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Thread: [UPD 30 OCT 15] Preview: Faction and Unit Descriptions

  1. #81

    Default Re: [UPD 30/10/15] Preview Thread: Faction and Unit Descriptions

    i translated the first part into german, if you want to use it

    Erebor, Der Einsame Berg, grösstes aller Zwergenreiche des dritten Zeitalters. Seine einsame Spitze ruht über den Ebenen von Rhovanion, gerade ausserhalb der Grenzen des Düsterwalds.
    Hier hausten viele unserer Vorväter, wir Zwerge sind stark, stark wie die Wurzeln des Berges. Der Wind mag toben und die Erde beben und zittern, doch der Berg hält stand. Genau wie die Söhne des Durin, sind sie doch genau so stark wie der Berg.
    Wir werden fortbestehen. Die Zwerge schulden niemandem Treue, weder den Elben noch irgendeinem dunklen Herrscher, wir sind frei und sorgen für die Unsrigen allein. Erebor ist das Juwel der Zwerge, seine grossen Hallen sind gefüllt mit Reichtümern und Waffen.
    Der Berg ragt hoch über die Wildnis Rhovanion hinaus, eine wahre Herausforderung für jeden Feind. Unser Volk ist stark, undere Rüstungen sind die Besten in ganz Mittelerde, unsere Handwerkskunst ist unerreicht, ausser vielleicht von den Elben.
    Aber wahrlich unerreicht ist unsere Kunst, die wir bei der Verarbeitung von Edelmetallen und -steinen erreichen!
    Unser Handel reicht über die Berge, bis hin zum Meer von Rhun, den Häfen von Lindon; unsere Truhen überquellen, unser Volk ist stark.

  2. #82
    ♔atthias♔'s Avatar dutch speaking
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    Default Re: [UPD 30/10/15] Preview Thread: Faction and Unit Descriptions

    Quote Originally Posted by cshewey View Post












    Erebor, the Lonely Mountain, greatest of dwarf realms in the Third Age. It's solitary peak stands alone in the plains of Rhovanion, just outside the borders of Mirkwood. Here dwelled many of our forefathers, We dwarves are strong, as the roots of the mountain. The winds may blow and all the earth quake and tremor but the mountain shall always stand. So are the sons of Durin, strong as the mountain. We will endure. The dwarves owe no allegiance to Elves or Dark lords, we are free and care for our own. Erebor is the jewel of Dwarves, its great halls are filled with riches, and arms. It stands tall among the wilderness of Rhovanion, a challenge to all who would oppose. Our people are strong, our armor is the finest in Middle Earth, our craftsmanship unopposed, except perhaps by the elves. But even them we surpass in the making of jewels and metal. Our trade runs across the mountains, from the Sea of Rhun, to the Havens of Lindon; our coffers overflow, our people are strong.

    Yet we are not without dark times; our wealth is the envy of all people but especially the envy of Sauron. Ever since we drove the Dragon from Erebor he has coveted our riches and arms that would fuel his conquest across the world. Yet he fears dwarvish Iron, our warriors are great and skillful and it would take a true horde indeed to drive a dwarf from his mountain, he would be foolish to meet us here, in our towering fortress. But not all dwarf lands are as such, Khazad-Dum, Moria has been overrun by goblins, many of our mountain halls along the north are all but abandoned, and as such they are ripe for the plunder of orcs. But as our strength grows we will look to reclaim and refortify our long forgotten halls, the sons of Durin are not as weak as Sauron thinks. Long has he been our foe, and long have we opposed him. Our furnaces will be reignited with the fires of war, our armies will march to meet him in battle, and overthrow the Dark Tower itself; Dwarvish halls will spread the breath of Middle Earth! But alas it is all but folly. Our people are too few now to march openly against him.

