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Thread: The World War RTD (II)

  1. #141

    Default Re: The World War RTD (II)

    Yep, that's about how broken the new army system is if you couldn't tell

    BTW: you only have two moves. Made a mistake with the mobile

  2. #142
    ✠Ikaroqx✠'s Avatar Campidoctor
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    Default Re: The World War RTD (II)

    Attack 3 regions in Korea. One will be in the north, the other two in the south. If the first attack in the south fails, the Army will come along to strengthen them. Otherwise they, the Army, will launch their own attack.
    Last edited by ✠Ikaroqx✠; May 28, 2015 at 04:32 AM.
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  3. #143
    NobleWoman's Avatar Campidoctor
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    Default Re: The World War RTD (II)

    Three more regions to be attacked! use the spy for the first attack.

  4. #144

    Default Re: The World War RTD (II)

    Attack the region that was orange in my map las turn and use the army to attack the region with the +1.

  5. #145

    Default Re: The World War RTD (II)

    Build a fleet in the Bering Sea and attack the same Red Moroccan region with the army exploiting the +1 bonus. Also, Spartan, there's still the move about the fleet construction in the Bay of Biscay, you forgot to do in the ninth turn.

  6. #146
    Mary The Quene's Avatar Praeses
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    Default Re: The World War RTD (II)

    A [5] Surely means i have two moves right?

    '' After the successful construction of Rome [See RP part in my home thread soon] Empress Agrippina wants to expand the Empire to its former borders again. The first goal in this task is to complete the liberation of Italy from those who call them ''rebels'' and those who deared to oppose Agripppina and Rome. '' Spare no one who opposes the might of Rome. I command Marcus Glaber of the VI Legion to capture Inland regions which will allow us to advance in Northern Italia. Mars be with us in the campaign''

    Map
    Veritas Temporis Filia

  7. #147

    Default Re: The World War RTD (II)

    Turn 11
    Rolls:
    https://rolz.org/dr?room=World%20War%20(II)

    Moves:

    Roman Empire (Lucilla):
    (6+1=7) the attack on the northern Italian regions is a success
    (3+1=4) the momentum is strong and your forces manage to take another region
    +2 prestige
    Two moves next turn with plus one each move

    Vinland (Sleeping Bear):
    (5) the attack on the region is a success
    (3+1=4) the Vicking army returns and manage to crush the enemy army once more
    Two moves next turn

    Portuguese Kingdom (Abdülmecid I):
    (6) a large fleet is build at the Bering fleet
    (6+1=7) the attack on the rebel Morracan region is successful
    +3 prestige
    Three moves next turn

    The Greek City-States Confederation (Greek)
    (6) the attack on the Cyprus region is a success
    (3) the attack on the final Cyprus region is a failure
    (2+1=3) the attack on the northern region is a failure once again
    plus one prestige
    One moves next turn attacking the same regions

    Senakami Clan (Ikaroqx):
    (1+1=2)(3)
    the attacks on the southern Korean regions are a failure
    (5) the attack in the southern region of Korea is finally a success
    One moves next turn with plus one attacking the same region

    Matriana Empire (Lord of Cats):
    (2+2=4) the attack on the same region is a success
    (1+1=2) the attack on the rebel region is a failure despite with the help of the
    medium army
    one move with plus one attacking the same region

    Wallachia (Kirila the Kitten):
    [2] the attack on the Gerorgian region is a failure

    One move next turn

    Australia and New Zealand (Emperor Pooman):
    [6] Attack on random region is successful

    two moves with plus one each

    The Duchy of Normandy (NobleWoman):
    (6) great success on the part of spy
    [5+1=6]
    [5+1=6][4+1+1=6]
    the attacks on the catholic regions are a success

    two moves with plus one each

    Mamluk Sultanate of Egypt (Iron Aquilifer):
    (6) the attack on the Levant region is a success

    (3) the attack on the other levant region is a failure
    Two moves next turn attack the same region

    Cyrene (The Ilkhanate):
    (1+1=2)(1+1=2)
    both times the attack ends in failure
    One move next turn

