1. Rebalancing of gold prices and progression speed
2. Flashing the Arena program icon on the taskbar when the game has finished loading to a battle if the game is in the background, to indicate it's time to switch back to the game.
3. Blue ticks should not be displayed when no units is in squad
4. Shop: XP conversion - Change conversion steps to increment by 25XP/1Gold5.
5. Fixes bonus stat assignment for italian spearmen & premium weapons
6. Iberian Slingers are unlocked with XP instead of gold
7. Added new arena cursors for FWM, OOR and LOS
OOR = Out of range
LOS = Line of sight
FWM = Fire whilst moving
8. Gold pricing update
9. Update currency conversion rates: 1 G = 25 XP, 1 G = 100 S
10. Online: Fix Server was applying additive bonus 3 times per unit
11. Online: Fix: apply all battles bonuses only after actual battles
12. Online: Handle out of sync errors for bad events
13. Online: fixed order of queue to keep required players at beginning of queue
14. Thermopylae - many bug fixes
15. Marathon bug fixes
16. Shop: Added step size on xp conversion (based on xp exchange rate)
17. Gold XP & Silver conversions use correct conversion rates
18. Unit Abilities: Unit's passive abilities should be displayed in unit ability list section
19. Bug Fixes - Unit Tree improvements
20. Bug Fixes - Default Equipment - When certain equipment is selected the unit's basic equipment cannot be selected
21. Squad unit tooltip: Fixed sticky tooltip issue (Tooltip does not disappear)
22. Unit Info Panel: User is not able to change the equipment of squad units during matchmaking
23. Consumables should not be automatically restocked when selling consumables of unit
24. Attacking Tesudo does not have a Buff icon when used in battle
25. The Carpenter consumable for siege equipment doesn't function correctly
26. Cavalry in entity panel do not update and change colour when they are damaged
27. Caesar's 'Focus Fire' ability shares same icon graphic as 'Aim' ability
28. When using Pike Phalanx at a certain distance the unit will turn around rather than face the enemy
29. Onager is unable to fire at units with the extended range provided by Caesar
30. Using Attacking Testudo while moving causes the unit to move faster
31. Deployment timer does not automatically start when the last person loads in
32. Adding a party member causes readies party member to be kicked
33. Quick march does not form a marching column unless the unit has reform automatically
34. Issuing a move order while in quick march causes them to return to normal formation
35. Opting to send a private message switches to global chat while remaining in party UI
36. Unable to add free units when the user has zero silver
Detailed stats changes:
http://us10.campaign-archive2.com/?u...&id=62261101fb