    But perhaps with a true bearded son of Durin in command, our armies could withstand these days ahead, and carve a new future for our people. But the Darkness will come, and when it does it will strike hard at Erebor and few would hope to stand in the day of his wrath. He will come with orcs, and trolls and Southrons and cruel men of the east, and perhaps even the Dragons will assail us with him. We are overrun by orcs and goblins and dark lords, and shadow seems to be all that is foreseen...but our people are strong, strong as the roots of the mountain. The wind may blow and the earth quake, even the Anduin overflow, but yet our people as the mountain will stand. And though all his strength may assail us, he will see true sons of Durin, with axe in hand and battle cry in the air! Baruk Khazâd! Khazâd ai-mênu! And he will come to see, that Durin's folk above all others, are STRONG, STRONG AS THE MOUNTAIN!




    great!!!!
    greetings atthias
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

  3. #83

    Default Re: [UPD 30/10/15] Preview Thread: Faction and Unit Descriptions


    Some Dwarven Unit description Previews to prelude the soon to come dwarf previews



    Son's of the Mountain

    "Son's of the Mountain"


    "As Iron hewn from the walls of the hills so are foes dispatched by the mighty Son's of the Mountain"

    Hardiest of Dwarf-folk the and guard to the King of the Hills are the Son's of the Mountain. Elders and nobles in the dwarven clans, they are strong, tough and above all stubborn. Their ornately crafted and thick dwarven armor is accompanied by crushing mattocks, the choice weapon of Dain's folk. They charge heroically and fiercely into battle, grinding the enemy with no less ease then the quarries of stone within the mountains. All of Durin's folk look to these great kinsmen for leadership and guidance in times of hardship and struggle.



    Abilities: Inspire, Unbreakable, Frenzied Charge






    Dwarven Legion

    Dwarven Legion

    "When Dain's folk go to war the Dwarven Leigion are the first to fight"

    Hardy dwarf folk are these, fully armed and filthy! Long beards, keen axes and strong armor comprise the legions of the dwarves. They are stubborn and will seldom flee, they are tough and will seldom tire and they are dwarves, and so will seldom fail.

    Abilities: Shield Wall, Loose formation




    Miners


    Miners

    "Orc skulls are much easier to dislodge than the tough Iron of dwarven hills"

    When dwarf lands are under threat militias of strong and sturdy miners issue forth from their mines to set free their lands and defend their homes. Their stout hearts and stubborn spirits make up a fine defense against lesser foes, and their punishing mattocks can cripple many an armor.

    Abilities: Frenzied charge, Loose formation










    Dragon Slayers
    Dragon Slayers

    "The fire drakes of the north will still on occasion fly south in search of plunder, the dragon slayers of Ered Mithrin stand in defiance of the winged usurpers."

    Dwarvish gold is the finest of treasures for the fire drakes of the north. However these chosen dwarves have trained for many years in vast halls of stone to slay these accursed beasts and guard to the death the treasure hordes of the dwarves. Their Mithril armor and dwarf-crafted axes can pierce the hardest of dragon scales.



















    Tirithi-Luin -Blue Guards-
    Tirithi-Luin -Blue Guards- (Alkar or someone plz correct my elvish if it is wrong)


    "The Tirithi-Luin are the eldest and finest warriors of the Blue Mountains"

    These dwarven Heroes bear an elvish name in honor of their close kinship with the Havens. The Tirithi-Luin or "Blue Guards" are the most renown soldiers of the blue mountains. Wielding foe-crushing axes and arrayed in splendorous armor the sons of the Blue mountains guard well against many foes.




  4. #84
    ♔atthias♔'s Avatar dutch speaking
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    Default Re: [UPD 30/10/15] Preview Thread: Faction and Unit Descriptions

    Quote Originally Posted by cshewey View Post

    Some Dwarven Unit description Previews to prelude the soon to come dwarf previews



    Son's of the Mountain

    "Son's of the Mountain"


    "As Iron hewn from the walls of the hills so are foes dispatched by the mighty Son's of the Mountain"

    Hardiest of Dwarf-folk the and guard to the King of the Hills are the Son's of the Mountain. Elders and nobles in the dwarven clans, they are strong, tough and above all stubborn. Their ornately crafted and thick dwarven armor is accompanied by crushing mattocks, the choice weapon of Dain's folk. They charge heroically and fiercely into battle, grinding the enemy with no less ease then the quarries of stone within the mountains. All of Durin's folk look to these great kinsmen for leadership and guidance in times of hardship and struggle.



    Abilities: Inspire, Unbreakable, Frenzied Charge






    Dwarven Legion

    Dwarven Legion

    "When Dain's folk go to war the Dwarven Leigion are the first to fight"

    Hardy dwarf folk are these, fully armed and filthy! Long beards, keen axes and strong armor comprise the legions of the dwarves. They are stubborn and will seldom flee, they are tough and will seldom tire and they are dwarves, and so will seldom fail.

    Abilities: Shield Wall, Loose formation




    Miners


    Miners

    "Orc skulls are much easier to dislodge than the tough Iron of dwarven hills"

    When dwarf lands are under threat militias of strong and sturdy miners issue forth from their mines to set free their lands and defend their homes. Their stout hearts and stubborn spirits make up a fine defense against lesser foes, and their punishing mattocks can cripple many an armor.

    Abilities: Frenzied charge, Loose formation










    Dragon Slayers
    Dragon Slayers

    "The fire drakes of the north will still on occasion fly south in search of plunder, the dragon slayers of Ered Mithrin stand in defiance of the winged usurpers."

    Dwarvish gold is the finest of treasures for the fire drakes of the north. However these chosen dwarves have trained for many years in vast halls of stone to slay these accursed beasts and guard to the death the treasure hordes of the dwarves. Their Mithril armor and dwarf-crafted axes can pierce the hardest of dragon scales.



















    Tirithi-Luin -Blue Guards-
    Tirithi-Luin -Blue Guards- (Alkar or someone plz correct my elvish if it is wrong)


    "The Tirithi-Luin are the eldest and finest warriors of the Blue Mountains"

    These dwarven Heroes bear an elvish name in honor of their close kinship with the Havens. The Tirithi-Luin or "Blue Guards" are the most renown soldiers of the blue mountains. Wielding foe-crushing axes and arrayed in splendorous armor the sons of the Blue mountains guard well against many foes.



    great work
    greetings atthias
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

  5. #85
    Alkar's Avatar Decanus
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    Default Re: [UPD 30/10/15] Preview Thread: Faction and Unit Descriptions

    Quote Originally Posted by cshewey View Post

    Some Dwarven Unit description Previews to prelude the soon to come dwarf previews



    Son's of the Mountain

    "Son's of the Mountain"


    "As Iron hewn from the walls of the hills so are foes dispatched by the mighty Son's of the Mountain"

    Hardiest of Dwarf-folk the and guard to the King of the Hills are the Son's of the Mountain. Elders and nobles in the dwarven clans, they are strong, tough and above all stubborn. Their ornately crafted and thick dwarven armor is accompanied by crushing mattocks, the choice weapon of Dain's folk. They charge heroically and fiercely into battle, grinding the enemy with no less ease then the quarries of stone within the mountains. All of Durin's folk look to these great kinsmen for leadership and guidance in times of hardship and struggle.



    Abilities: Inspire, Unbreakable, Frenzied Charge






    Dwarven Legion

    Dwarven Legion

    "When Dain's folk go to war the Dwarven Leigion are the first to fight"

    Hardy dwarf folk are these, fully armed and filthy! Long beards, keen axes and strong armor comprise the legions of the dwarves. They are stubborn and will seldom flee, they are tough and will seldom tire and they are dwarves, and so will seldom fail.

    Abilities: Shield Wall, Loose formation




    Miners


    Miners

    "Orc skulls are much easier to dislodge than the tough Iron of dwarven hills"

    When dwarf lands are under threat militias of strong and sturdy miners issue forth from their mines to set free their lands and defend their homes. Their stout hearts and stubborn spirits make up a fine defense against lesser foes, and their punishing mattocks can cripple many an armor.

    Abilities: Frenzied charge, Loose formation










    Dragon Slayers
    Dragon Slayers

    "The fire drakes of the north will still on occasion fly south in search of plunder, the dragon slayers of Ered Mithrin stand in defiance of the winged usurpers."

