View Poll Results: Should I add Logo to the mod? Which would replace the Attila logo on main menu and loading screens.

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  • Yes you should!

    0 0%
  • Nah, leave it as is

    0 0%
  • I don't mind either way

    3 100.00%
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Thread: Sharp Mod - Main Thread v3.0

  1. #1
    SharpEyed's Avatar Be Fair and Thankful!
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    Icon11 Sharp Mod - Main Thread v3.0


    Hello all, here I'm with another mod, but this time it's an overhaul

    1st of all I've made this mod for the players that don't want too much changes over vanilla game (like extensive Economic changes etc)
    It includes most of my other mods, but has much more additional changes. (see Changelogs)

    You can see HERE also.


    Download
    Click to view content: 

    Permanent link, and auto-update by sync is possible
    http://www.mediafire.com/download/yn.../Sharp_Mod.rar


    Some Mods I personally Recommend to Use
    http://www.twcenter.net/forums/showthread.php?683612-Climate-Change-Mod -> Magnar's Climate Change Mod (you should start a new game)

    http://www.twcenter.net/forums/showthread.php?680806-Dictator-s-Mods-(7-mods) -> Dictator's reduced campaign effects

    http://www.twcenter.net/forums/forumdisplay.php?1115-Better-Aggressive-CAI -> Sir Junaidi's Better Agressive AI mod

    http://www.twcenter.net/forums/showthread.php?697310-Released-Traits-Overhaul -> A well-made Traits (Trigger) Overhaul mod

    Credits

    Sir Radious and his team for endless efforts and inspiration, and thanks for "Unit card stats" table permission!

    Sir Swiss Halberdier for his endless efforts of updating our most used modding tool, which known as PFM!

    Sir Junaidi83 de Bodemloze for his endless efforts with AI, inspiration, support and friendship!

    Sir Delicate Strawberry for his endless support and friendship, ah and endless tests

    Sir Little Legionaire for giving permission to use his Better Water mod (to everyone)

    And all the people that has contributed to the mod by feedbacks and informations.


    You are a Modder and Have some Mods on TWC? Then be sure you know about this

    http://www.twcenter.net/forums/forumdisplay.php?2068-Mod-Register

    Last edited by SharpEyed; April 18, 2016 at 04:37 AM. Reason: updating Recommended Mods

  2. #2

    Default Re: Sharpy's Campaign Overhaul

    Congrats on the mod/compilation/overhaul

    Hopefully many more mods

  3. #3
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Sharpy's Campaign Overhaul

    Quote Originally Posted by Delicate Strawberry View Post
    Congrats on the mod/compilation/overhaul

    Hopefully many more mods
    Thanks mate, good to feel your support all the time

    Any name suggestions btw?
    Last edited by SharpEyed; May 28, 2015 at 02:57 PM.

  4. #4

    Default Re: Sharpy's Campaign Overhaul

    Quote Originally Posted by SharpEyed View Post
    Thanks mate, good to feel your support all the time

    Any name suggestions btw?
    No problem

    Hmm, I'll have to come on that. Names aren't my strong point.

  5. #5
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Sharpy's Campaign Overhaul

    Alright, I've added all changes other than the mods that I've given links of
    http://www.twcenter.net/forums/showt...1#post14537264 (2nd post)

    And added a lot of Question-Answer
    http://www.twcenter.net/forums/showt...1#post14537265 (3rd post)
    Last edited by SharpEyed; May 28, 2015 at 05:43 PM.

  6. #6
    Junaidi83 de Bodemloze's Avatar Dont Mess With Me
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    Default Re: Sharpy's Campaign Overhaul

    Keep doing what you doing mate
    Modding is like accursed wine, you try a sip and you ended empty the whole glass
    Under Proud Patronage of Shankbot de Bodemloze

  7. #7

    Default Re: Sharpy's Campaign Overhaul

    I already run all of these so i dont need the compilation

    No forced march is crucial to a good game IMO - combined with small zones

  8. #8
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Sharpy's Campaign Overhaul

    Quote Originally Posted by Junaidi83 de Bodemloze View Post
    Keep doing what you doing mate


    Quote Originally Posted by Indus_Valley View Post
    I already run all of these so i dont need the compilation
    hehe, well I've made a bit more changes over some of them, and also many more changes aside those mini-mods (which I've written in 2nd post), more will come too

    and good to have 1 mod instead a lot separate mods, but if u are happy like that already, no worries have fun

    Quote Originally Posted by Indus_Valley
    No forced march is crucial to a good game IMO - combined with small zones
    well I let that choice to people to make, instead including it too
    but it can be included with no problem
    Last edited by SharpEyed; May 29, 2015 at 03:21 AM.

