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March 15, 2016, 04:53 PM
#61
Re: Savegame Parser - support tool for EditSF and Editor (Attila)
1.12.3.0
- Shogun2: table Army introduced
- Shogun2: table Faction: filter enabled
- Shogun2: table Faction: columns "Armies" and "Units" enabled
- Shogun2: tabbed panel "Edit": group box "Army Strength" enabled
- SaveViewer: in menu "Options" "column mode" menu items added
- Bugfix: select table when switched from Shogun2 to another game
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March 17, 2016, 10:50 AM
#62
Re: Savegame Parser - support tool for EditSF and Editor (Attila)
1.12.3.1
- Rome2: Unit Editor dialog Bonus Stats increased to 6
- Shogun2: QuickFix for ids Int32-Overflow Exception. Error can still occur if factionId is greater than Int32 range - should really rarely happen.
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March 22, 2016, 12:17 PM
#63
Re: Savegame Parser - support tool for EditSF and Editor (Attila)
1.12.4.0
- Shogun2: table Unit introduced
- Shogun2: Unit Editor dialog introduced
- slightly imporved memory management
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March 30, 2016, 03:05 PM
#64
Re: Savegame Parser - support tool for EditSF and Editor (Attila)
1.12.5.0
- Attila: Character Editor dialog: ancillaries editable (filtered)
- Tab panel "Parser": Faction Array Index's combo box: auto completion
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April 04, 2016, 09:51 AM
#65
Re: Savegame Parser - support tool for EditSF and Editor (Attila)
1.13.0.0
- Attila, Rome2: Character Editor dialog: "Traits"'s Display Data dialog extended traits -> effects
- Attila, Rome2: Character Editor dialog: "Skill B" and "Traits"'s Display Data dialog: predefined filter combo box added. Filters can be definded in the SaveParser.ini
- Attila, Rome2: Character Editor dialog: "Skill B"'s Display Data dialog: displays only background skills
- Attila, Rome2: Character Editor dialog: "Ancillary" button added
- new NoGameDataPack.zip
- BugFix: Rome2: Character Editor dialog: ancillaries editable
- BugFix: Shogun2: Character Editor dialog: ancillaries editable
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April 14, 2016, 01:50 AM
#66
Re: Savegame Parser - support tool for EditSF and Editor (Attila)
1.14.0.0
- Rome2: "Divide et Impera" mod support
- unknown entries check for skill, trait and ancillary
- Display Data dialog for effects two new filter comboboxes
- new libary called SaveParserDialogs.dll introduced.
- Bugfix: Rome2: Character Editor dialog: Ancillary Effect Data Viewer: effect
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April 15, 2016, 10:42 AM
#67
Re: Savegame Parser - support tool for EditSF and Editor (Attila)
1.14.0.1
- MenuItem "Game", "Rome 2", "Divide et Impera" menu item added. If checked "Divide et Impera" data will be loaded.
- SaveParser.ini: new entry for mod data pack file name
- Display Data dialog for ancillaries displays now values not not the description of the effect
- BugFix: Display Data dialog: filter for Shogun2
- new NoGameDataPack.zip (this new version is only needed if Rome2's "Divide et Impera" is installed)
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April 20, 2016, 02:07 PM
#68
Re: Savegame Parser - support tool for EditSF and Editor (Attila)
1.15.0.0
- Display Data dialog improvements: scope effect filter sorted, all filter controls resizable
- SaveParser, SaveViewer: menu "Tools": new menu item "export savegame" exports the savegame as a text file.
- SaveViewer: node tree context menu: "Export from here" exports the data from selected node and its children.
- SaveViewer: new tool "Savegame Compare Tool" to compare EXPORTED savegame files
- PackParserLib.dll renamed to PackParserLibary.dll
Last edited by RoninX2807; April 20, 2016 at 02:11 PM.
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April 23, 2016, 06:41 AM
#69
Re: SaveParser - Editor for Total War savegames (Attila)
1.15.0.1
- major performance improvement for datagridview of the parsing result table
- SaveParser: output panel removed, but debug window implemented
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May 25, 2016, 09:13 AM
#70
Re: SaveParser - Editor for Total War savegames (Attila)
Version 1.16.0.0 (Warhammer initial) published.
1.16.0.0
- Warhammer: initial version. (Distingiushing between active and destroyed faction is not properly working yet)
- new NoGameDataPack.zip
- new master_schema.xml
- EsfLibary: new libary for EditSF, SaveParser and SaveViewer to parse and edit Warhammer savegames. If you use EditSF as stand-alone, copy this libary into its folder.
- BugFix: Empire savegame file name extension fix for saving. (does not solve corrupt savegame for Empire)
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May 26, 2016, 04:57 PM
#71
Re: SaveParser - Editor for Total War savegames (Attila)
Version v1.17.0.0 published.
