I have put together a small submod which increases food production. Buildings like fishing ports, grain producing cities, farms and cattle will produce 1.5 more (Numbers that reached ex 7.5 was changed to 8) and I have also reduced the PO penalty from squalor from these buildings by x2 (Numbers that reached ex 1.5 was changed to 2, so it wont be too easy)
I was very quickly put together so there might be mistakes or buildings missing.
Please feel free to give feedback and suggestions. As I now have the main submod finished it shouldnt be too hard to add or change this.
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