View Poll Results: Points value?

Voters
11. You may not vote on this poll
  • 200

    2 18.18%
  • 400

    9 81.82%
Page 6 of 21 FirstFirst 12345678910111213141516 ... LastLast
Results 101 to 120 of 416

Thread: EUIV Multiplayer VII

  1. #101

    Default Re: EUIV Multiplayer VII

    Quote Originally Posted by Poach View Post
    How can you tell whether or not the voters are players?
    You can't, but can you reset forum polls? I have no idea.

  2. #102

    Default Re: EUIV Multiplayer VII

    Quote Originally Posted by Keelos Penguinos View Post
    If youre wanting to go down this 300 points route then its worth pointing out that the game tells everybody how many points everyone has used when they finalise their custom nation so honesty wouldnt be a problem.
    Yay. But yeah, 200 feels like a touch too little, while 400 feels like way to much. I think 300 would be a good compromise. The vote will tell.

  3. #103
    Musthavename's Avatar Bunneh Ressurection
    Join Date
    Jun 2008
    Location
    Somewhere in the room you're currently in.
    Posts
    7,592

    Default Re: EUIV Multiplayer VII

    Quote Originally Posted by Poach View Post
    So don't. If you want to play a Portugal-sized nation play a Portugal-sized nation. I want to play a France-sized nation, because I played a Portugal-sized nation last session and have no appetite for repeating that all over again.
    You missed my point entirely. I don't care whether I'm playing a Portugal sized nation, a France sized nation or an Ulm sized nation - I care that everyone is on a level playing field.

    My personal opinion is we should play at 200 over 400, as I view 400 as creating too big a nation for a good game with the amount of people we plan on having in Europe. You clearly view the opposite and we're having a vote on the matter. I'll abide by whatever the vote goes with.

    Quote Originally Posted by Nelon View Post
    We could set it to 400 but have the limit actually be somewhere between 200 to 400. Of course, we'd have to rely on people being honest. Since so many people have changed their minds, we should re vote for sure. Set up a strawpoll, if we can't reset the poll in this thread; http://strawpoll.me/3949426
    I say we just conduct the poll in the game lobby on Sunday. Ensures everyone who votes is a member of the game, and that everyone in the game votes.

    Quote Originally Posted by Keelos Penguinos View Post
    If youre wanting to go down this 300 points route then its worth pointing out that the game tells everybody how many points everyone has used when they finalise their custom nation so honesty wouldnt be a problem.
    If this is indeed as you say I'm much more happy with 300 than I am with 400.

    Quote Originally Posted by I WUB PUGS View Post
    Hmm, I am actually intrigued by this. Can you start in America?
    The consensus is to allow Europe and some areas bordering it only. An America start point would be incredibly overpowered.
    Give a man a fire, and he'll be warm for the rest of the day.
    Set a man on fire, and he'll be warm for the rest of his life.


  4. #104
    Poach's Avatar Civitate
    Join Date
    May 2008
    Location
    Scotland
    Posts
    26,766

    Default Re: EUIV Multiplayer VII

    Pugs: Considering last game had Poland in Denmark and Sweden, and England and Burgundy partitioning France, I don't think historically accurate outcomes are probable.

  5. #105
    I WUB PUGS's Avatar OOH KILL 'EM
    Join Date
    Feb 2009
    Location
    Nor ☆ Cal
    Posts
    9,149

    Default Re: EUIV Multiplayer VII

    Well, you are sort of limited by your player numbers and where they choose to start.

    Kind of a bummer about banning certain starting points. I had hoped to create the CSA in 1444 and engage in extensive slave trading. Oh well.

  6. #106
    Poach's Avatar Civitate
    Join Date
    May 2008
    Location
    Scotland
    Posts
    26,766

    Default Re: EUIV Multiplayer VII

    We've had players start off alone on the far side of the world before and it just lets them turtle up and grow so big the others can't compete with them by the time they get there. You'd more or less break the colonial part of the game if you got to start off in the New World.

  7. #107
    I WUB PUGS's Avatar OOH KILL 'EM
    Join Date
    Feb 2009
    Location
    Nor ☆ Cal
    Posts
    9,149

    Default Re: EUIV Multiplayer VII

    Oh come on. I only seek to dominate the cotton and tobacco trade.

