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Thread: Slower Horde Campaign Movement

  1. #1
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    Default Slower Horde Campaign Movement


    Slower Horde Campaign Movement

    This mod reduces the campaign movement speed of hordes.

    A horde marching with their families and all their possessions shouldn't be able to move as fast as a military only force.

    Normal: -15% (was 0%)
    Forced March: +20% (was 50%)
    Raiding: -45% (was -25%)
    Double Time (+10% was +50%)
    Patrol: -30% ( was +0%)
    Naval Raiding: -45% (was -25%)


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  2. #2

    Default Re: Slower Horde Campaign Movement

    Since the horde cannot have normal armies, wouldn't this make them extremely weak (they cannot finish off landed faction's armies, for example)?

    Also this allows some interesting gamey mechanics (as the Franks, march your super fast armies in Spain FIRST, then raze your only settlement. The fast moving armies now suddenly have whole families teleported over, without having to deal with the slow movement of carrying them).

  3. #3
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    Default Re: Slower Horde Campaign Movement

    im looking at reworking how it works so that low level horde buildings will impact speed less than higher level buildigns
    but need to see if its possible to have building effects affect a horde when not encamped first

  4. #4

    Default Re: Slower Horde Campaign Movement

    Realistic but it makes Huns too weak IMO. Is there gonna be only army units for Huns (no building, no recruiment)? pleaaase

  5. #5

    Default Re: Slower Horde Campaign Movement

    In combination with the Slower Armies mod , which I use , would the effects stack up ?

  6. #6
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    Default Re: Slower Horde Campaign Movement

    Quote Originally Posted by Indus_Valley View Post
    In combination with the Slower Armies mod , which I use , would the effects stack up ?
    yes they would stack

  7. #7

    Default Re: Slower Horde Campaign Movement

    The Huns, are they also slowed? They shouldn't be if they are

  8. #8
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    Default Re: Slower Horde Campaign Movement

    Quote Originally Posted by Wintermist View Post
    The Huns, are they also slowed? They shouldn't be if they are
    yes they are

  9. #9

    Default Re: Slower Horde Campaign Movement

    Any chance you make me a version that well, unslows them? *begs*

    EDIT: Oh wait, sorry, nevermind. I realised now this won't make any kind of different when you're chasing a horde down with just one army, the damn zone of control issue

  10. #10

    Default Re: Slower Horde Campaign Movement

    I wish the this mod could be updated. It's great to use together with a 12 tpy mod.

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