  9. #9
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Sharpy's Campaign Overhaul [v.1.05]

    Mod has been updated to version 1.05, new changes can be found in 2nd post
    http://www.twcenter.net/forums/showt...1#post14537264

    ty, Enjoy

    Edit:
    Added "Credits" and "Recommended mods" to original post
    Last edited by SharpEyed; May 29, 2015 at 07:00 AM.

  10. #10
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Sharpy's Campaign Overhaul [v.1.1]

    Now it's 1.1

    Changelogs in 2nd post again
    http://www.twcenter.net/forums/showt...1#post14537264
    Last edited by SharpEyed; May 29, 2015 at 11:37 AM.

  11. #11

    Default Re: Sharpy's Campaign Overhaul [v.1.1]

    Hi Sharp,

    I like it you are not ruining the whole vanilla experience but finetuning.. Good work, keep it up!

    Grtz.
    T.

  12. #12
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Sharpy's Campaign Overhaul [v.1.1]

    Quote Originally Posted by OpusDei View Post
    Hi Sharp,

    I like it you are not ruining the whole vanilla experience but finetuning.. Good work, keep it up!

    Grtz.
    T.
    Hey mate,

    Yes that's my aim anyway and thank you

    Who knows maybe in near future this and Better CAI will be a very good combo for the ones don't wanna go too far away from vanilla game

  13. #13
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Sharpy's Campaign Overhaul [v.1.2]

    Alright, version 1.2 is ready

    As usual Changelogs can be found in 2nd post
    http://www.twcenter.net/forums/showt...1#post14537264

    And Question-Answer is in 3rd
    http://www.twcenter.net/forums/showt...1#post14537265
    Last edited by SharpEyed; May 30, 2015 at 03:30 PM.

  14. #14

    Default Re: Sharpy's Campaign Overhaul [v.1.2]

    Thanks for the mention in the credits. I'll repay the favour if my modding theories work next week.

  15. #15
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Sharpy's Campaign Overhaul [v.1.2]

    Quote Originally Posted by Delicate Strawberry View Post
    Thanks for the mention in the credits.
    You are welcome mate

    Quote Originally Posted by Delicate Strawberry
    I'll repay the favour if my modding theories work next week.
    Hmm, looking forward to it
    hehe just kidding man

    thou I have 2 theories on something, but they need to be tested..
    Last edited by SharpEyed; May 30, 2015 at 09:59 AM.

  16. #16
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Sharpy's Campaign Overhaul [v.1.2]

    Any1 would be interested in making some kind of logo for the mod?
    Maybe it's too early yet, but I want this to be a some sharp mod as it's name, so I would be much appreciated.
    Last edited by SharpEyed; May 30, 2015 at 05:29 PM.

  17. #17
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Sharpy's Campaign Overhaul [v.1.3]

    Wow it's officialy 1.3 now!

    You ready for more balanced vanilla game?

    As usual Changelogs will be found in 2nd post
    http://www.twcenter.net/forums/showt...1#post14537264

    And Question-Answer is in 3rd
    http://www.twcenter.net/forums/showt...1#post14537265
    Last edited by SharpEyed; June 01, 2015 at 01:14 AM.

  18. #18
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Sharpy's Campaign Overhaul [v.1.4]

    version 1.4 is finally ready to use!

    As always Changes in 2nd
    http://www.twcenter.net/forums/showt...1#post14537264

    So basicly I've done many of the main changes that I've planned to do, but it's a bit far from over yet..
    Thou it should be a good mod to play the game with already.
    Last edited by SharpEyed; June 02, 2015 at 07:21 PM.

  19. #19

    Default Re: Sharpy's Campaign Overhaul [v.1.4]

    Hey Sharpy, I'm going to give this a try at some point...I was wondering though, do you know if non - adults are allowed to be Emperors or not as it gets on my nerves a little bit that Honorious isn't 11-ish as he should be in 395.

  20. #20
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Sharpy's Campaign Overhaul [v.1.4]

    Quote Originally Posted by Ksaweri View Post
    Hey Sharpy, I'm going to give this a try at some point...I was wondering though, do you know if non - adults are allowed to be Emperors or not as it gets on my nerves a little bit that Honorious isn't 11-ish as he should be in 395.
    Hey

    Normally they shouldn't until age of 18 (20 for vanilla), unless they start to game like that (I guess Honorius was 16 at start?)

    Well actually they can, but they won't be the one ruling until being an adult, their mom will as a regent

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