But do I have to install 365AD Campaign Script 4tpy first, and then overwrite that with 12tpy script?
But do I have to install 365AD Campaign Script 4tpy first, and then overwrite that with 12tpy script?
Thanks, julianus
That was a problem, I didn't install that script first
Great work, I will check this out today. Just recently played SAI for the first time, but these changes seem very nice and a 12tpy script is tempting to try out. How does a 0/1-turn recruitment system balance out with 12tpy? I guess I should just try it out.
Are all these changes (the 'campaign' links and the other two) going to replace my old SAI 1.0 install? Meaning if something goes wrong or I don't like it, can I just uninstall/revert to the old version? (I don't have much space on hard-disk or I can just make a backup, of course.)
So my install order would be:
1. Clean RTW: BI 1.6 install (I have other mod-foldered mods, is that OK?);
2. I already have some optionals installed for SAI 1.0. What happens to these?
3. I install script for desired campaign in RTW BI\SAI folder.
4. Install the two new addons, in same folder, if desired.
Is that right?
EDIT: I have begun installation and in the readme for 355 camp it says "SAI 3.0 355 AD Campaign". I have SAI 1.0 installed, because I didn't see a SAI 3.0 download anywhere, only 1.0. What am I missing?
Also, the archive has two versions - 12tpy and Full Script. What is the full script compared to regular 12tpy?
Last edited by Octavius-Augustus; August 20, 2017 at 05:49 AM.
Moderator please remove, POSTED HERE IN ERROR. Thank you
Last edited by Saul Tyre; March 09, 2018 at 06:02 AM.
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