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Thread: [Upd. 30.10] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

  1. #141

    Default Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    Quote Originally Posted by Avetis View Post
    Yeah, but much later

    And I think most of users will not like them
    How's that?

  2. #142

    Default Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    I just think so.

    Most users wants to see shiny cinema-like armour (and the vanilla game actually give us this stuff), but almost all Huns was just light horse archers and just some of them had armour

  3. #143

    Default Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    Quote Originally Posted by Avetis View Post
    I just think so.

    Most users wants to see shiny cinema-like armour (and the vanilla game actually give us this stuff), but almost all Huns was just light horse archers and just some of them had armour
    Sounds awesome, just what I was hoping for

  4. #144

    Default Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    The tier 1 hunnic units looks pretty good imo, then it just gets way out of hand after that... But fully understandable as many people prefer looks over realism.

  5. #145
    BalrogOfMorgoth's Avatar Decanus
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    Around Etampes, France
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    526

    Default Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    IMO, I would prefer non-shiny huns that are made from someone who actually care about the units style that some weird looking shinny huns, wearing sassanid helmet or others stuffs like that.

    Can't wait to see what you're going to do with the Huns, Avetis !

  6. #146

    Default Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    Files updated with some fixes for "invisible" weapon

  7. #147
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    Finally some REAL FRANKS!!!
    Did you make the frangiska axes through animation your self?
    Can you add Wedge formation to Frankish infantry?
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  8. #148

    Default Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    Quote Originally Posted by AnthoniusII View Post
    Finally some REAL FRANKS!!!
    Did you make the frangiska axes through animation your self?
    Can you add Wedge formation to Frankish infantry?
    Thank you!
    The animation is vanilla. I added some new axe models for them.
    Wedge is not a problem I think. But I have some doubts about exactly wedge formations.

  9. #149

    Default Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    not the entire unit, just WIP in-game pictures of some old/new Roman stuff












    Last edited by Avetis; April 08, 2015 at 03:36 PM.

  10. #150
    Beorix's Avatar Tiro
    Join Date
    Feb 2005
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    France ,Lorraine ,Nancy !
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    273

    Default Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    Nice preview !
    can' t wait to see the WRE finished, but i know it will be time consuming..

  11. #151

    Default Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    Great work Avetis!!!! Looking forward to new look romans.

  12. #152

    Default Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    Yeah, to much work with them, because of two main reasons:

    1) I'm gonna around 17 or 18 new units - most famous roman troops, 8 for WRE (they already have two of them) and 9 or 10 for ERE
    the list of "exclusive" units:

    ERE




    WRE





    2. The main reason is my work for VaeVictis. I need to finish nomads for this mod. Magnar must be hate me already

  13. #153

    Default Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    Amazing work Avetis! First class texture work there my friend. Godspeed!

  14. #154

    Default Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    Very nice! Any ETA on the romans?

  15. #155

    Default Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    Plan to finish to the end of April

  16. #156

    Default Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    Quote Originally Posted by Avetis View Post
    Plan to finish to the end of April
    Does that include all the factions or just the romans?

  17. #157

    Default Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    all factions? sorry, I'm not Flash

    Romans only

  18. #158

    Default Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    Fair enough

  19. #159

    Default Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    Can't wait for the Roman textures!! Nice work!

  20. #160

    Default Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    OP, prob could add a few beards to the roman infantry, perhaps ones that arent Celtic mustaches. Or did the Romans go back to clean shaven in this era. I know next to nothing heh.
    Supporter of Facial Hair for extra Manliness.



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