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Thread: VDM 2.2 for IMPERIAL DESTROYER project

  1. #401
    Sogdog's Avatar Centenarius
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    Default Re: VDM 2.1 for IMPERIAL DESTROYER project

    Quote Originally Posted by VadAntS View Post
    Do you have the latest update?
    Yes. I realised I didn't have the latest update for IDP. That could be the problem

  2. #402
    Domesticus
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    Default Re: VDM 2.1 for IMPERIAL DESTROYER project

    Hey, im having a consistant crash to desktop as all factions in the 4.9 Late Campaign, it always happens on the Tarki turn. Tested with Austrians, British, and Poland-Lithuania

    I removed VDM from the script and it worked, so im figuring theres something up there. Any parameters for me to change or any special instructions?

  3. #403

    Default Re: VDM 2.1 for IMPERIAL DESTROYER project

    There's something weird about some text in my government panel, there are three " : " symbols but no text, so I search and saw other player's government tab with texts that must be army/limit, administration and expansion. There's a pop-up on the left that says I installed VDM successfully so don't know what makes it do that. It bothered me and made me assume that other features might not work. I use the Vdm_start.bat file and also noticed that one of the cmd windows gives the message empire.exe not found even though vdm.log doesn't give any error. I could use some help thanks

  4. #404

    Default Re: VDM 2.1 for IMPERIAL DESTROYER project

    Quote Originally Posted by sonataode View Post
    There's something weird about some text in my government panel, there are three " : " symbols but no text, so I search and saw other player's government tab with texts that must be army/limit, administration and expansion. There's a pop-up on the left that says I installed VDM successfully so don't know what makes it do that. It bothered me and made me assume that other features might not work. I use the Vdm_start.bat file and also noticed that one of the cmd windows gives the message empire.exe not found even though vdm.log doesn't give any error. I could use some help thanks
    So am I.

  5. #405
    VadAntS's Avatar Miles
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    Default Re: VDM 2.1 for IMPERIAL DESTROYER project

    VDM updated

  6. #406
    VadAntS's Avatar Miles
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    Default Re: VDM 2.1 for IMPERIAL DESTROYER project

    Quote Originally Posted by HuoShan View Post
    So am I.
    Please write if a problem has gone or not.
    Quote Originally Posted by Mr Kriegtooth View Post
    Hey, im having a consistant crash to desktop as all factions in the 4.9 Late Campaign, it always happens on the Tarki turn. Tested with Austrians, British, and Poland-Lithuania

    I removed VDM from the script and it worked, so im figuring theres something up there. Any parameters for me to change or any special instructions?
    Try the updated version.
    Last edited by VadAntS; June 28, 2016 at 12:17 PM.

  7. #407

    Default Re: VDM 2.1 for IMPERIAL DESTROYER project

    Quote Originally Posted by VadAntS View Post
    Please write if a problem has gone or not.

    Try the updated version.
    A new update?Is it compatible with my savegame?

  8. #408

    Default Re: VDM 2.1 for IMPERIAL DESTROYER project

    It works and texts are visible now thanks. and maybe it is a bug but the technology ring bayonet lost its way to the philosophy tab just noticed it. thanks again.

  9. #409

    Default Re: VDM 2.1 for IMPERIAL DESTROYER project

    Quote Originally Posted by sonataode View Post
    It works and texts are visible now thanks. and maybe it is a bug but the technology ring bayonet lost its way to the philosophy tab just noticed it. thanks again.
    It's a old problem in IMPERIAL DESTROYER.

  10. #410
    Domesticus
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    Default Re: VDM 2.1 for IMPERIAL DESTROYER project

    Yeah, Lord Sith had to do that to make it so that minor factions could function

    Anyway, I got the new VDM, will try it later to see if it works!

    I forgot to mention that the crash was consistant on TURN ONE, at that

  11. #411

    Default Re: VDM 2.1 for IMPERIAL DESTROYER project

    I see, thanks for the replies. Well, not a big deal, I just thought that with these amazing features from Imperial Destroyer that it's impossible they forgot about it, but I can live with that. Anyways the combination of vdm and imperial destroyer makes ETW playable with excitement and hope for enhancing the game even more. Thanks for the Authors of the mods.

  12. #412
    Domesticus
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    Default Re: VDM 2.1 for IMPERIAL DESTROYER project

    I am sad to report that im still having that glitch with the newest VDM uploaded on the 28th of June

    Crashes when it reaches the Shamkhanate or whatever of Tarki

  13. #413
    VadAntS's Avatar Miles
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    Default Re: VDM 2.1 for IMPERIAL DESTROYER project

    Quote Originally Posted by Mr Kriegtooth View Post
    I am sad to report that im still having that glitch with the newest VDM uploaded on the 28th of June

    Crashes when it reaches the Shamkhanate or whatever of Tarki
    Try to turn off some scripts and maybe you figure out what script is wrong. Is it late campaign? I didn't test it.
    Last edited by VadAntS; June 29, 2016 at 01:00 PM.

  14. #414
    Domesticus
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    Default Re: VDM 2.1 for IMPERIAL DESTROYER project

    Yep, late campaign. What scripts would you suggest turning off?

  15. #415
    Domesticus
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    Default Re: VDM 2.1 for IMPERIAL DESTROYER project

    I tried it with the same CTD, with the Event Script, Rebellion, Manpower, WarDip, and SpyReb turned off. I'll do more tomorrow!

  16. #416
    VadAntS's Avatar Miles
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    Default Re: VDM 2.1 for IMPERIAL DESTROYER project

    Quote Originally Posted by Mr Kriegtooth View Post
    Yep, late campaign. What scripts would you suggest turning off?
    From the latest step by step.

  17. #417

    Default Re: VDM 2.1 for IMPERIAL DESTROYER project

    Windows 10 x64, instant crash Application Load Error 5:0000065434 when running VDL_Start.bat

  18. #418
    VadAntS's Avatar Miles
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    Default Re: VDM 2.1 for IMPERIAL DESTROYER project

    Quote Originally Posted by c.ryo View Post
    Windows 10 x64, instant crash Application Load Error 5:0000065434 when running VDL_Start.bat
    Try to run Start Empire.bat in the WALI folder and than the game as usual. Or something wrong with installation or it's Windows 10 problem.
    Last edited by VadAntS; June 30, 2016 at 01:50 PM.

  19. #419

    Default Re: VDM 2.1 for IMPERIAL DESTROYER project

    Quote Originally Posted by VadAntS View Post
    Try to run Start Empire.bat in the WALI folder and than the game as usual. Or something wrong with installation or it's Windows 10 problem.
    Tried to run it, nothing happens.

    Reinstalled twice, all is good with installation, original mod works just fine.

    Windows 10 is fine, problem is not with it clearly.

  20. #420
    Domesticus
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    Default Re: VDM 2.1 for IMPERIAL DESTROYER project

    Whats the latest "step by step"? Installation instructions? I will turn off further scripts tonight

    I just mean to ask what scripts you think might would cause Tarki to crash

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