  8. #108

    Default Re: EUIV Multiplayer VII

    I think you can be quite strong with 300 points. Its not too much and not too little.
    I think we should decide where you can settle until we actually know how many people turn up.
    ''Holy hell that Scythe is overpowerd! Death should be nerfed!''

  9. #109

    Default Re: EUIV Multiplayer VII

    300 points sounds decent to me, 400 seems a tad much in my opinion. I'm still happy to play whichever way it ends up going either way though.

    Also, can I change my region choices to 4 (southern France), 11 (northern Italy), 13 (Austria). No one's picked those as first choices yet, so I assume it should be fine. I'll edit my previous post to say these too.

  10. #110

    Default Re: EUIV Multiplayer VII

    Quote Originally Posted by Ciciro View Post
    Well we haven't actually started yet. Games are 3 hours starting at 2 pm Sunday EST.
    2am my time, sadly.

  11. #111
    Ciciro's Avatar Protector Domesticus
    Join Date
    Jan 2012
    Location
    The Capital
    Posts
    4,038

    Default Re: EUIV Multiplayer VII

    Quote Originally Posted by Ferrets54 View Post
    2am my time, sadly.
    Unless you aren't living in the UK, it actually would be 6 or 7.

  12. #112

    Default Re: EUIV Multiplayer VII

    Quote Originally Posted by Ciciro View Post
    Unless you aren't living in the UK, it actually would be 6 or 7.
    I'm not living in the UK.

  13. #113

    Default Re: EUIV Multiplayer VII

    So, we're going to do full random nations right?

  14. #114

    Default Re: EUIV Multiplayer VII

    I'd be happy doing that, sounds pretty interesting. Could make starting strategies a bit harder to plan or whatever, but at least we'd all be on a level playing field.

  15. #115

    Default Re: EUIV Multiplayer VII

    Im up for random nations, sucks if someone gets stuck next to a massive super power though, in one of my games I was next to a nation that controlled all of southern France and Iberia. Got lucky as it died to rebels due to being sunni muslim but all the provinces but 3 being christian.

  16. #116

    Default Re: EUIV Multiplayer VII

    Quote Originally Posted by Keelos Penguinos View Post
    Im up for random nations, sucks if someone gets stuck next to a massive super power though, in one of my games I was next to a nation that controlled all of southern France and Iberia. Got lucky as it died to rebels due to being sunni muslim but all the provinces but 3 being christian.
    If there can be sunni nations in Europe, i'd be against it, since it'd mess up religion/culture mapmode so much for people. Do you really want to convert Sunni Paris?

  17. #117

    Default Re: EUIV Multiplayer VII

    I'd assume it was because their capital was in Granada, AI nations take their religion and culture from the capital province so it shouldn't be a problem.

  18. #118
    abbews's Avatar The Screen Door Slams
    Join Date
    Apr 2009
    Location
    Stockholm, Sweden
    Posts
    8,193

    Default Re: EUIV Multiplayer VII

    Oh and I believe us europeans went into daylight saving today.

  19. #119
    High Chunker Greens's Avatar Protector Domesticus
    Join Date
    Aug 2007
    Location
    UK
    Posts
    4,508

    Default Re: EUIV Multiplayer VII

    Indeed. The game starts in 9 hours and 45 minutes, as of this post.

  20. #120

    Default Re: EUIV Multiplayer VII

    Quote Originally Posted by Nelon View Post
    If there can be sunni nations in Europe, i'd be against it, since it'd mess up religion/culture mapmode so much for people. Do you really want to convert Sunni Paris?
    That just happened to be a massive Granada-type nation. Chances of something like that happening are very small, especially with players starting their nation in Iberia. Though on the other hand, I don't think I'd mind if a player went Buddhist in Central Europe. If converting provinces all day long is how you want to play the game, then why would I stop you?

    And how about technology? Can we have a western Russia? I'd say yes, because it costs points to pick the tech.
    Last edited by Pat89; March 29, 2015 at 03:24 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •