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Thread: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

  1. #21

    Default Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    Hi, there i was trying to create a mod using asembly kit, moddify the berserker, putted wolf coat armor and dane axe but none is shown in game, did change the animation, just berserkers weilding air 2handed axe with shield in back, how do i correct it?

  2. #22
    Sharpe's Avatar Praeses
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    Default Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    Some of the ERE/WRE units seem to have "double textures", so they have two skins on top of each other, so some men have two noses and multiples swords etc, all clipping through each other.

  3. #23
    Sharpe's Avatar Praeses
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    Default Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    Also Celtic units seem to be floating heads and legs.

    EDIT: Here are some screenshots to help you with the issue:













    Note that these are not all of the units with the clipping, just a few of them.
    Last edited by Sharpe; October 01, 2015 at 09:22 AM.

  4. #24
    Sharpe's Avatar Praeses
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    Default Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    OK, it seems to affect all cavalry. Weird.

    EDIT: I'm a total retard, had a 2x unit size mod on and it was messing with my game. fml.
    Last edited by Sharpe; October 01, 2015 at 03:09 PM.

  5. #25
    Maximus183's Avatar Senator
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    Default Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    Yeah, just a future notice to anyone who are experiencing bugs; Only report the bug if you are experiencing while running FotE and nothing but FotE. If you use it with other mods, disable them first to see if that doesn't fix whatever your problem is. If it doesn't, that's when we want/need to know about it.

  6. #26

    Default Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    Gothic marines seem to lack their (two handed ?) weapons and some of them lack a skin texture (transparent guys). As far as i know, none of my others mods are supposed to interact with units but i will check with only FOTE activated.

  7. #27
    Maximus183's Avatar Senator
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    Default Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    Yeah that's probably our fault. We haven't done an actual overhaul of naval units so they're probably looking a bit whack in general at this point.

  8. #28

    Default Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    Quote Originally Posted by Maximus183 View Post
    Yeah that's probably our fault. We haven't done an actual overhaul of naval units so they're probably looking a bit whack in general at this point.
    Is that something you guys plan to do in the future? It would be very much appreciated!

  9. #29
    Maximus183's Avatar Senator
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    Default Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    Yeah of course. Just not clear when at this point. What we probably should do in he meantime though is assign similar tier land units that we've actually worked on as the naval units until we actually make naval specific units.

  10. #30

    Default Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    This Roman Artillery Crew (Hispania faction) misses the skin texture. Sorry for the bad picture and thanks for the mod!

    Last edited by SirGerakul; October 04, 2015 at 04:49 AM.

  11. #31

    Default Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    Quote Originally Posted by Maximus183 View Post
    Yeah that's probably our fault. We haven't done an actual overhaul of naval units so they're probably looking a bit whack in general at this point.
    I thought so, but the ostrogothic roster i played with was making sense, the artillery ships have roman marines, the fireship oriental corsairs, the rest specific gothic/germanic unit with FOTE skins and shield as far as i can tell. It's just the gothic marines who have a problem.

    I will try to look at various units in custom battle.

  12. #32

    Default Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    Hello

    Thanks for your work and doing this mod.

    I'm using V.3.1a (Part1&2 packs), and submods "slower battle" and "english unit names".
    In my current campaign, the "germanic freemen spearman" for faction Septimania are invible units. Totally invisible.

  13. #33

    Default Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    Same configuration as the above post, the Picts have invisible bodies.
    I tried with the 2 submods disabled, and it is the same.
    Attached Thumbnails Attached Thumbnails 2015-10-13_00003.jpg   2015-10-13_00002.jpg   2015-10-13_00001.jpg  

  14. #34
    gary's Avatar Domesticus
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    Default Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    Just started a campaign as west romans and found lots of missing stuff in textures.
    Celtic Brigands, Celtic mercenaries, cavalry, Ornangers. Is there a fix for this or a patch until the update? Thanks.

    Well i have just bought the Celtic culture pack.

    had a look in custom battle and still lots of textures bugs.

    Celtic.
    Highland Archer
    Levy
    Speerman
    Brigade
    band
    Woodrunners
    Warband
    Warriors
    Fianna
    Teachers
    Axeband
    Axe Warriors
    Bows
    Arcers
    Highland Archers
    Elite Archers
    There us probably more too ie.. Caledonians have the same missing units.