    Dwarvish gold is the finest of treasures for the fire drakes of the north. However these chosen dwarves have trained for many years in vast halls of stone to slay these accursed beasts and guard to the death the treasure hordes of the dwarves. Their Mithril armor and dwarf-crafted axes can pierce the hardest of dragon scales.



















    Tirithi-Luin -Blue Guards-
    Tirithi-Luin -Blue Guards- (Alkar or someone plz correct my elvish if it is wrong)


    "The Tirithi-Luin are the eldest and finest warriors of the Blue Mountains"

    These dwarven Heroes bear an elvish name in honor of their close kinship with the Havens. The Tirithi-Luin or "Blue Guards" are the most renown soldiers of the blue mountains. Wielding foe-crushing axes and arrayed in splendorous armor the sons of the Blue mountains guard well against many foes.



    Nice work!

    Of the Lore of Middle-earth: Click Here and Here

  6. #86

    Default Re: [UPD 30/10/15] Preview Thread: Faction and Unit Descriptions

    Really great descriptions! Can´t wait to see the ingame units to this text´s!^^
    Medieval II: Hyrule: Total War

  7. #87
    Maestro1's Avatar Tiro
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    Default Re: [UPD 30/10/15] Preview Thread: Faction and Unit Descriptions



    Hi all. A quick update:

    Cshewey has got himself a bro in his work when it comes down to writing and unit rosters. Especially on the latter, there's plenty of work, even for two of us, as every unit needs a description as well, and a proper one. So Cshewey accepted my help, which I am very glad of he did, and I started to work on this stuff alongside music I was already composing for a few months. Here's a description I made. I am very proud of the result, and so are the other guys from the team I spoke with. It is a discription of my good friends living in Gundabad.





    'Far in the north, over passes high, through barren wastelands, dungeons deep and tunnels long, there lies our mountain. Gundabad, OUR mountain. This place is old. Ever was there a sleepless malice, a shadow in the dark that did not rest. Always has there been movement: things did not cease to creep there in darkness, left alone, unchecked. Schemes, under the rooftops of the mountain, hidden from sight, down deep in a labyrinth of tunnels. And never ceased this place to be one of fear, of torment and death. The spirit of old Angmar lingers here, and cannot be driven out. The lands here, are haunted, and they will ever be. Full of darkness and hatred, far older than anywhere in this world, even older than in the land of the Great Eye. No, we are the oldest, the greatest and bloodiest of them all. No one has command of this mountain, no one! We control it! But still, in silence. In the dark, we wait for out time to come again.
    Not always, have we remained silent and obscure. Not always, have we held back ourselves under the ceiling of this mountain where no one could find us nor end us. Oh yes, we recall the capture of this place from the stinking dwarves! We recall the great realm of ancient Angmar, we recall the conquest over the accursed Dúnedain from the west, the onslaught within their cities, the looting of their homes, when we slaughtered their people, scoured their fertile lands and burned every village: oh yes, we recall! What great days it were, when we would torture their captivates: we have not had greater amusement ever since, nor fresher meat than in those days. Men flesh is far better than a snaga for supper!
    But those days were ended. Elves and men came, curse them! Their ranks were filled anew, and we were scattered and defeated. Dwarves showed up again too, with their beards, messing up our plans and wipe out almost all of us and the mountain folk, our kin. We were driven back into our deep tunnels, and there, we waited. We dwelled there, we lingered in the shadow. We did not enter open war, but stalked farms and settlements, and all who would pass here, would never see the light again. That is our way: dark, yet ruthless.
    But now, the eye has returned. We felt it: it awoke the fire in us again, it filled us with hate anew. In the dark, we have grown great again, we multiplied, we mustered, we set our forges back into work to make iron into weapon. And soon, our swords will once again slice a thousand necks. Men, elves, dwarves, this will be your tomb! You’ll see: this hour, once again, black legions of orc, troll and every foul beast of evil from the deeps of this earth, will be unchained! Our chiefs will take up the whip again and drive forth the great machine of war, the hammer of the troll, the fist of the orc! Our evil arm will stretch from the north, and spread the darkness over the lands once again. All will fall before us! None will oppose us! Enemies of the One, we’ll slaughter you, pile up your corpses, throw them from the cliffs! We will enslave you for our amusement, and there will be nothing you can do!
    All will die! All hope shall fade! Resistance will be in vain! By our hand, it will be done: march, you maggots!'

