ho ok, thx ^^
This mod similar to Radious? Will this be updated to the new Attila patch which is live right now?
Simillar to radious? i dont know sorry. But actually i didn't find any mod who slow down battle as this one without creating some bugs or destroying the game balance.
Yes i will update it.
Last edited by Arthalion; March 04, 2015 at 05:39 AM.
Would it be possible to reduce squalor on all building's by -2, if everyone else is cool with this, ty.
Would a mod that gets rid of razing be compatible with this? Like Radious so only nomads can raze. TY
The mod is released, you can try it now, yes.
I dont think its necessary, squalor need to stay constraint. But you can play with an additional mod who make it, let me know if there is a compatibility problem.
I didn't try, let me know if there is some compatibility problems.
ok im back from the work and i see the big update downloading.... tell me if my mods is not compatible with the new version of the game.
Dont hesitate to give me your feedback and dont forget to add reputation point if you like it
i'm about to give your mod a try, also is the campaign map movement the same as vanilla or did you adjust it.
I reduce army movments. You can see it in details section of the first post
how do i get the variant editor to open attila files?
Going to try this mod...
Is it updated for 1.1 Arthalion???
cause today's patch had many changes...
Cheers
mods work with last patch, tested and no problems for me.
Hello, razing mods do not work with this one, sadly, I tried a few. I also used a few reduced movement mods and if you reduce it by too much(-40% for ur mod?) the AI won't balance out how movement points it has to how far you are, so they won't attack. So if the enemy has army stacks too far away to besiege on one turn because of a mod (but enough movement to attack with vanilla), they won't attack, they would just sit there. And if you were to disable the mod, the stacks would attack. TY