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Thread: Medieval Kingdoms Total War: General Overview (WIP)

  1. #361

    Default Re: Medieval Kingdoms Total War: General Overview (WIP)

    Quote Originally Posted by cloud700 View Post
    Could some please post a link of all the playable factions only i cant seem to find it.
    http://www.twcenter.net/forums/showt...ews-Collection

  2. #362

    Default Re: Medieval Kingdoms Total War: General Overview (WIP)

    Thank you

  3. #363

    Default Re: Medieval Kingdoms Total War: General Overview (WIP)

    First of all, I want to thank you for your great work. I think it's the best thing I've ever seen in a game by the community.


    Then I wanted to ask when it is planned, more or less, to launch the MOD to complete, with the campaign mode included. I'm sorry if this is posted somewhere, but I've been looking for a good time and I have not seen anything


    Finally, thank you again for your tremendous effort and your great work.


    Apologies for my regular English.

  4. #364
    Ltd.'s Avatar Senator
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    Default Re: Medieval Kingdoms Total War: General Overview (WIP)

    We have many factions done and more or less campaign ready while other factions are still being developed. A new custom battle release will come aĺong soon-ish and after that, fingers crossed, perhaps we can even have a campaign version ready for release.

  5. #365

    Default Re: Medieval Kingdoms Total War: General Overview (WIP)

    We are so waiting campaign. Thank u for your work. U make dreams real. CA doesn't male Med III, u make it. And it's great. Thank u so much.

  6. #366

    Default Re: Medieval Kingdoms Total War: General Overview (WIP)

    I am soo glad that three Greek ("Roman) kingdoms will be available: Epirus, Trebizond and Nicaea.

    Cant wait to play with them!

  7. #367

    Default Re: Medieval Kingdoms Total War: General Overview (WIP)

    Quote Originally Posted by ByzantineGreek View Post
    I am soo glad that three Greek ("Roman) kingdoms will be available: Epirus, Trebizond and Nicaea.

    Cant wait to play with them!
    Ahahahahahaha


  8. #368
    Wallachian's Avatar Citizen
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    Default Re: Medieval Kingdoms Total War: General Overview (WIP)

    What's so funny? The guy is happy that there are 3 playable Roman factions.

  9. #369
    Visarion's Avatar Alexandros
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    Default Re: Medieval Kingdoms Total War: General Overview (WIP)

    Maaaaannnnnn are there really needed three Polish Factions!????? Whaaaattttttt!???? Lesser Poland is enough as it used armies, especially horsemen from greater Poland as well... Pomerania fell to the Teutones very quick while Silesia fell to the Bohemians and Hungarians... again pretty fast... Brandenburg and Saxony had a word to say too... I would go with the Salghurids or Hazaraspids... if not Adarbadagan or Shirvan... or spliting the Cumans into Black Cumania or Milcovia (Civitas de Mylko instaurated by St. Nikitas in the V century for converting Huns and Szeklers to Catholicism and suffering from the pillage of the invading Hungarians and Pechenegs), Bortz-Burtzoglu-Burcsol-Bezerenbam-Bazaarad-Basarab clan fallowed by Silva Blacorum et Bissenorum, the sanctuary of the Pechenegs that invaded Byzantine territory and almost annihilated by a joint army of Byzantines, Varangians and Cumans pledging allegiance to the son of Thocomerius, Basarab I and White Cumania with Terteroba-Terter Clan in Bulgaria, Serbia and Khunsag, also the Kypchak tribe fallowed by the Crimean Khanate with supremacy over the Nogai Horde and the Astrakhan Khanate. I mean... that is a huge territory.
    Last edited by Visarion; July 04, 2017 at 06:36 PM.

  10. #370

    Default Re: Medieval Kingdoms Total War: General Overview (WIP)

    Sorry but that post was pretty pointless...

  11. #371

    Default Re: Medieval Kingdoms Total War: General Overview (WIP)

    Quote Originally Posted by Ltd. View Post
    We have many factions done and more or less campaign ready while other factions are still being developed. A new custom battle release will come aĺong soon-ish and after that, fingers crossed, perhaps we can even have a campaign version ready for release.
    Do you think you'll release the campaign by the end of the year?

  12. #372

    Default Re: Medieval Kingdoms Total War: General Overview (WIP)

    Do you need some help with 3D buldings models?
    What kind of help are you looking for?

  13. #373
    Commissar Caligula_'s Avatar The Ecstasy of Potatoes
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    Default Re: Medieval Kingdoms Total War: General Overview (WIP)

    Quote Originally Posted by Russian Nomad 12 View Post
    Do you think you'll release the campaign by the end of the year?
    I doubt they'll say. If they state a release date and for whatever reason fail to reach it then they'll be in a worse off position than if they just hadn't said anything at all.



  14. #374

    Default Re: Medieval Kingdoms Total War: General Overview (WIP)

    Exactly

  15. #375

    Default Re: Medieval Kingdoms Total War: General Overview (WIP)

    Quote Originally Posted by General Grievous View Post
    Do you need some help with 3D buldings models?
    What kind of help are you looking for?
    I'll send you a pm

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