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Thread: [RS all] - Quintillius' Enhanced UI graphics [v4.3]

  1. #41

    Default Re: [RS all] - Quintillius' Enhanced UI graphics [v2.0]

    No problem!

    Does anyone have good resources/images/textures for eastern architecture? Especially for Persian art so I can update eastern ui look and release an update.

  2. #42

    Default Re: [RS all] - Quintillius' Enhanced UI graphics [v3.0]

    v3.0 is released!

    [v3.0]
    - New UI textures for all cultures
    - Replaced ugly building icons for Greeks
    - Replaced tax building icons for all cultures
    - Replaced missing improved Roman texture
    - Replaced black UI arrows by improved golden ones as requested many times

    Download Link [ 118 MB | July 26th, 2015 ] (savegame compatible)

    Dropbox

    How to Install

    Copy the contents of the .rar file to ...\Rome - Total War\.
    It must overwrite files, click yes to continue.

    Funny fact: it's savegame compatible! All I did is replacing textures, so it
    is savegame compatible. It should work for all versions and mods of RS, including future ones.

  3. #43
    ferike_2007's Avatar Tiro
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    Default Re: [RS all] - Quintillius' Enhanced UI graphics [v3.0]

    Great job Q
    Thanks!

  4. #44

    Default Re: [RS all] - Quintillius' Enhanced UI graphics [v3.0]

    THX!!

  5. #45

    Default Re: [RS all] - Quintillius' Enhanced UI graphics [v3.0]

    Great work! Thanks

  6. #46

    Default Re: [RS all] - Quintillius' Enhanced UI graphics [v3.0]

    Great job!! Thanx!

  7. #47
    clone's Avatar Primicerius
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    Default Re: [RS all] - Quintillius' Enhanced UI graphics [v3.0]

    this is great. the only problem i have is that the central quotes of your pics overlap with rtw quotes
    When a nation forgets her skill in war, when her religion becomes a mockery, when the whole nation becomes a nation of money-grabbers, then the wild tribes, the barbarians drive in... Who will our invaders be? From whence will they come?”
    Robert E. Howard



  8. #48
    dvk901's Avatar Consummatum est
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    Default Re: [RS all] - Quintillius' Enhanced UI graphics [v3.0]

    Quote Originally Posted by Quintillius View Post
    v3.0 is released!

    [v3.0]
    - New UI textures for all cultures
    - Replaced ugly building icons for Greeks
    - Replaced tax building icons for all cultures
    - Replaced missing improved Roman texture
    - Replaced black UI arrows by improved golden ones as requested many times

    Download Link [ 118 MB | July 26th, 2015 ] (savegame compatible)

    Dropbox

    How to Install

    Copy the contents of the .rar file to ...\Rome - Total War\.
    It must overwrite files, click yes to continue.

    Funny fact: it's savegame compatible! All I did is replacing textures, so it
    is savegame compatible. It should work for all versions and mods of RS, including future ones.
    May I have permission, my friend, to include most if not all of your work in the next release of RS2?
    Your work is exceptional!!

    Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
    R.I.P. My Beloved Father

  9. #49

    Default Re: [RS all] - Quintillius' Enhanced UI graphics [v3.0]

    Please do! I joyfully accept your request, thanks a lot!

    Looking forward to see Roma Surrectum once again shine with new stuff, settlements and features. If here is anything I can do, graphically related, just send me a message.

  10. #50
    dvk901's Avatar Consummatum est
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    Default Re: [RS all] - Quintillius' Enhanced UI graphics [v3.0]

    Thank you! And thanks also for your dedication to making RS2 look great!

    Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
    R.I.P. My Beloved Father

  11. #51
    leoni's Avatar Campidoctor
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    Default Re: [RS all] - Quintillius' Enhanced UI graphics [v3.0]

    thank you both, for your dedication

  12. #52
    dvk901's Avatar Consummatum est
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    Default Re: [RS all] - Quintillius' Enhanced UI graphics [v3.0]

    Quote Originally Posted by Quintillius View Post
    Please do! I joyfully accept your request, thanks a lot!

    Looking forward to see Roma Surrectum once again shine with new stuff, settlements and features. If here is anything I can do, graphically related, just send me a message.
    Quintillius, have you made any more progress with the other cultures? Also, I want you to know that there is a mistake in your mod regarding the buildings that are under construction. The proper folder for them is:

    (culture-name)\buildings\construction

    But all of yours read:

    (culture-name)\buildings\constructed

    The result is that the game will still use the old ones.

    Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
    R.I.P. My Beloved Father

  13. #53

    Default Re: [RS all] - Quintillius' Enhanced UI graphics [v3.0]

    Aight. You're right. A typo. It's fixed and the files are reuploaded. Thanks for mentioning this.
    But I believe I have done enough work for the cultures. Replacing all building icons is a really time-consuming job. The icons for the Romans are totally redone, for the Greeks a large part and for the other cultures only the ones which looked ugly.

    Psst do you know a way to get good screen resolution? My text ingame is a bit blurred with 1280x1024, just like my loading screens now. The texts are barely readable.

  14. #54
    dvk901's Avatar Consummatum est
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    Default Re: [RS all] - Quintillius' Enhanced UI graphics [v3.0]

    Unfortunately no.....this game was made for 1024x768 screen resolution, which was probably the most common 'back in the day'....so anything above that will tend to look blurred or stretched. I have mine set at 1920x1080 when I'm at home (and using my big monitor), and 1366x768 on my laptop....both are a bit blurry, but the game tends to look the best if you set the resolution to the 'native' resolution of whatever device you are using.

    Still, I can read the texts fairly well. I love the screens BTW....they look really nice.

    Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
    R.I.P. My Beloved Father

  15. #55

    Default Re: [RS all] - Quintillius' Enhanced UI graphics [v3.0]

    I'll have no choice then. 1024x768 makes the game fill a quarter of my screen.

    Thanks anyways. I really put as much love as I could in the screens.

  16. #56
    gaunty14's Avatar Vicarius
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    Default Re: [RS all] - Quintillius' Enhanced UI graphics [v3.0]

    My only gripe with this is the loyalty blips (?) are rather hard to see at a glance since they are creamy white against a slightly different sade of creamy white.

    Other than that, awesome.

    "will help build battle station for food" - or rep

  17. #57

    Default Re: [RS all] - Quintillius' Enhanced UI graphics

    Update v3.1
    -------------------------------------------
    - Added missing texture for loyalty icons
    - Replaced diplomacy icon texture with better one
    - Edited influence icon texture


    The original developers placed the texture for loyalty icons somewhere in a dark corner, hehe. I overlooked it.

  18. #58
    paleologos's Avatar You need burrito love!!
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    Default Re: [RS all] - Quintillius' Enhanced UI graphics [v3.1]

    Nice of you to continue the embellishment effort, thanks!

  19. #59
    ferike_2007's Avatar Tiro
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    Default Re: [RS all] - Quintillius' Enhanced UI graphics [v3.1]

    Great, thanks!!!

  20. #60

    Default Re: [RS all] - Quintillius' Enhanced UI graphics [v4.0]

    Update v4.0 (for RSIII)
    --------------------------------------------
    - Newly improved battle & campaign UI for Romans
    - Removed main menu background, because RSIII background is better
    - Submod is compatible with new Athens (RSIII) faction now
    - Added new (red) buttons (Romans only for now)

    Spoiler Alert, click show to read: 

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