units

    Quote Originally Posted by Ltd. View Post
    Btw, warman has some goodies as well in terms of weaponry.... but let this be his suprise
    Ahhh, too many awesome surprises! My heart can't take the suspense and excitement any more!

  19. #19
    MOS-Lukas-Dwarf's Avatar Tiro
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    Default Re: Medieval Kingdoms Total War: Kingdom of Hungary UPDATE / LATE ERA units

    In terms of weaponry..... Pls siege weapons... Pls siege weapons....
    "You must be king before the long night begins... Only you can unite the living against the dead"

    ++ The Night Is Dark And Full Of Terrors ++

  20. #20

    Default Re: Medieval Kingdoms Total War: Kingdom of Hungary UPDATE / LATE ERA units

    omg
    Very nice !! Thank you for that amazing work

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