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Thread: [UPD 6 FEB 16] Preview: User Interface

  1. #101

    Default Re: [UPD 6 FEB 16] Preview: User Interface

    jajjajaja they look very well jjejejeje

  2. #102
    Laetus
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    Default Re: [UPD 6 FEB 16] Preview: User Interface

    awesome )

  3. #103
    ♔atthias♔'s Avatar dutch speaking
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    Default Re: [UPD 6 FEB 16] Preview: User Interface

    great work
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  4. #104
    Alkar's Avatar Decanus
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    Default Re: [UPD 6 FEB 16] Preview: User Interface

    The quality is amazing! I can't think of any​ improvements.

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  5. #105
    MOS-Lukas-Dwarf's Avatar Tiro
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    Default Re: [Development] Preview: UI

    Quote Originally Posted by cyriuspt View Post
    Hello everyone I want to share our idea for the unit cards, it's a example for the Kingdom of Gondor.
    Remember it's just a preview and work in progress, something possibly change for the final product.

    Kingdom of Gondor


    These are the kind of previews I want to see!

    Cant wait to see the rest for different factions, it is just as interesting as the models but more exciting!
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  6. #106
    kamikazee786's Avatar Senator
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    Default Re: [UPD 6 FEB 16] Preview: User Interface

    The unit cards look amazingly detailed and are highly recognisable !

    keep it up !
    If you work to earn a living, why then do you work yourself to death?

  7. #107

    Default Re: [UPD 6 FEB 16] Preview: User Interface

    Good job guys but the Axemen of Lossarnach are missing !

  8. #108
    ♔atthias♔'s Avatar dutch speaking
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    Default Re: [UPD 6 FEB 16] Preview: User Interface

    Quote Originally Posted by Indes View Post
    Good job guys but the Axemen of Lossarnach are missing !
    they will come later on besides many other fiefdom uints
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

  9. #109

    Default Re: [UPD 6 FEB 16] Preview: User Interface

    Is this Gondors full roster or is it what you have so far?

  10. #110
    Lü Bu's Avatar "Mightyest Man Alive"
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    Default Re: [UPD 6 FEB 16] Preview: User Interface

    Quote Originally Posted by Northern-Ranger View Post
    Is this Gondors full roster or is it what you have so far?
    Yes so Far (keep watching update threads)
    Quote Originally Posted by cyriuspt View Post
    Hello everyone I want to share our idea for the unit cards, it's a example for the Kingdom of Gondor.
    Remember it's just a preview and work in progress, something possibly change for the final product.

    Kingdom of Gondor

    Proud patron of Wlesmana
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    Check update thread for new HQ models
    My Workshop™


  11. #111
    Mr.Jox's Avatar WHY SO SERIOUS?!
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    Default Re: [UPD 6 FEB 16] Preview: User Interface

    The icons represent our planned alpha roster

  12. #112

    Default Re: [UPD 6 FEB 16] Preview: User Interface

    Hey guys, great work so far. I like icons of soldiers, but the horses look a bit like disney horses and not so realistic in my opinion (e.g. those eyes). No offense it's just my feeling.

  13. #113

    Default Re: [UPD 6 FEB 16] Preview: User Interface

    I agree they look a bit to cartoon like but they're still pretty good. Anyway someone will come along with new unit cards eventually.

  14. #114

    Default Re: [Development] Preview: UI

    Quote Originally Posted by cyriuspt View Post
    Hello everyone I want to share our idea for the unit cards, it's a example for the Kingdom of Gondor.
    Remember it's just a preview and work in progress, something possibly change for the final product.

    Kingdom of Gondor

    I did not expect these unit cards.... AND THEY ARE AWESOME!

    Age of Charlemagne style somehow translates very well with Gondor. Good luck with the rest of them, looking forward to what Uruk-Hai cards are like!

  15. #115
    Maestro1's Avatar Tiro
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    Default Re: [UPD 6 FEB 16] Preview: User Interface

    We have some great Uruks for a preview, maybe

  16. #116

    Default Re: [UPD 6 FEB 16] Preview: User Interface

    It seems that every important unit that needs to be in the Gondor unit roster is present. Good job on the foundation of the unit roster. Not complaining here but I still have to ask. Is the art style of the unit cards final now? Because I 'm not a fan of these classical style unit cards. In my humble opinion, the former style of unit cards from Medieval 2 and other older total war games is better. It features a pose/stance and an almost full body display of the unit which we can appreciate the design of the unit.

    I know that I m only just 1 guy here (maybe) and I can understand that the Team has there reasons for making the unit cards in classical style. But I just have to try and fight for my beliefs. Please change the art style into this http://gamingbolt.com/wp-content/upl...1422613281.jpg

    Every swordsmen, archer, spear men and cavalry all have the same pose or stance and they remind me of playing cards. The unit cards in the link above show the unit personalities. A man holding his sword up high aggressively or a man standing at attention calm and reserve because he is an elite and very disciplined.
    Last edited by dfool06; February 25, 2016 at 10:31 AM.

  17. #117
    Mr.Jox's Avatar WHY SO SERIOUS?!
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    Default Re: [UPD 6 FEB 16] Preview: User Interface

    First off not all units completed to create such icons you suggest. Second, I prefer these, they look better but ofc it's some matter of 50/50 and personal preferences. Its not hard to make a screenshot of unit in official tool and make an icon from it but that's not what we're going to do now, maybe as submod.

  18. #118

    Default Re: [UPD 6 FEB 16] Preview: User Interface

    Quote Originally Posted by Mr.J View Post
    First off not all units completed to create such icons you suggest. Second, I prefer these, they look better but ofc it's some matter of 50/50 and personal preferences. Its not hard to make a screenshot of unit in official tool and make an icon from it but that's not what we're going to do now, maybe as submod.
    https://www.youtube.com/watch?v=H07zYvkNYL8

  19. #119
    Mr.Jox's Avatar WHY SO SERIOUS?!
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    Default Re: [UPD 6 FEB 16] Preview: User Interface

    Hard to match everything community wants but, hey, submods exist for that

  20. #120
    Alkar's Avatar Decanus
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    Default Re: [UPD 6 FEB 16] Preview: User Interface

    Quote Originally Posted by dfool06 View Post
    It seems that every important unit that needs to be in the Gondor unit roster is present. Good job on the foundation of the unit roster. Not complaining here but I still have to ask. Is the art style of the unit cards final now? Because I 'm not a fan of these classical style unit cards. In my humble opinion, the former style of unit cards from Medieval 2 and other older total war games is better. It features a pose/stance and an almost full body display of the unit which we can appreciate the design of the unit.

    I know that I m only just 1 guy here (maybe) and I can understand that the Team has there reasons for making the unit cards in classical style. But I just have to try and fight for my beliefs. Please change the art style into this http://gamingbolt.com/wp-content/upl...1422613281.jpg

    Every swordsmen, archer, spear men and cavalry all have the same pose or stance and they remind me of playing cards. The unit cards in the link above show the unit personalities. A man holding his sword up high aggressively or a man standing at attention calm and reserve because he is an elite and very disciplined.
    The Attila unit cards are beautiful.

    Of the Lore of Middle-earth: Click Here and Here

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