That is true Sebidee and it is a frustrating situation for people who share a similar view to me. At the end of the day we live in a democracy where we vote with our wallets. As long as it remains as such, then I will continue to abstain from buying this piecemeal content unless its particularly cheap on sale. A minority view it may be in the grand scheme but Im no apologist and Im not just going to accept it. The funny thing is, I would gladly fork out full release price for another expansion like Fall of the Samurai. Heck even Rise of the Samurai I personally enjoyed. More of that and fewer culture packs selling us factions we probably should have had to begin with would make me very happy.
Did the game tell you the Celts was playable when you bought Attila? No? No game description ever mentioned Celts at all? You've got no right to complain.
You got what you payed for.
Alright the langobeards looked interesting but this is just silly. Celts shouldve been in this game from the first place
Yes because the Picts and Scots were so relevant in this period (They weren't) The Langobards however, was.
Point of acting up that they did not have unique roosters in the core game when the Celts were pretty damn insignificant and did nothing of importance in this time-frame. The migration age was about the Roman Empires, the Huns and the Germanic Tribes. Even in Britain
Did the game tell you the Celts was playable when you bought Attila? No? No game description ever mentioned Celts at all? You've got no right to complain.
You got what you payed for.
Yes because the Picts and Scots were so relevant in this period (They weren't) The Langobards however, was.
Point of acting up that they did not have unique roosters in the core game when the Celts were pretty damn insignificant and did nothing of importance in this time-frame. The migration age was about the Roman Empires, the Huns and the Germanic Tribes. Even in Britain
If we can abandon the idea of historical accuracy for one second and stick to gameplay. It is detrimental to gameplay to have a significant portion of the map consisting of the same unit rosters because that gets quite tedious and boring so whether a faction was significant is neither here nor there.
And I do have a right to voice my opinion because a) freedom of speech (that gets tossed around a lot so I'll try it here) and b) I genuinely think it would have made Attila a better game if there was more diversity on release, or at least patched so that if you haven't bought the dlc then you can at least fight Celtic units (If this is the case then I largely withdraw my argument in this specific context). Moreover, the fact that there were Celtic factions in the game would surely lead one to suspect they would have Celtic units.
Edit= In fact I would go so far as to say I would rather have all the Celtic factions merged into one giant "Celts" faction if it meant it we got a unique roster for it and not "some Norse clone.
Last edited by Imperator Artorius; March 17, 2015 at 09:33 PM.
a) freedom of speech (that gets tossed around a lot so I'll try it here)
It never ceases to amaze me how many people don't understand the concept of freedom of speech: hint, it doesn't apply here.
I obviously think it would have been nice to have the Celts at launch, but I do accept that in the grand scale of the game and it's setting they weren't priority, pretty much every other part of the map was more relevant to the fall of the Roman Empire.
I also understand how games work these days. CA have to make a number of DLCs set by their parent company. I think culture packs, especially those adding completely new cultures, are much better than the other DLCs we got with Rome 2. Remember the unit packs?
You can and moan all day about DLCs but they are the reality for the games industry now since they make so much money. Get used to it.
I was under the impression that it does apply here; as long as we obey the ToC of this forum we can say what we like. I clearly have a different position to this than you and many others, but I am not attempting to silence you, merely disagreeing.
Note that my complaint isn't that DLCs exist and that they are a reality. In fact, some DLC I very much like for example Fall/Rise of the Samurai as I previously mentioned but also Undead Nightmare for Read Dead Redemption and Vietnam for Battlefield Bad Company 2 to name other examples. Heck even the blood pack for Shogun 2 I liked and paid for because I believed it added to the game. However I am merely the opinion that my desires are not being met by this DLC strategy and that I would be very happy to fork out money for DLC that adds content I believe justifies the price. In fact I might get the culture packs in the steam xmas sale if they're really cheap but I'd prefer a Belisarius campaign map.
tl;dr it is a reality and if I don't like the look of a game or DLC then I don't buy it. What I want is DLC that I do like and will pay for because then everyone is happy.