    Last edited by Maestro1; December 06, 2015 at 02:14 PM.

  8. #88
    Alkar's Avatar Decanus
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    Default Re: [UPD 30/10/15] Preview Thread: Faction and Unit Descriptions

    Quote Originally Posted by Maestro1 View Post


    Hi all. A quick update:

    Cshewey has got himself a bro in his work when it comes down to writing and unit rosters. Especially on the latter, there's plenty of work, even for two of us, as every unit needs a description as well, and a proper one. So Cshewey accepted my help, which I am very glad of he did, and started to work on this stuff alongside music I was already composing for a few months. Here's a description I made. I am very proud of the result, and so are the other guys from the team I spoke with. It is a discription of my good friends living in Gundabad.





    'Far in the north, over passes high, through barren wastelands, dungeons deep and tunnels long, there lies our mountain. Gundabad, OUR mountain. This place is old. Ever was there a sleepless malice, a shadow in the dark that did not rest. Always has there been movement: things did not cease to creep there in darkness, left alone, unchecked. Schemes, under the rooftops of the mountain, hidden from sight, down deep in a labyrinth of tunnels. And never ceased this place to be one of fear, of torment and death. The spirit of old Angmar lingers here, and cannot be driven out. The lands here, are haunted, and they will ever be. Full of darkness and hatred, far older than anywhere in this world, even older than in the land of the Great Eye. No, we are the oldest, the greatest and bloodiest of them all. No one has command of this mountain, no one! We control it! But still, in silence. In the dark, we wait for out time to come again.
    Not always, have we remained silent and obscure. Not always, have we held back ourselves under the ceiling of this mountain where no one could find us nor end us. Oh yes, we recall the capture of this place from the stinking dwarves! We recall the great realm of ancient Angmar, we recall the conquest over the accursed Dúnedain from the west, the onslaught within their cities, the looting of their homes, when we slaughtered their people, scoured their fertile lands and burned every village: oh yes, we recall! What great days it were, when we would torture their captivates: we have not had greater amusement ever since, nor fresher meat than in those days. Men flesh is far better than a snaga for supper!
    But those days were ended. Elves and men came, curse them! Their ranks were filled anew, and we were scattered and defeated. Dwarves showed up again too, with their beards, messing up our plans and wipe out almost all of us and the mountain folk, our kin. We were driven back into our deep tunnels, and there, we waited. We dwelled there, we lingered in the shadow. We did not enter open war, but stalked farms and settlements, and all who would pass here, would never see the light again. That is our way: dark, yet ruthless.
    But now, the eye has returned. We felt it: it awoke the fire in us again, it filled us with hate anew. In the dark, we have grown great again, we multiplied, we mustered, we set our forges back into work to make iron into weapon. And soon, our swords will once again slice a thousand necks. Men, elves, dwarves, this will be your tomb! You’ll see: this hour, once again, black legions of orc, troll and every foul beast of evil from the deeps of this earth, will be unchained! Our chiefs will take up the whip again and drive forth the great machine of war, the hammer of the troll, the fist of the orc! Our evil arm will stretch from the north, and spread the darkness over the lands once again. All will fall before us! None will oppose us! Enemies of the One, we’ll slaughter you, pile up your corpses, throw them from the cliffs! We will enslave you for our amusement, and there will be nothing you can do!
    All will die! All hope shall fade! Resistance will be in vain! By our hand, it will be done: march, you maggots!'

    Very nice, I'm glad that
    Cshewey has finally got some capable help with the time and resources needed for such a project!
    Last edited by Alkar; December 06, 2015 at 01:20 PM.

