Hello,
I have a question concerning modding the startpos file to have forts pre-built on the campaign map.
From what I have seen from various mods, in particular the American Civil War mod, it is possible to edit the location of forts on the campaign map. I suspect this requires modification to the startpos (and perhaps another file I am not aware of..?)..?
More specifically, my question concerns the lines in the table highlighted in red in this screenshot:
The image above refers to the 'Upper Louisiana' region in North American theatre. This region in particular stars with a fort prebuilt on the campaign map.
I believe the fist line refers to the coordinates of the fort.
The third line, with the '0', seems to refer to the type of fort (I think...)
As for the 'UTF 16', this seems to be the unique reference for the fort. This is evident from the Start_Pos_Forts_Fort_Name_ where the nine digit number is identical to the UTF16 line.
From what I've read in the modding guides thus far, especially Husserl's (I think that's the correct spelling) wonderful guides, I have yet to find an answer for this question. Moreover, I've read that the nine digit numbers are unique numbers - and some of them concern positioning on the campaign map... Does anyone here know specifically what they refer?
I even went as far as to run the following test:
First, I opened a game. I sent a general from Quebec to build a fort in Ontario.
Second, I saved the game.
Third, I opened that saved game and edited the Startpos: the fort I built was visible in Ontario region!
Fourth, I tried copying that line in the Ontario region from the saved game into the original startpos and the result: CTD.
Fifth, I tried renaming the Start_Pos_Forts_Fort_Name_ ... And also the result: CTD
After hours of running tests I have been unable to 'unlock' this modding feature. It seems I will be unable to do this unless I know what those lines refer to within that red box.
Finally: Is there another .esf file I need to edit in addition to the startpos file..? For instance, I tried browsing through the regions.esf file however I did not notice anything relevant to this issue.
As mentioned above, it is possible to edit campaign forts since this has been done previously in other mods, for instance the American Civil War (ACW) mod offers brilliant modified features to campaign forts... So this is possible...
Any assistance with this matter will be appreciated!