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Thread: Doomon 18, My maps / projects

  1. #301
    The Wandering Storyteller's Avatar Protector Domesticus
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    Default Re: Doomon 18, My maps / projects

    I would love to see this entirely reconstructed:








    Go through this website, its excellent:

    http://www.archart.it/italia/lazio/R...ico020%40.html





















































  2. #302
    The Wandering Storyteller's Avatar Protector Domesticus
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    Default Re: Doomon 18, My maps / projects






















































  3. #303
    The Wandering Storyteller's Avatar Protector Domesticus
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    Default Re: Doomon 18, My maps / projects






















































  4. #304
    MillionSeven's Avatar Laetus
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    Default Re: Doomon 18, My maps / projects

    https://www.youtube.com/channel/UCPE...X47Dw-7D6zVoQw
    Here you will fine the best digital recreations of Ancient Cities.

    https://www.youtube.com/watch?v=hR68fz7QoBo
    Athens

    https://www.youtube.com/watch?v=S4PACYJKxic
    Imperial Rome

    I hope it will help you.
    We are waiting for your new recreations!

  5. #305
    Christianus's Avatar Miles
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    Default Re: Doomon 18, My maps / projects

    The link for "Required RII Building Models for RII Theme custom maps " is broken both on Gamefront and on moddb. I have noticed more comments on the forums.

    For Your info
    Ὦ ξεῖν', ἀγγέλλειν Λακεδαιμονίοις ὅτι τῇδε
    κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
    - Σιμωνίδης ὁ Κεῖος

  6. #306

    Default Re: Doomon 18, My maps / projects


    Mundus Bellicus - TWC - ModDB - Discord - Steam
    ~ Patronized by Gaius Baltar, son of the Great Family of imb39, of the House of Garbarsardar, of the Noble House of Wilpuri.

  7. #307
    Christianus's Avatar Miles
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    Default Re: Doomon 18, My maps / projects

    OK,
    but does It unpack once you have downloaded the file?

    Edit: I tried to download from the link. and still It wont unpack.
    Last edited by Christianus; October 06, 2017 at 08:47 AM.
    Ὦ ξεῖν', ἀγγέλλειν Λακεδαιμονίοις ὅτι τῇδε
    κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
    - Σιμωνίδης ὁ Κεῖος

  8. #308
    Christianus's Avatar Miles
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    Default Re: Doomon 18, My maps / projects

    Sorry, my mistake! It was my ".rar" packing program that was corrupt. But did see it on the forums that there was more people that couldnt unpack. Probably people like me.
    Ὦ ξεῖν', ἀγγέλλειν Λακεδαιμονίοις ὅτι τῇδε
    κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
    - Σιμωνίδης ὁ Κεῖος

  9. #309

    Default Re: Doomon 18, My maps / projects

    Hey, I'm new at ted, do you happen to know how to make walls assaultable?

  10. #310
    Jake Armitage's Avatar Artifex
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    Default Re: Doomon 18, My maps / projects

    Hy guys, maybe I'm necroposting but...

    has anyone ever tried to use the lua function:

    Command: add_custom_battlefield Description: Instead of a generated map, use a custom map for this location
    Usage: add_custom_battlefield(id, x, y, radius, dump_campaign?, loading screen (can be empty), script(can be empty string), battle path (can be empty string), human alliance (0 or 1, required for scripted battles, use any value for non-scripted), launch_battle_immediately (exit campaign without saving), is_land_battle (only used when launching battle without campaign pending battle))

    So to insert those custom maps into a normal campaign?
    It might work.

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