    Cities/Forts/Trade Posts

    Sleeping Bear:
    North America: Thieves’ Guild – This guild helps train your spy agents and gives them a +1 bonus point for all their missions.
    Noblewoman:
    Europe: Town Watchers’ Guild – This guild helps train your town militias and gives a -1 penalty point to all attempted spying, sabotaging, or assassination attempts on your faction.
    Iron Aquilifer:
    Sailors’ Guild – This guild helps train your sailors and gives you plus one to moving a fleet
    AntonisTheGreek:
    Europe:
    Cities/Forts/Trade Posts
    Town Watchers’ Guild – This guild helps train your town militias and gives a -1 penalty point to all attempted spying, sabotaging, or assassination attempts on your faction.
    Lord of Cat:
    South America: Saboteurs’ Guild – This guild helps train your saboteur agents and gives them a +1 bonus point for all their missions.
    (Abdülmecid I):
    Europe: Thieves’ Guild – This guild helps train your spy agents and gives them a +1 bonus point for all their missions.
    (Ikaroqx):
    Asia:
    Saboteurs’ Guild – This guild helps train your saboteur agents and gives them a +1 bonus point for all their missions.
    (Lucilla):
    Europe:
    Saboteurs’ Guild – This guild helps train your saboteur agents and gives them a +1 bonus point for all their missions.
    (Kitten):
    Europe:
    Banners Bearers’ Guild – This guild helps train your army officers and allows your army to always be ready for war and attack an extra region once every 5 turns.

    Fleets

    Lord of Cats: 1 Monstrous-size fleet (Ships: 17) (Eastern Caribbean sea)
    AntonisTheGreek: 1 Small fleet (4 ships) (Eastern Mediterranean sea)
    Ikaroqx: 1 large fleet (8 Ships) (Sea of Japan)
    Iron Aquilifer: 1 Medium fleet (5 ships) (Eastern Mediterranean sea)
    Emperor Pooman: 1 medium fleet (5 ships) (Arafusa sea)
    Noblewoman: 1 medium fleet (5 ships) (Celtic sea)
    Fleets

    (Abdülmecid I):1 medium fleet (5 ships) (Bay of Biscay)
    1 large fleet (8 ships) (Bering sea)
    Kitten: 1 small fleet (4 ships) (Black sea)


    Prestige

    Lord of Cats: 24+1=25
    AntonisTheGreek: 15+1=17
    Abdülmecid I: 16+1=20
    Iron Aquilifer: 18+1=19
    Ikaroqx: 16+1=17
    Sleeping Bear: 19+1=20
    Kirila the Kitten: 17+1=18
    NobleWoman: 28+4=32
    Julia Domina: 14+3=17
    Cyrene: 19
    Emperor Pooman: 11+1=12


    Provinces

    AntonisTheGreek: 20
    Abdülmecid I: 27
    Iron Aquilifer: 22
    Ikaroqx: 24
    Sleeping Bear: 29
    Kirila the Kitten: 22
    NobleWoman: 25
    Lord of Cats: 23
    Julia Domina: 18
    Cyrene: 21
    Emperor Pooman: 20


    Army

    Abdülmecid I:
    Africa:
    One small army (4 regiments)
    Army

    Lord of Cat:
    South America:
    One small army (4 regiments)
    One medium army (5 regiments)
    AntonisTheGreek:
    Europe/Middle East
    One small army (4 regiments)
    Iron Aquilifer:
    Middle East/Europe
    One small army (4 regiments)
    Kirila the Kitten:
    Europe/Middle East
    One small army (4 regiments)
    Iraquax:
    Asia
    One small army (4 regiments)
    NobleWoman:
    Europe/Middle East
    One small army (4 regiments)
    Sleeping Bear:
    North America
    One small army (4 regiments)
    Emperor Pooman:
    Asia:
    One small army (2 regiments)
    Julia Domina:
    Europe:
    One small army (4 regiments)
    Cyrene:
    Europe/Middle East
    One small army (4 regiments)


    Spies

    Lord of Cats: You can use One in the next turns (turn 11)
    AntonisTheGreek: You can use one spy in the next 2 turns (turn 12)
    Abdülmecid I: You can use in the next 2 turn (turn 13)
    Iron Aquilifer: You use one spy in the next 3 turns
    Ikaroqx: You can use two spies with plus ones on each of the spies in the next 3 turns (Turn 12)
    Sleeping Bear: You can use Two spies in the next 2 turns (turn 13)
    Noblewoman: two spies with plus one each next 3 turn


    map
    wps
    Last edited by Spartan999; May 31, 2015 at 06:31 AM.

  8. #148
    Cyrene's Avatar Vicarius
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    Default Re: The World War RTD (II)

    again with an army
    Last edited by Cyrene; May 31, 2015 at 04:00 AM.

