well, yes they are there obviously (because of their starting stuff, gold, leaders, locations etc etc) but not playable
so when the modder doesn't have the dlcs they won't be playable, as it will overwrite the startpos of the mod user. which is our main issue here.
idk how you manage to do things Augustus but to help Magnar (at least to save some time for him) I'll share those required stuff in here now
http://www.mediafire.com/download/7d...nge_Magnar.rar
that startpos basicly has all dlc factions inside, LR has its own startpos and I don't think we need it.
(It's not the mod guys, it's just to help Magnar to update his mod to the latest dlc etc)
Last edited by SharpEyed; September 24, 2015 at 02:14 AM.
In my experience, this is simply not the case, at least in Attila. I can't check myself, but I've been told that my startpos mods work fine with new factions. If you have the DLC, try one of the startpos versions of this mod. Unless I've been misinformed, you should be able to play with any faction you own the DLC for. All I've done is import the startpos.esf file into PFM and make the changes there. Maybe it's different if you use the assembly kit to make more complex changes though.
I'm pretty sure that he didn't make the mod with assembly kit as it wasn't even out when this mod came out..
And if I recall there were some comments of people that they can't play some dlc factions with the mod while they actually bought them
But you say people don't have problem with your mod, well I'm not sure then.. but one thing for sure this mod doesn't have all related buildings in it (like Celtic ones)
This is one of the best mods in the compilation. There's still incentive to conquer more fertile regions, but the world doesn't seem so unrealistically dead after turn 50.
Cheers sharp, will use that startpos to update the mod.
I only use assembly kit for looking at new models and doing large amounts of startpos changes like for a major overhaul mod.
For everything else i use pfm.
Will update the mod this weekend.
Magnar Plays Magnar Mod: https://www.youtube.com/playlist?lis...r7s7EZQXeu3yaC
Magnar Tutorials: https://www.youtube.com/channel/UCtd..._n1Y7DrBtVK-1A
My Youtube Channel: https://www.youtube.com/channel/UCtd4sdZYB_n1Y7DrBtVK-1A
so what up, are we good to go?
Magnar Plays Magnar Mod: https://www.youtube.com/playlist?lis...r7s7EZQXeu3yaC
Magnar Tutorials: https://www.youtube.com/channel/UCtd..._n1Y7DrBtVK-1A
My Youtube Channel: https://www.youtube.com/channel/UCtd4sdZYB_n1Y7DrBtVK-1A
both versions of this have now been updated.
Magnar Plays Magnar Mod: https://www.youtube.com/playlist?lis...r7s7EZQXeu3yaC
Magnar Tutorials: https://www.youtube.com/channel/UCtd..._n1Y7DrBtVK-1A
My Youtube Channel: https://www.youtube.com/channel/UCtd4sdZYB_n1Y7DrBtVK-1A
Okay Radious version is updated too,
Enjoy
Download
Click to view content:
Last edited by Magnar; September 30, 2015 at 08:24 AM.
Magnar Plays Magnar Mod: https://www.youtube.com/playlist?lis...r7s7EZQXeu3yaC
Magnar Tutorials: https://www.youtube.com/channel/UCtd..._n1Y7DrBtVK-1A
My Youtube Channel: https://www.youtube.com/channel/UCtd4sdZYB_n1Y7DrBtVK-1A
Thank you, Magnar! I think you should also edit Ma'rib dam fertility boost. Currently when I start Himyar campaign, I suffer famine. So I think you should change Ma'rib dam fertility boost from 5 to 10.
Magnar Plays Magnar Mod: https://www.youtube.com/playlist?lis...r7s7EZQXeu3yaC
Magnar Tutorials: https://www.youtube.com/channel/UCtd..._n1Y7DrBtVK-1A
My Youtube Channel: https://www.youtube.com/channel/UCtd4sdZYB_n1Y7DrBtVK-1A
Magnar, you forgot to change Ma'rib dam fertility. If it is 5 (highest possible) in vanilla version, then you should change it to 10, because your fertility scale is 2 times higher. You understand my point?
I think he is right Magnar.
To make your job easier it's under the buildings again, called "att_bld_eos_marib_dam"
Being different than others this doesn't provide any food production, this is directly increasing the fertility level by 5 (if not damaged that is).
Ah thats annoying.
I just assumed that all the fertility effects had the word fertility in them like they used to.
Will update in a couple days.
Magnar Plays Magnar Mod: https://www.youtube.com/playlist?lis...r7s7EZQXeu3yaC
Magnar Tutorials: https://www.youtube.com/channel/UCtd..._n1Y7DrBtVK-1A
My Youtube Channel: https://www.youtube.com/channel/UCtd4sdZYB_n1Y7DrBtVK-1A
Uploading the new version now
Magnar Plays Magnar Mod: https://www.youtube.com/playlist?lis...r7s7EZQXeu3yaC
Magnar Tutorials: https://www.youtube.com/channel/UCtd..._n1Y7DrBtVK-1A
My Youtube Channel: https://www.youtube.com/channel/UCtd4sdZYB_n1Y7DrBtVK-1A
So I enable the mod and when I click Grand Campaign the game crashes. Any ideas?