The Fourth Age: Total War Development Team presents:
THE FOURTH AGE: TOTAL WAR – CORSAIR INVASION V1.1
1.1 is a fix patch for The Fourth Age: Total War – Corsair Invasion v1.0. It includes many improvements and tweaks requested by the community, as well as some additional features. It also includes a brand new Historical Battle, ‘The Battle of the Cloven Way’; this is the battle where Faramir and the Rangers of Ithilien ambushed a passing Haradrian host (and where Sam saw his first, and last, Oliphaunt).
We hope you have been enjoying 'Corsair Invasion', and that you will like this 1.1 version even more. I would like to take this opportunity to thank everyone for offering us your praise, feedback, and constructive criticism - it has been, and continues to be, invaluable to us in the development of the mod. Thank you!
List of Changes introduced with 1.1:Download links:
- The Battle of the Cloven Way historical battle added.
- Many new unit cards which were missing in CI 1.0.
- Decrease in settlement loyalty across the board.
- Significant increase in population growth for Harad via traders.
- Diminishment of trade and population growth for RK heartlands.
- Possible city revolt CTDs blocked.
- Trade capacity significantly increased for Rhûn/Khand area (and all trade resource values revised).
- Easterling armies and hordes now given upkeep cost decrease to reflect their "live off the land" ability.
- RK unit sizes (and some others) significantly revised.
- RK VUS (Variable Unit Size) system adopted to allow variation in size, costs, etc. of the same unit type recruited from different settlement levels (applies to selected units only).
- New "Lord's Barracks" added to RK (requires City Development).
- Smith armour/weapon bonuses revised and Guild of Weaponsmiths no longer exceeding max. bonus.
- Harad family members/traits revised.
- Unit costs revised across the board.
- Defence skill tweaked upward across the board.
- Higher-powered archers' attack strength reduced.
- Missile Ammo reduced across the board.
- Other minor tweaks and improvements.
Corsair Invasion v1.1 | Mirror 1
Installation Instructions:
- Delete map.rwm in C:\Program Files\Activision\Rome - Total War/bi/ci/data/world/maps/campaign/the_south
- Run the installer .exe for the 1.1 patch (ensure that you have it pointed to your Rome directory where you installed CI v1.0).
- v1.0 saves should be compatible with v1.1.
EDIT:
The version 1.2 patch is now ready! This patch is cumulative, and can be patched over CI v1.0 or v1.1. Saves should be compatible.
List of Changes introduced with 1.2:
- Men of Mordor now replace Gondorian Hillmen on all levels of levy recruitment lines in Haradrian and Easterling barracks where built in Mordor area
- Merc hire costs adjusted
- Pit/arena bonuses removed except for fighting contests
- Population growth from markets increased for Easterlings
- Great Axes' unit size corrected
- Historical Battles rebalanced (not fully tested)
- Campaign difficulty level changed: Harad = Decidedly Tookish, Easterlings = Laughing at Live Dragons, RK = Bullroaring
- Initial population of Easterling settlement increased and more settlers added to armies
- Initial Easterling treasury increased considerably
- armour-piercing attribute given to double-handed axe units
- Initial Haradrian armies & treasury significantly decreased
- War Wains lowered a little in power
- Other minor tweaks and changes
Download links:
Corsair Invasion v1.2
Installation Instructions:
- Delete map.rwm in C:\Program Files\Activision\Rome - Total War/bi/ci/data/world/maps/campaign/the_south
- Run the installer .exe for the 1.2 patch (ensure that you have it pointed to your Rome directory where you installed CI v1.0).
- v1.0 saves should be compatible with v1.2.