The Mod
Europa Perdita aims to provide in-depth gameplay with a host of changes and additions, bringing the epic scale of campaigns, the complexity of governments, the role of religions, and the horror of battles to your experience.
This is just the beginning!
Mod Leaders: Augustusng, m_1512
Team Members and testers: Amras89, ep1c_fail, Heathen Storm, Jurand of Cracow, KAM 2150, La Tene, Litharion, MajorTom, Okmin, Peregrinus, PrometheusTWC, The Iron Chancellor, WolfLuyt, zombieflanders
Download Link and Patch Notes:
Europa Perdita Download Thread
To install, place the mod inside the data folder, and select the mod while launching. Not recommended with other mods, as it may cause strange effects. If you want to play with other mods, mention that mod here and we'll check if it is compatible for now.
Future plans
- Battle overhaul
- Faction uniforms,
- Host of gameplay changes.
Credits:
- Thanks to Magnar for use of his Magnar Mechanics mods
- Thanks to Viking1978 for the idea of the Houses, Ranks, and Bonds mod
- Thanks to dmboss for the inspiration for recruitment/upkeep cost changes from Imperiales Oeconomiae
- Thanks to Ahiga, Swiss Halberdier, and GrungeNL for their work in creating a community AOR map
- Thanks to everyone credited in my Authentic Faction Names mod (since that mod is included here too)
- Thanks to Dresden and the Fall of the Eagles team for working together on compatibility between our mods
Feedback Welcome!
Permissions
You may use any parts of this mod only upon express permission from the mod leaders.