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Thread: BİG BC PROJECT(i need a coder)

  1. #101
    karaislam's Avatar Vicarius
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    Default Re: Rise Of The Turks


  2. #102

    Default Re: Rise Of The Turks

    Great work congrats.

    Also if you can make a submod for AP about Mamluks etc. it would be really appreciated.

    -------------Leader of the AP mod-----------------

  3. #103
    karaislam's Avatar Vicarius
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    Default Re: Rise Of The Turks

    mamluks,ghulams are my profession.

  4. #104
    T&D's Avatar Vicarius
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    Default Re: Rise Of The Turks

    Could you redone somewhow kwarezm shah??Especially their persian units it would be awesome to add some love to that faction.

    Regards T&D

  5. #105
    karaislam's Avatar Vicarius
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    Default Re: Rise Of The Turks

    i ve canceled the mod guys.since 2 weeks i was in need of an original bc export descr txt file and nobody cared to upload.there is no interest in my mod.so i deleted all the work.project is cancellled.

    i ll work for the anatolian principalities mod project.

    regards.

  6. #106
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: Rise Of The Turks

    no, this are bad news!
    it´s after all, your decision...

  7. #107
    BarnicleBill1's Avatar Centenarius
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    Default Re: Rise Of The Turks

    Sad to see it go, but still AP with new Mamluks sounds great.

  8. #108

    Default Re: Rise Of The Turks

    Strange and weird decision. If you needed some help you just had to PM me.
    Most people are interested only when the (sub)mod is released.
    You know, if I would care about interest from other people, I should stopped to work on BC 2.4.
    Last edited by Byzantineboy; June 23, 2015 at 04:46 AM.

  9. #109
    karaislam's Avatar Vicarius
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    Default Re: Rise Of The Turks

    It about Anatolian mod Byzantine. I ll focus on ap mod.
    about my seljuk unit i saved them and i ll gift them.

  10. #110

    Default Re: Rise Of The Turks

    This is raly bad news... i was lookign forward for those units to put them in my custom stainless steel mod..I hope we see them some times in 2.4 BC

  11. #111

    Default Re: Rise Of The Turks

    No!

    Very bad news...

  12. #112

    Default Re: Rise Of The Turks

    Karaislam, can you give me your units to use them in my stainless steel historical improvment submod ? I will give credit ofc

  13. #113
    karaislam's Avatar Vicarius
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    Default Re: Rise Of The Turks

    I ll upload them for modders

  14. #114
    DeathtoEgo's Avatar Civis
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    Default Re: Rise Of The Turks

    I'm a little late to the party but here's your edb BC 2.322 BC_EDB

    if you need help implementing your units I'll give you a hand or two

  15. #115

    Default Re: Rise Of The Turks

    I can also help implementing units if you still want to put them in broken crescent

  16. #116
    karaislam's Avatar Vicarius
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    Default Re: Rise Of The Turks

    thanks guys but its late anymore.i ve deleted all of the works excepts units.i saved my units in a usb flash driver.they are all game ready.these units and the most historicaly accurate and the most detailed units.

    i ll open a thread and i ll release selcuk army roster for all the modding teams.stay in touch.

  17. #117

    Default Re: Rise Of The Turks

    Okay, we are waiting for them

  18. #118
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: Rise Of The Turks

    that´s great to hear!
    do you have a list of units?
    regards

  19. #119
    Hengest's Avatar It's a joke
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    Default Re: Rise Of The Turks

    This is terrible that you had to cancel your full project, but the units will be a massive bonus and release to all TW modders. This is still a great success for you!

  20. #120

    Default Re: Rise Of The Turks

    karaislam i hope you will made a submod with that turkmens and turkish soldiers for anatolian principaties like additional units for turkish beys

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