(And Softcore Option)
DeI Hardcore 1.3 - See below for details
DeI Hardcore 1.3 Only AI Aggression (Just changes war/peace/AI personality settings)
DeI Hardcore 1.3 No CAI Aggression (Just changes to other parts - building times, overall costs, bonuses, etc)
DeI Softcore 1.3 - See below for details
DeI Softcore 1.3 Only AI Aggression (Just changes war/peace/AI personality settings)
DeI Softcore 1.3 No CAI Aggression (Just changes other parts, not CAI settings)
Hardcore Version Changes
- Increased cost of agents.
- Decreased growth from buildings.
- Decreased replenishment from buildings.
- Increased siege hold out time.
- Slowed down cultural conversion.
- Increased squalor from buildings, decreased happiness.
- Increased food consumption from buildings.
- Doubled building times and costs.
- Increased AI bonuses per difficulty across the board.
- Removed some player bonuses.
- Increased cost/upkeep of units.
- Increased xp threshold for levelling up characters
- Decreased base replenishment bonus.
- Large increase to PO penalties from taking a city.
- Increased empire maintenance.
- Increased penalties of higher imperium levels.
- Lowered overall income.
- Tech times doubled for later techs.
- Increased historical culture bonus in regions.
- Increased AI desire to declare war, made various treaties more difficult.
Softcore Version Changes
- Small reduction to squalor and food penalties on buildings.
- Lowered aggression settings for factions.
- Increased reliability settings for various factions.
- Increased cultural multiplier positives for diplomacy, increased positives for liberating/vassal
- Lowered some AI bonuses, increased some player bonuses.
- Increased income bonus at lower imperium levels, decreased some imperium negatives