    Mods i use.
    A new beginning, Sands for FOTE/Sebs politics mod/aztec mod.


    Update, after re-downloading your mod (not steam) and deactivating all other mods (so only yours is running), there is no change, still missing body parts even with the (Celtic culture pack) that i had no idea was needed to play FOTE. Guess i didn't need to buy Celtic culture pack after all...

    Any ideas what may be happening here?
    Last edited by gary; October 25, 2015 at 01:17 PM.
    My Granfather Frederick Avery.Battalion Boxing champion. Regiment.The Kings Own Yorkshire Light Infantry. dorcorated D.C.M. M.M.
    campaigns

    (India.1930) (Norway 1940) (Fontenay le Pesnil) (North-West Europe1944-45) (Argoub Se!lah)
    (Sicily, 1943 Salerno) (Minturno) (Anzio Gemmano Ridge)
    "Burma, 1942"
    My grandfather was a hero, modest, quiet and wounded twice, in hand to hand combat at Casino Italy.

  15. #35
    Eldgrimr's Avatar Biarchus
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    Default Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    So far in my Last Roman campaign, the following units have missing textures.

    Sagittarii = Missing torsos
    Scout Equites = Missing torsos
    Vandal Light Marauders = Missing heads/arms
    Last edited by Eldgrimr; December 12, 2015 at 03:18 PM.

  16. #36

    Default Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    Quote Originally Posted by gary View Post
    Just started a campaign as west romans and found lots of missing stuff in textures.
    Celtic Brigands, Celtic mercenaries, cavalry, Ornangers. Is there a fix for this or a patch until the update? Thanks.

    Well i have just bought the Celtic culture pack.

    had a look in custom battle and still lots of textures bugs.

    Celtic.
    Highland Archer
    Levy
    Speerman
    Brigade
    band
    Woodrunners
    Warband
    Warriors
    Fianna
    Teachers
    Axeband
    Axe Warriors
    Bows
    Arcers
    Highland Archers
    Elite Archers
    There us probably more too ie.. Caledonians have the same missing units.

    Mods i use.
    A new beginning, Sands for FOTE/Sebs politics mod/aztec mod.


    Update, after re-downloading your mod (not steam) and deactivating all other mods (so only yours is running), there is no change, still missing body parts even with the (Celtic culture pack) that i had no idea was needed to play FOTE. Guess i didn't need to buy Celtic culture pack after all...

    Any ideas what may be happening here?

    I heard someone else having persistent problems with the celts even though they looked fine to me. I'm not really sure why it's behaving like that, but I am going to work on the Celts next after doing visuals for AOCs. Hopefully that will fix it.

  17. #37
    gary's Avatar Domesticus
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    Default Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    Hi well done with the update, before i install just a quick question... has this fixed the missing Celts stuff body parts etc... (Fall of the Eagles Download and Update thread (Updated Dec 11 Desert Kingdoms)
    My Granfather Frederick Avery.Battalion Boxing champion. Regiment.The Kings Own Yorkshire Light Infantry. dorcorated D.C.M. M.M.
    campaigns

    (India.1930) (Norway 1940) (Fontenay le Pesnil) (North-West Europe1944-45) (Argoub Se!lah)
    (Sicily, 1943 Salerno) (Minturno) (Anzio Gemmano Ridge)
    "Burma, 1942"
    My grandfather was a hero, modest, quiet and wounded twice, in hand to hand combat at Casino Italy.

  18. #38

    Default Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    Quote Originally Posted by gary View Post
    Hi well done with the update, before i install just a quick question... has this fixed the missing Celts stuff body parts etc... (Fall of the Eagles Download and Update thread (Updated Dec 11 Desert Kingdoms)
    It hasn't for me.
    The guy who used to test DeI and FotE on Mac.

  19. #39

    Default Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    Which factions specifically? They seem to be fine for me, I will check again though.

    Edit - NM I also have the issue now too with missing torsos. Will look into it.
    Last edited by Dresden; December 12, 2015 at 02:46 PM.

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  20. #40

    Default Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    Muh ancestors, muh ancestors have no torsos D;
    The guy who used to test DeI and FotE on Mac.

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