    Of the Lore of Middle-earth: Click Here and Here

  9. #89
    ♔atthias♔'s Avatar dutch speaking
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    Default Re: [UPD 30/10/15] Preview Thread: Faction and Unit Descriptions

    Quote Originally Posted by Maestro1 View Post


    Hi all. A quick update:

    Cshewey has got himself a bro in his work when it comes down to writing and unit rosters. Especially on the latter, there's plenty of work, even for two of us, as every unit needs a description as well, and a proper one. So Cshewey accepted my help, which I am very glad of he did, and I started to work on this stuff alongside music I was already composing for a few months. Here's a description I made. I am very proud of the result, and so are the other guys from the team I spoke with. It is a discription of my good friends living in Gundabad.





    'Far in the north, over passes high, through barren wastelands, dungeons deep and tunnels long, there lies our mountain. Gundabad, OUR mountain. This place is old. Ever was there a sleepless malice, a shadow in the dark that did not rest. Always has there been movement: things did not cease to creep there in darkness, left alone, unchecked. Schemes, under the rooftops of the mountain, hidden from sight, down deep in a labyrinth of tunnels. And never ceased this place to be one of fear, of torment and death. The spirit of old Angmar lingers here, and cannot be driven out. The lands here, are haunted, and they will ever be. Full of darkness and hatred, far older than anywhere in this world, even older than in the land of the Great Eye. No, we are the oldest, the greatest and bloodiest of them all. No one has command of this mountain, no one! We control it! But still, in silence. In the dark, we wait for out time to come again.
    Not always, have we remained silent and obscure. Not always, have we held back ourselves under the ceiling of this mountain where no one could find us nor end us. Oh yes, we recall the capture of this place from the stinking dwarves! We recall the great realm of ancient Angmar, we recall the conquest over the accursed Dúnedain from the west, the onslaught within their cities, the looting of their homes, when we slaughtered their people, scoured their fertile lands and burned every village: oh yes, we recall! What great days it were, when we would torture their captivates: we have not had greater amusement ever since, nor fresher meat than in those days. Men flesh is far better than a snaga for supper!
    But those days were ended. Elves and men came, curse them! Their ranks were filled anew, and we were scattered and defeated. Dwarves showed up again too, with their beards, messing up our plans and wipe out almost all of us and the mountain folk, our kin. We were driven back into our deep tunnels, and there, we waited. We dwelled there, we lingered in the shadow. We did not enter open war, but stalked farms and settlements, and all who would pass here, would never see the light again. That is our way: dark, yet ruthless.
    But now, the eye has returned. We felt it: it awoke the fire in us again, it filled us with hate anew. In the dark, we have grown great again, we multiplied, we mustered, we set our forges back into work to make iron into weapon. And soon, our swords will once again slice a thousand necks. Men, elves, dwarves, this will be your tomb! You’ll see: this hour, once again, black legions of orc, troll and every foul beast of evil from the deeps of this earth, will be unchained! Our chiefs will take up the whip again and drive forth the great machine of war, the hammer of the troll, the fist of the orc! Our evil arm will stretch from the north, and spread the darkness over the lands once again. All will fall before us! None will oppose us! Enemies of the One, we’ll slaughter you, pile up your corpses, throw them from the cliffs! We will enslave you for our amusement, and there will be nothing you can do!
    All will die! All hope shall fade! Resistance will be in vain! By our hand, it will be done: march, you maggots!'

    when I read this it filled me whit great hatred to kill those orcs troll and the other beast of the mounttains kill them all
    greetings atthias
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

  10. #90
    Alkar's Avatar Decanus
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    Default Re: [UPD 30/10/15] Preview Thread: Faction and Unit Descriptions

    Quote Originally Posted by Alkar View Post
    Very nice, I'm glad that
    Cshewey has finally got some capable help with the time and resources needed for such a project!
    No matter how many times I edit this, the format is wacked up ... ah well.