  9. #149
    Lord of Cats's Avatar Vicarius
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    Default Re: The World War RTD (II)

    Quote Originally Posted by Spartan999
    Matriana Empire (Lord of Cats):
    (2+2=4) the attack on the same region is a success
    (1+1=2) the attack on the rebel region is a failure despite with the help of the medium army
    one move with plus one attacking the same region
    The small army in the west is loaded onto the monstrous fleet. It sails north and will storm the island of Hispaniola. The eastern part of the island will be secured first by Princess Varina. (ooc: attack with +1 army bonus)

    A spy is sent to infiltrate the barbarian settlement in Guyana. May the Goddess of Night conceal her. Then the medium army will assault the enemy again. "We are warriors of the Lady! None shall oppose us!" declares Empress Laverna. (ooc: use a spy and then army move to attack same Guyana region again).

    MAP
    CURRENT MAP OF THE WORLD



  10. #150

    Default Re: The World War RTD (II)

    Use all my moves and the army to attack rebels. Don't have time for a more detailed turn right now.

  11. #151
    AntonisTheGreek's Avatar Senator
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    Default Re: The World War RTD (II)

    Attack the same regions(Attack in cyprus with the fleet,and attack in Greece with the army)

  12. #152
    NobleWoman's Avatar Campidoctor
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    Default Re: The World War RTD (II)

    More regions with the +1s!

    PS--you forgot to use my spy.....anyway, use the spy now for the first attack.
    Last edited by NobleWoman; May 31, 2015 at 05:08 AM.

  13. #153

    Default Re: The World War RTD (II)

    No love at all for that fleet of Biscay? Anyway, Ferdie orders his army to keep up slaughtering the Red Moroccans, the newly established Navy Minister to conquer the Red Island of Alaska, the ship builders of Lisbon to build a fleet in the Bay of Biscay (try again, if the first attemp fails) and the future fleet of Biscay to blitz Northern Portugal:
    Spoiler Alert, click show to read: 

  14. #154

    Default Re: The World War RTD (II)

    Quote Originally Posted by Abdülmecid I View Post
    No love at all for that fleet of Biscay? Anyway, Ferdie orders his army to keep up slaughtering the Red Moroccans, the newly established Navy Minister to conquer the Red Island of Alaska, the ship builders of Lisbon to build a fleet in the Bay of Biscay (try again, if the first attemp fails) and the future fleet of Biscay to blitz Northern Portugal:
    Spoiler Alert, click show to read: 
    It is in the fleet files, so you have a medium one. You just have to ask cat about that

    Quote Originally Posted by NobleWoman View Post
    More regions with the +1s!

    PS--you forgot to use my spy.....anyway, use the spy now for the first attack.
    I rolled it and you had a 6, hence why you got

    two plus one on the 4 roll. I'll put it in soon
    Last edited by Spartan999; May 31, 2015 at 06:35 AM.

  15. #155
    ✠Ikaroqx✠'s Avatar Campidoctor
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    Default Re: The World War RTD (II)

    Tsudemodo's Army launches another attack to break the stalemate (where the +1 bonus is). His naval minister, Meshuga, commissions a fleet built in the Yellow Sea.

    Spoiler Alert, click show to read: 


    If either Spartan or LOC needs help, I'm happy to assist with GMing.
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  16. #156

    Default Re: The World War RTD (II)

    ^NVM my phone erased evetything I did. So can you do the

    roll play and the map for turn 12?

    edit: I did all the rolls so you don't have to roll them.
    Last edited by Spartan999; May 31, 2015 at 08:21 PM.

  17. #157
    Mary The Quene's Avatar Praeses
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    Default Re: The World War RTD (II)

    After the overwhelming succes of Marcus Glaber's assault, Empress Agrippina deceided that the campaign will continue.'' This time our assault will target the coastal regions. I command the VI legion of Marcus Glaber to capture these two regions that i provided on the map below. Mars be with us in this fight'' Already the people of Rome enjoyed the successes of Marcus Glaber and if he would be victroious in his next battles, the Empress will organize new games in honor of Rome's conquests.

    MAP
    Veritas Temporis Filia

  18. #158
    Kirila the Kitten's Avatar Primicerius
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    Default Re: The World War RTD (II)

    Once again! March!

  19. #159
    ✠Ikaroqx✠'s Avatar Campidoctor
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    Default Re: The World War RTD (II)

    Sure Spartan. Would you rather I post the results or give them to you to post? Also could you give me the link to the rolls. I looked at the latest ones and some of them don't match up (e.g Julia Domina posted two moves, but there are three rolls for him and Abulmecid doesn't have any rolls)
    Last edited by ✠Ikaroqx✠; June 01, 2015 at 04:17 AM.
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  20. #160
    ✠Ikaroqx✠'s Avatar Campidoctor
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    Default Re: The World War RTD (II)

    The end of turn report will have to be at the usual time tomorrow.
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