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Thread: Hegemonia Modpack v4.1 Released!

  1. #161
    Flinn's Avatar His Dudeness of TWC
    Patrician Citizen Content Emeritus Administrator Emeritus Gaming Emeritus

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    Default Re: Hegemonia Modpack v4.1 Released!

    It's with great pleasure that the Modding Awards Committee informs you that this mod has been awarded in the recent 2016 Modding Awards, as seen here! Please feel free to stop by and check the list of all the winners.

    Also, don't forget to check
    here for more details about how to promote the victory of your mod.

    If any question about please feel free to use the
    Discussion thread.

    Flinn,
    On behalf of the Modding Awards Committee
    Under the patronage of Finlander, patron of Lugotorix & Lifthrasir & joerock22 & Socrates1984 & Kilo11 & Vladyvid & Dick Cheney & phazer & Jake Armitage & webba 84 of the Imperial House of Hader

  2. #162

    Default Re: Hegemonia Modpack v4.1 Released!

    First ? That's a good thing. Congratulations to all.

  3. #163
    Aexodus's Avatar Persuasion>Coercion
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    Default Re: Hegemonia Modpack v4.1 Released!

    Hey before I do something stupid is the RS II environments mod pack on moddb able to be put into any other mod such as FATW, or vanilla RTW for that matter

  4. #164
    Aexodus's Avatar Persuasion>Coercion
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    Default Re: Hegemonia Modpack v4.1 Released!

    Oh and congratulations to all involved in HCS, loving it for that Classical Greek fix

  5. #165

    Default Re: Hegemonia Modpack v4.1 Released!

    b0Gia de Bodemloze, any chances of implementing Force diplomacy mod into your Modpack? I played HCS with it on the older version and it really helped.
    I still have it but I think it won't work because of the changes in export_descr_advice...
    Thank you b0Gia, you are doing an amazing work, I am following your fixes across the forum and mods
    Cheers!

  6. #166
    Sigma's Avatar Ducenarius
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    Default Re: Hegemonia Modpack v4.1 Released!

    Is anyone else having trouble downloading this?

  7. #167
    Julio85's Avatar Biarchus
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    Default Re: Hegemonia Modpack v4.1 Released!

    I download thee exe but after installing (as administrator), it stops saying that it has not finish the installation...
    do you have any advice?

    or when it is going to be realease the version: 1.0?

  8. #168

    Default Re: Hegemonia Modpack v4.1 Released!

    Dead i assume

  9. #169

    Default Re: Hegemonia Modpack v4.1 Released!

    crashes at the end of the year 497bc

  10. #170

    Default Re: Hegemonia Modpack v4.1 Released!

    Since the "background_script.txt" from this pack is placed in the "script" folder and not the "show_me" folder, it doesn't overwrite the old file. This means the old and broken economic script is still in effect...

    There are likely many other issues still with HCS that this mod pack hasn't properly addressed. See here about the botched hoplite combat for example.
    Gesaga him éac wordum, þæt híe sint wilcuman Deniga léodum

  11. #171
    NekoGenijalan's Avatar Unruffled Equanimity
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    Default Re: Hegemonia Modpack v4.1 Released!

    Hi all,

    I am not sure if this question was asked before, but why I can't save game in this mod? It is a bit weird isn't it?

    And also completely unrelated question for this mod, should my RTW be so laggy? I mean the menu and all is okay but the moment I start the campaign it gets glitchy and my screen starts cutting. It also affects Hegemonia

    I'd appreciate any help or advice Thanks


  12. #172

    Default Re: Hegemonia Modpack v4.1 Released!

    you can only play one faction at a time it won't let you have multiple faction saves so delete each playthrough when your done with that faction, try clicking the ? icon when you press esc on the campaign map that works sometimes.

    its an old game so it runs bad even on the best system however use dxwapper that will increase fps somewhat to around 30 odd like i have you can find a post for in the steam discussions just search for fps in there and you'll find the dxwrapper you want with instructions.

    hope that helps.

  13. #173

    Default Re: Hegemonia Modpack v4.1 Released!

    hope this or something like this gets made for the remaster

  14. #174
    NekoGenijalan's Avatar Unruffled Equanimity
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    Default Re: Hegemonia Modpack v4.1 Released!

    Thanks for your help, I'll try it I do hope that with the remastered version we'll get some of these amazing mods either redone or someone will create something similar


  15. #175
    Fahnat's Avatar Biarchus
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    Default Re: Hegemonia Modpack v4.1 Released!

    Whend i try to start a campaign the mod goes back to the main menu, what is that i'm doing wrong?
    Neverming, got it to work.
    Last edited by Fahnat; June 07, 2021 at 07:41 AM.

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