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Thread: IMPERIAL DESTROYER 6.3 [DOWNLOAD AND INSTALLATION]

  1. #541

    Default Re: IMPERIAL DESTROYER 6.1 [DOWNLOAD AND INSTALLATION]

    Your mod is amazing !
    I played with it in the past and it work without problem but now I want to play again. I can launch the game but it crashes when I start a battle...
    I installed the mod correctly and tried several cards, units and factions.

    What's wrong ?

  2. #542

    Default Re: IMPERIAL DESTROYER 6.1 [DOWNLOAD AND INSTALLATION]

    This mod is mazing and I played with it in the past without problem. Now I want to play again ID. I installed the mod correctly and I can launch the game but whan I start a battle the ga

  3. #543

    Default Re: IMPERIAL DESTROYER 6.1 [DOWNLOAD AND INSTALLATION]

    when I start a battle the game crashes.
    I’ve tried several cards, factions, and units, but it’s still crashing.

  4. #544

    Default Re: IMPERIAL DESTROYER 6.1 [DOWNLOAD AND INSTALLATION]

    I juste rebboted my PC and it works now. And sorry for the double post !!

  5. #545

    Default Re: IMPERIAL DESTROYER 6.1 [DOWNLOAD AND INSTALLATION]

    Could you add a swiss confed?

  6. #546

    Default Re: IMPERIAL DESTROYER 6.1 [DOWNLOAD AND INSTALLATION]

    Can anybody upload any link to extra ammunition submod. I cannot find it.

  7. #547

    Default Re: IMPERIAL DESTROYER 6.1 [DOWNLOAD AND INSTALLATION]

    Wait new Version...

  8. #548

    Default Re: IMPERIAL DESTROYER 6.1 [DOWNLOAD AND INSTALLATION]

    Hello I need help I do not see anywhere the link to the torrent of this mod. I can not download files without torrent. please help

  9. #549

    Default Re: IMPERIAL DESTROYER 6.1 [DOWNLOAD AND INSTALLATION]


    First of all, many thanks to the mod creators for theamazing improvements brought by Imperial Destroyer! To be frank, I find some ofthe recent choices (notably reducing ammo to the minimum to have the battlemore challenging and « movie like ») are too gamy, or even borderlinechildish. Still, I am amazed by the wonderful battle effects, the new factions,the improved music, etc.!
    I managed to put the ammo back to an acceptable level thanksto Lyra’s submod (thank you so much !), and also to put the artilleryregiment up to 4 guns. However, my IDexperience is still hampered by several setbacks, which I hope someone in theforum can help me with :

    1) The ID 6.1 mod just does not work when pairedwith VDM 2.2. As reported by many other players, the game crashes each time Istart any battle out of a saved version (the game works well when I just starta campaign before saving). I tried the remediations measures stated in thesite, but to no avail: VDM start does not work (« windows does not findempire.exe »), and I don’t find Start_Empire.bat in the WALIfolder (there is an Internet shortcut which looks like a start link, but it isempty). It is as if they would be missing files, especially compared to theearlier version presented in Hjalfnar’s explanatory video. Bottom line: so far,much to my regret, I had to renounce to VDM’s very interesting submod.

    2) I don’t kwnow how to reinstate the plainvanilla’s moving distances : 5-6 turns to send a militia unit from Paristo Brest is way too much! Again, Hjalfnar’s video showed how to select optionalfiles to modify moving distances, but in the 6.1 version those files are nomore available.

    3) Canistershots (an essential part of 18th century ordnance!) were removed, so wereapparently ground earthwork (trenches). Is there a way to put them back?

    As I’d really like to enjoy this mod, and I am too impatientto wait for the next version, I do hope someone will be able to help me solvethe above issues (number 2 would be a good start).
    Thank ou in advance, sorry for the long post, and best regards,
    Alex

  10. #550

    Default Re: IMPERIAL DESTROYER 4.43 [DOWNLOAD AND INSTALLATION]

    I had the same problem, and since no one seems to be replying to all these requests for help you can have my 2p's worth. unzip the ENG zip file into the data folder. good luck cos I can't get the fukka to work, jus crashes when I start the campaign (in the arse mods)!

  11. #551
    Lordsith's Avatar Artifex
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    Default Re: IMPERIAL DESTROYER 6.2 [DOWNLOAD AND INSTALLATION]

    Released Imperial Destroyer 6.2
    Added a new option: Unlimited ammo.
    Renewed: Standard movement speed in campaign, returning trading ships.
    Main changes:
    A new tree of government buildings of minor regions.
    Eastern factions can build ships from the start, however it will be very expensive.
    Campaign rebalance.
    Militias can skirmish.
    Increased movement speed of ships in campaign.
    Fixed some bugs.
    A lot of major and minor changes.
    Starting a new campaign is required.
    Last edited by Lordsith; June 10, 2019 at 01:43 PM.

  12. #552

    Default Re: IMPERIAL DESTROYER 6.2 [DOWNLOAD AND INSTALLATION]

    Apart from bug fixes and balancing - what new features (like the new government building tree) can we expect in future updates of this mod?

  13. #553

    Default Re: IMPERIAL DESTROYER 6.2 [DOWNLOAD AND INSTALLATION]

    I also noticed that you added in "Lord_marches2.pack" with 4 new marches. How will they work? Are they random? Or will only GB have the grenadier march?

  14. #554

    Default Re: IMPERIAL DESTROYER 6.2 [DOWNLOAD AND INSTALLATION]

    Hello
    I just downloaded mod 6.2.
    when i want to decompress it i have a message that says archive of an unknown format or damage. (winrar) what should I do to be able to play your mod?

  15. #555

    Default Re: IMPERIAL DESTROYER 6.2 [DOWNLOAD AND INSTALLATION]

    "A new tree of government buildings of minor regions." .. Is it that you took away the "military" minor buildings and incorperated those units into the less military minor building?

  16. #556
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    Default Re: IMPERIAL DESTROYER 6.2 [DOWNLOAD AND INSTALLATION]

    Quote Originally Posted by Radscorpion View Post
    I also noticed that you added in "Lord_marches2.pack" with 4 new marches. How will they work? Are they random? Or will only GB have the grenadier march?
    The marches work randomly despite of country.

  17. #557
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    Default Re: IMPERIAL DESTROYER 6.2 [DOWNLOAD AND INSTALLATION]

    Quote Originally Posted by castoche View Post
    Hello
    I just downloaded mod 6.2.
    when i want to decompress it i have a message that says archive of an unknown format or damage. (winrar) what should I do to be able to play your mod?
    Try to extract with 7z

  18. #558
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    Default Re: IMPERIAL DESTROYER 6.2 [DOWNLOAD AND INSTALLATION]

    Quote Originally Posted by Radscorpion View Post
    "A new tree of government buildings of minor regions." .. Is it that you took away the "military" minor buildings and incorperated those units into the less military minor building?
    Yes, it's more challenging and convinient for CAI.

  19. #559
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    Default Re: IMPERIAL DESTROYER 6.2 [DOWNLOAD AND INSTALLATION]

    Does the sub options work with this version?
    And did you reinstated the vanilla campaign movement?
    If so, could you tell me where can i change it to make it like it was.

  20. #560

    Default Re: IMPERIAL DESTROYER 6.2 [DOWNLOAD AND INSTALLATION]

    Cool! Thank you for replying.

    What can we expect in the future for this mod? Is it gonna be only balancing from here on or do you plan to bring any new features?

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