This discussion is so boring. And so medieval. There is no just price for a product today. If you don't like DLC, don't buy it.
To the DLC: I'm extremely disappointed. The units look not nearly like what I would expect from Irish or Pictish warriors. Seems to be "generic trousered barbarian plus some tartan". Not buying, and that means also not buying Forefathers and Longbeards DLC, in which I would be only interested for completion reasons.
The only reason to buy the Celtic DLC would be to have factions to mod them to acceptable units. Maybe I will reconsider when a blood DLC will arrive and I will start playing.
Hmmm this is not the first time that a particular user in here is trying to defend the current state of CA's or Sega's policies, iam a fan of total war i buy and will always buy total war games as long as they are history orientated but being a net soldier sometimes is too obvious, and probably should not be.
I believe there will be a new DLC called coin clipping this will allow the player at the end of each turn to debase their gold and silver coins and increase their overall income however overtime this will cause a gradual increase in the cost of upgrades which can only be offset by your Governor gaining the gullible villagers trait.
Under no circumstance bribe Attila with this debased coin as it makes him as mad as a March Hare.
I think culture packs, especially those adding completely new cultures, are much better than the other DLCs we got with Rome 2. Remember the unit packs?
They dont add new cultures/factions, they are already there, just empty shells sucked out of their content.
And what makes you think there is no unit packs coming? Are you implying that they were bad? Omg Sebidee is moaning about paid content... dont you know that this is how the world works? Eating dung with a great smile on your face and convincing the others to do the same. Sums up your last posts here.
Alright now that you got the tribes properly represented in game please give us an Arthurian campaign DLC.
Yeah that would be the nail that seals the coffin lol . I remember with horror Arthur from Rome I Barbarian Invasion. I remember back then how i eventually thought to myself "what the hell am i playing here...".
Last edited by Fedual; March 18, 2015 at 07:04 AM.
As the skies darken, Rome’s grip on the Brittanic isles weakens. The native tribes sense that their hour of emancipation is at hand; the time is right to expand their rule by axe and fire. From the mists at the very edge of the world, the Celts rise!
Playable for the first time in ATTILA, the Celtic tribes of the Ebdanians, Caledonians and Picts specialise in swift and deadly warfare. Every unit in the Celtic roster has the Guerrilla Deployment trait, enabling them to deploy almost anywhere on the battlefield – even behind enemy lines.
The Celts are a raiding, looting and sacking based culture type. Each faction benefits from its own unique traits, but all share Celtic cultural traits that vastly increase their income from these activities. An all-new Celtic roster is available for recruitment, alongside new units unique to each faction.
Also included are new objectives, skills, tier-5 buildings, ancillaries and a new narrative event-chain.
Did the game tell you the Celts was playable when you bought Attila? No? No game description ever mentioned Celts at all? You've got no right to complain.
You got what you payed for.
Yes because the Picts and Scots were so relevant in this period (They weren't) The Langobards however, was.
Point of acting up that they did not have unique roosters in the core game when the Celts were pretty damn insignificant and did nothing of importance in this time-frame. The migration age was about the Roman Empires, the Huns and the Germanic Tribes. Even in Britain
You just lost all your moderating priviledges! (j/K)
No game description mentioning the Celts..wow this is low. Really come on!
So because CA doesnt mention a faction allows them to lock content and sell after release?
Am ashamed they are a British company. Piecemealing out your own history. Ugh. Nothing short of disgracefull, your own history!! Where is the pride?
P.S I wonder what they have in store re the rosters. I dread to think. The old Gods are watching
Last edited by Totalheadache; March 18, 2015 at 12:28 PM.
Well yeah it does, and music is really nice. wonder if they will include this as well, they have added some new music with last DLC no? I can hear new tracks during the battle.