Good news guys! Terminus seems to be okay with people uploading the file on mediafire. http://steamcommunity.com/sharedfile.../?id=474644847
Good news guys! Terminus seems to be okay with people uploading the file on mediafire. http://steamcommunity.com/sharedfile.../?id=474644847
Yay! can't wait until someone uploads a non-steam link! I hate that the workshop doesn't work for the Mac version.
Sorry for the slow response and thanks for checking with Terminus!
https://www.mediafire.com/?f5q3tecauke5xvt
Your a life saver, thanks so much
Eurolandish, I cant save with this version of the mod it freezes
I'm not sure why that is, Wells. The version I uploaded is an unaltered version of the Steam Workshop .pack file I downloaded from Terminus.
Does everything start up and work fine until you try and save a campaign?
nice faction leaders.
First, thanks for your incredible patience and assistance throughout this, you really didn't need to be so generous. Second, It starts up normally, but when I end turn, save the game, or fight a battle on the battle field, it freezes/crashes. This doesn't happen with any other .pack file or mod I use. Also, when I run terminus, I am not running any other mod.
Pitty, that does not work with Radious mods. I have checked and problem is with the buioldings. For example britain have empty buildings slots at the start. When i click end of turn there is crash straight away. When i put your mod under radius, there is vanilla starting positions, with your factions switched. Verry good mod but only for vanilla i suposeAnyways i have lots of mods installed in it so this could different issue.
Last edited by Blaksmiff; September 08, 2015 at 02:31 AM.
Yes, I believe this is most likely a mod conflict from your end as I use Radious and they work fine together.
I uploaded a new rar file with a new, fresh download of Terminus TW from the Steam workshop in the hopes that it may help those with issues (assuming these issues aren't from their end). I will say this version works perfectly fine with my game so I'm not entirely sure what the problem is for those who are having them - most likely mod conflicts.
I've also added the Terminus 12TPY submod as well as the Terminus Units submod (vanilla balanced, bear in mind) just incase anyone was after them, too.
https://www.mediafire.com/?dx1ad54fjd0qz24
Once again, all the thanks go to Terminus for creating an epic mod!
Last edited by Eurolandish; September 08, 2015 at 05:24 AM.
Oh and last, but not least, the Radious Units compatibility pack Terminus made so some of his mod's factions may use some of the units from the RadiousTW Unit modpack.
http://www.mediafire.com/download/se...rmsub_mod.pack
It goes without saying that this compatibility pack requires both RadiousTW and RadiousTW Units mod packs.
Thanks again to Terminus
I was wondering whether anybody knew which faction was replaced by the Khazars (for startpos editing purposes)?
This is a great mod but sadly i cannot play it and i dont know what is the problem....i cant understand.I dont have any other mod...when i click end of turn or save my campaign it freezes.What can i say....!!!![]()
Yep the same. I have switched off all mods and getting crash when i hit end turn button.
At first I thought mediafire was corrupting the file so I downloaded the mediafire file I uploaded and started a new campaign, hitting end turn and saving/loading it right after; I had no problems at all.
At this point I'm a little bewildered, sorry, guys. Are you all using this mod on a Mac version? It might be best to try and ask Terminus to see what he says.