    Of the Lore of Middle-earth: Click Here and Here

  11. #91
    Maestro1's Avatar Tiro
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    Default Re: [UPD 30/10/15] Preview Thread: Faction and Unit Descriptions

    Quote Originally Posted by atthias View Post
    when I read this it filled me whit great hatred to kill those orcs troll and the other beast of the mounttains kill them all
    greetings atthias
    That's good I suppose? ^^

  12. #92
    ♔atthias♔'s Avatar dutch speaking
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    Default Re: [UPD 30/10/15] Preview Thread: Faction and Unit Descriptions

    Quote Originally Posted by Maestro1 View Post
    That's good I suppose? ^^
    why would it not?
    greetings atthias
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

  13. #93

    Default Re: [UPD 30/10/15] Preview Thread: Faction and Unit Descriptions

    @Maestro1
    My gratulations to beeing part of the textwritting team^^

    My opinion about the text:
    To me dwarves! Let us purge this sacred place from this orcscum, telling there was an evil lurking in this blessed halls of our forefathers!
    Baruk Khazâd! Khazâd-aiménu!(imagine those two as dwarves^^)

    Seriously, very well written text!
    Medieval II: Hyrule: Total War

  14. #94
    Maestro1's Avatar Tiro
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    Default Re: [UPD 30/10/15] Preview Thread: Faction and Unit Descriptions

    Thank you all!

    Question: got something like: repuation acquired. Reason was 'a good text'. I suppose it's positive, but what the hell is it actually? Who gave it? What are the results of this? Anything to with the icons under the usernames of posters? What are those rings and such actually?

  15. #95

    Default Re: [UPD 30/10/15] Preview Thread: Faction and Unit Descriptions

    Quote Originally Posted by Maestro1 View Post
    Thank you all!

    Question: got something like: repuation acquired. Reason was 'a good text'. I suppose it's positive, but what the hell is it actually? Who gave it? What are the results of this? Anything to with the icons under the usernames of posters? What are those rings and such actually?
    Yes it has something to do with the icons (scales, rings or whatever is there). For what they are usefull I can´t really tell... (after all "Reputation" doesn´t say why it is usefull in this forum^^)

    Somewhere at the reputation-recieving note the name of the "giver" should stand. (in this particular case I can solve the question: "a good text" was given by me.^^)
    Medieval II: Hyrule: Total War

  16. #96
    Alkar's Avatar Decanus
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    Default Re: [UPD 30/10/15] Preview Thread: Faction and Unit Descriptions

    Quote Originally Posted by Maestro1 View Post
    Thank you all!

    Question: got something like: repuation acquired. Reason was 'a good text'. I suppose it's positive, but what the hell is it actually? Who gave it? What are the results of this? Anything to with the icons under the usernames of posters? What are those rings and such actually?
    I just gave ya some rep, forgot earlier.

    Of the Lore of Middle-earth: Click Here and Here

  17. #97

    Default Re: [UPD 30/10/15] Preview Thread: Faction and Unit Descriptions

    @maestro1 excellent job comrade. And like he said there is plenty of work so.... Accepting Applications via PM.

  18. #98
    Maestro1's Avatar Tiro
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    Default Re: [UPD 30/10/15] Preview Thread: Faction and Unit Descriptions

    Thanks all!
    cshewey, lots of work, so ckheck your steam asap, 8'll be off thursday for a week

  19. #99

    Default Re: [UPD 30/10/15] Preview Thread: Faction and Unit Descriptions

    Everyone, please notice that the first post on page 1 now contains all revealed descriptions, i will keep the first page updated when i reveal a new description, this way you can re-read them all in one place and don't have to browse through the thread.
    Thanks,
    Cshewey

  20. #100

    Default Re: [UPD 30/10/15] Preview Thread: Faction and Unit Descriptions

    My understanding of Sindarin would suggest that the Blue Guards be written as either 'Tirithluin' (most grammatically correct) or Luinthirith (least grammatically correct but examples of a more Anglicized use of Sindarin are known).

    I have never seen the use of a 'i' on the end to denote pluralism nor is the hyphen used very much in Sindarin if at all. (Save for when it is used for 'of the')

    Looking good so far and under the guidance of Mr J (You'll still be Jox to me sir!) I have high hopes for this mod!
    Last edited by Arachir Galudirithon; December 12, 2015 at 12:50 PM.

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