Westeros is once again at war. The Targaryens are being challenged for The Iron Throne.
Many lords have taken up arms against the Dragon, the leader of their cause Roebrt Baratheon. Will try too sit the Iron Throne.
Will he be able too push the Targaryens away from the Throne they have been sitting on for over 300 years?
Will King Aerys "The Mad" be able too defeat Robert, and his petty rebellion?
No one knows. Only time shall tell, and now every lord of Westeros shall decide. Will they support their liege King Aerys?
Or Will they flok too the might off the Stag. Known as Robert Baratheon?
King Aerys of House Targaryen : Alertoverlord
King Robert of House Baratheon : subbed by admin
Lord Paramount Eddard of House Stark : Black-wolf
Lord Paramount Balon of House Greyjoy : turned AI
Lord Paramount Hoster of House Tully : edgaras904 Lord Paramount Jon of House Arryn : destroyed by Targaryen
Lord Paramount Tywin of House Lannister : saleska2
Lord Paramount Mace of House Tyrell : Urke
Prince Symon of House Martell : Vozd
This HS is a lore accurate. Which means that Baratheon & Targaryen can't ally each other. But Stark could ally Targ
Rules
Spoiler Alert, click show to read:
1. You have 24 Hours to take your turn, if you don't ask for an extension or haven't appointed a personal sub you will be skipped. 2. It is not allowed to abuse bugs to yours or others' advantage. These are the known bugs:
The naval fort bug: No using ships to bypass a fort or a settlements Zone of Control.
Spam siege bug: Besieging a fort or a settlement with a force far superior in it, in order to either prevent that army from reinforcing or in order to cut down a settlements income is not allowed.
Fort watchtower bug: Constructing watchtowers in order to prevent forting is not allowed. You can construct watchtowers, but you will be asked to replay if it is obvious the reason why the watchtower has been built is to prevent forting
Heroic victory bug: No Heroic victories at all. If you get a heroic victory you must reload until you get a different result, and if you cannot get a different result then you will not be allowed to play the battle.
Ambush fort bug: No luring men in ambush position into ZoC of forts\settlement's as such robbing them of their movement points.
Siege reinforcement bug: when the army is adjacent to a fort or a settlements that has been put under siege it cannot reinforce armies adjacent to him which he should have been able to reinforce on normal occasions. Attacking an army which the siege reinforcements bug applies to is not allowed
Navy inside ports attacked bug: no using this bug to attack ships which are inside ports.
Yoyo armies\forts bug: no attacking an army which the bug has been used on multiple times. You can see when this bug occurs, as the enemy army enters the fort and then leaves it.
3. You are not allowed to encircle an army, just to deny its retreat.
4. Destroying buildings is not allowed in these 3 situations:
If the settlement is under siege
A far superior army is one turn away from the settlement. *exception: if it is turn one it is allowed
You have not yet held that settlement for 3 turns *exception: does not apply on turn 1-3 on home regions
5. 4 units per fort. 6. 3 forts per region per player. 7. You are not allowed to sally out to attack a besieging army just to deny the enemy of sacking the settlement. 8. You have to VM/PM the next player after you upload your save. 9. Posting pictures of battle odds, and results is mandatory. All pics must show the attacking and defending forces. You are advised to delete your finance and minimap 10. The recruitment of spies\assassins and their use is prohibited 11. Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Gardener defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies in fortification, even if defeated, don't lose movement points. So player 'a' should be allowed to move the army that reinforced another while in a fort and was defeated by 'b'.Addendum to the same rule: no sallying out of a fort\castle which has forces which were defeated last turn. This is to make it fair for those who come last at the turn order, because they will not be able to do this 12. No sailing from a blockaded port without first defeating the blockade ( sea units only). 13. It is not allowed to accept money or regions from dying/obliterated factions. 14. It is not allowed use a princess to steal a general, unless there is more than 35% of success. (pics must be posted) 15. Settlements gifted should disband all units, except for one to keep public order. 16. One turn peace for everybody *exception: a faction who is before you in the turn order placed units in your territory. Example: Lannister can't attack Mudd in turn 1. Mudd can attack Lannister if he placed his troops in his territory. 17. The recruitment of siege equipment and their use is prohibited. 18. It is illegal to place armies or any kind of land forces (Archers, Infantry, Cavalry) onto ships which are inside ports. This is to prevent players from hiding their men inside the port, where they are untouchable 19. It is illegal to burn down ports in order to get around rule 11- if your port is blockaded and there are ships inside that port, if you burn down the port the ship is not allowed to move.
20. Ships cannot be trapped in a port by land units blockading said port. 21. It is illegal to steal a general with a princess in order to break a siege. 22. in case someone performs a trick\move which isn't forbidden by the rules that the admin does not like, that action (if it should be allowed or not) goes to a vote and if more than half of the players agree then that rule will become valid next turn 23. The admin's decision is final.
24. I reserve the right to change/edit any of the aforementioned rules but shall not do so unless necessary.
Last edited by Jadli; March 20, 2016 at 01:05 PM.
Reason: Player list edited per Adanedhel's request
There is a link. It's in the OP were it says We will be using the "War of Usurpers" submod. Just click on "War of the Usurper" encase that doesn't work i have a link right here : http://www.mediafire.com/download/g6...fTheUsurper.7z
There is a link. It's in the OP were it says We will be using the "War of Usurpers" submod. Just click on "War of the Usurper" encase that doesn't work i have a link right here : http://www.mediafire.com/download/g6...fTheUsurper.7z
Appreciate the invite friends, but I have to decline a role in this one. Now that my new job is in full swing I don't think joining new hotseats for the time being is wise
If the hot seat is lore accurate that means we will be having fixed alliances or?
We won't be having fixed alliances, but too prevent a RoW2. Baratheon and Targaryen can't ally
Originally Posted by The Generalissimo
Appreciate the invite friends, but I have to decline a role in this one. Now that my new job is in full swing I don't think joining new hotseats for the time being is wise
It's sad that you don't have time We're only missing one player and we could start.