FL = Faction Leader
FL = Faction Leader
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
Faction Leader.
EDIT: too slow.
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
Thanks, guys, for the clarification of "FL", just saw it now.
Please, by all means, enlighten us as to how that works. I'm playing a second Gondor campaign at the moment because I really wanted to play with the alternative patch sub-mod. In either case, Aragorn is currently just a general in my campaign again and his portrait does not show up anywhere in the official family tree. Boromir is also still the faction heir to succeed Denethor. Am I doing something wrong?
Nothing as fancy as making Aragorn into the FL I just said it was easy to make his title 'king' IF he become the FL.
I can't speak for what any submod do by scripts (can't imagine any solve that issue though), but the normal way to make Aragorn your FL is to get him 'Man of the Hour'-adopteded into the family and then kill off all family members until he get the crown (his stats should put him high in the list, but anyway, it's a tad Game of Thrones over it, haha).
And it is then when he is 'Steward Aragorn' an easy edit can be made manually so that Gondor's FLs are called kings instead of stewards.
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
What do you mean by "easy edit"? Is it something that is done in the game, or outside it by fiddling with text files in the data folder?
Also, your process for getting him to become accepted into the family is basically what I expected. I should stop giving him the safety of full stacks then! In my experience, an army with a full stack never allows a captain or non-family-member general to have the "adoption" scroll pop up after the end of a battle and return to the campaign map.
The latter...
{TATW}\data\text\expanded.txt ...
{EMT_SICILY_FACTION_LEADER_NAME}Steward %S
Change "Steward" to "King".
That seems pretty superficial, so I won't really bother to do that, then. Maybe if it was a trait saying he was king, and not just a steward, then I would care about the title. Otherwise it's all the same to me: faction leader. Other people might be hung up on this idea, but I'm certainly not going to bother altering text files for something like this if it isn't already a game mechanic.
To each his own, though I like how you make it sound that to edit one word in one file is a labour ^^
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
No, no, no, I don't think it's laborious, I just think it's superficial. Perhaps if there was some new "king" trait that added command and authority bonuses, then I could have a conversation. If we're just talking about changing a few "1s" and "0s" in a text file to produce a title for the faction leader other than the original, then I don't really see the point other than keeping with the novels. In either case I'll try to get Aragorn as the faction leader using the prescribed method you laid out.
I do not really know but i think accept can be good only if you have a chance to make aragorn become the king (i have once kill all the familiy member i need to make him king) otherway i think it is not usefull.
I declined Aragorn's offer, because I didn't need him. In my campaign Boromir, Faramir, Denethor and Imrahil were legendary commanders with 10/10 command+respect. Each one of them commanded one army and won dozens of battles. B+F+I+D were as good generals as Aragorn, plus he would make Denethor crazy....so easy call.
I agree with the above poster, don't accept Aragorns offer, it will just ruin any faction leader you have who is not Aragorn, while refusing him will give your faction leader the very useful firm ruler trait. As Stodul said Denethor, Boromir and Imrihil and even Faramir can become great commanders.
Well, of course YOU would say that
Does Aragorn actually have an extended life because of his numenor lineage or is he even immortal? Im playing Gondor on turn 140 and Aragorn is in his mid 50s. As much as I remember he is older than that at that time (so that might represent his prolonged life?). Are the main hero characters (faramir,boromir, aragorn) which are invincible in battle also ment to live for the time of the whole game or do I have to play with normal characters for the second half of the game?
No, all characters ahve the same life span. Max age is 150 and the characters start to die of old age around 110-120 years old (IIRC), for all factions.
It's simply a game engine limitation that you can't set different mortality for different factions, or characters.
There's a submod for Immortal Heroes, MOS use it for example, but then certain generals are respawned also if they die in battle.
Last edited by Ngugi; June 03, 2015 at 01:01 PM.
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
I'm starting to wonder what it takes to have Aragorn accepted into the family, because I've had him fight several battles without full stacks, some of them heroic victories, yet there is no window that pops up afterwards requesting that he be officially adopted into the family. He's still just a general outside of the family tree, hence he can never be the ruler. I'm starting to regret inviting him at all, because now Denethor is a paranoid loon who's become an embezzler and incapable of effectively raising taxes at Minas Tirith. That's the whole reason I have him there, aside from being a beast with his special ability and defending the city from Sauron's call for all evil factions to partake in an evil crusade against it. I suppose that's something, but Denethor could be so much better without Aragorn running around.
Male family members who don't have 4 children already, and more settlements than generals (perhaps only family members, not sure about how it count) are two factors.
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory