I'm at a total of 3 new units: Hlaalu Pikemen (Adds a new tactic to a Morrowind faction, based it off Hlaalu/Imperial Relations), Orc Smiths (A tier 1 militia unit for Orc Recruitment Balancing), and Dres Slavers (A Horse Archer unit, only one in the game, adds to House Dres roster supporting an unconventional unit strategy). I have a concept for an elite hero unit (Like Hands of Amalexia or the Blades, for reference) for the Orcs that I would name "Champions of Malacath", but I don't have enough models in order to splice out a badass looking unit. As of now, the Orc roster is somewhat fleshed out, if top-heavy, per Orc strategy.
I also added some battle map music tracks the factions that use Morrowind and Empire music sets. They are just generic music tracks from vanilla Medieval (With a surprise one for Morrowind ), but they add much-needed variety. Morrowind had only 3 battle tracks, and Empire o