1.17.0.0
- Warhammer: "Edit" and "Edit-Global" tabs enabled
- Warhammer: character table: displaying custom names
- Warhammer: character table: dignitaries added in filter
- Warhammer: character table: character type-based row coloring
- character table: tooltip for columns "traits" with list of traits as content
- province table: rebels will also displayed
- BugFix: parse province table with Faction Array Index > -1 and at least one region is occupied by rebels
- BugFix: game switch from Warhammer -> any other -> Warhammer
- BugFix: Warhammer: using NoGameDataPack if game is already running.
- SaveViewer: new column "Code" added in node result
- new NoGameDataPack.zip
Last edited by RoninX2807; May 26, 2016 at 05:04 PM.
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May 30, 2016, 04:20 AM
#72
Re: SaveParser - Editor for Total War savegames (Attila)
Version v1.18.0.0 published.
1.18.0.0
- Warhammer: diplomacy table enabled
- Warhammer: army table enabled
- Warhammer: unit table enabled
- Warhammer: region table garrisonId added
- Warhammer: faction table enhanced
- Warhammer: "Edit" tab panel: "Complete Construction" also works for hordes
- Bugfix: Warhammer: character table: character type-based row coloring after sorting
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May 30, 2016, 08:23 AM
#73
Re: SaveParser - Editor for Total War savegames (Attila)
Version v1.19.0.0 published.
1.19.0.0
- Warhammer: character table: government posts
- Warhammer: character table: background skill (displayed as trait in game)
- Warhammer: Faction Editor dialog enabled
- Warhammer: Army Editor dialog enabled
- Warhammer: Unit Editor dialog enabled
- Warhammer: Region Editor dialog enabled
- Warhammer: Province Editor dialog enabled
- new NoGameDataPack.zip
- Bugfix: Warhammer: army table: unit link
- Bugfix: army table: double click opened always character dialog for general since v.1.18.0.0
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June 03, 2016, 04:54 AM
#74
Re: SaveParser - Editor for Total War savegames (Attila)
Version v1.19.1.0 published.
1.19.1.0
- configuration check modified, using also registry for games bought at Steam
- Warhammer: character table: subtype added
- Warhammer: setMaxSite for units function disabled. Warhammer resets the max-value to the original one when loading.
- Bugfix: Warhammer: switching to startpos files
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June 10, 2016, 05:31 AM
#75
Re: SaveParser - Editor for Total War savegames (Attila)
Version v1.20.0.0 published.
1.20.0.0
- Warhammer: Character Editor dialog enabled (ancillaries not yet)
- Bugfix: Empire and Napoloen menu items enabled again.
- new NoGameDataPack.zip
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June 11, 2016, 02:21 PM
#76
Re: SaveParser - Editor for Total War savegames (Attila)
1.20.1.0
- Warhammer: Character Editor dialog: Ancillaries (just displaying so far)
- Bugfix: Warhammer: Character Editor dialog: background skill
- Bugfix: Warhammer: Character Editor dialog: edited trait will be saved now
- new NoGameDataPack.zip
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June 13, 2016, 01:59 PM
#77
Re: SaveParser - Editor for Total War savegames (Attila)
Version v1.20.1.1 published.
If you do not intend to modify startpos.esf files for Warhammer, this updated can skipped.
1.20.1.1
- Bugfix: Warhammer: startpos.esf loading
- new NoGameDataPack.zip
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June 15, 2016, 01:02 PM
#78
Re: SaveParser - Editor for Total War savegames (Attila)
Version v1.20.2.0 published.
1.20.2.0
- Warhammer: Character Editor dialog: Ancillaries editable and DataViewer for effects enabled
- DB_Viewer content table sortable
- all tables used in this tool optimizied for performance
- Bugfix: Warhammer: Character Editor dialog: data viewer filter
- Bugfix: Warhammer: Character Editor dialog: displaying ancillaries ?
- SaveParser.ini: new entries added
- new NoGameDataPack.zip, if you have not 1.20.1.1 downloaded yet
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June 18, 2016, 12:43 PM
#79
Re: SaveParser - Editor for Total War savegames (Attila)
Version v1.20.3.0 published.
1.20.3.0
- Warhammer, Attila, Rome2: complete recruitments. Provinces only so far - Hordes and Shogun2 not yet
- BugFix: Warhammer: Character Editor dialog: detecting Charcacter's background skill if skill amount is greater than 22.
- Download: new mdf-File for Warhammer v.1.0.0 (not needed to run SaveParser)
- Download: new mdf-File for Attila v.1.6.0 (not needed to run SaveParser)
- Download: WindowsXP version removed.
- Download: outdated mdf files removed.
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June 24, 2016, 01:26 AM
#80
Re: SaveParser - Editor for Total War savegames (Attila)
For the current feature I am working on I could a little need help of you.
I am looking for players who have a NON-ENGLISH of Total War Attila.
What has to be done?
Open Attila's data.pack with the PackFileManager and navigate to the path node data.pack | campaign_maps and tell me whether you can find following entries:
- main_attila_map | geographical_map.png
if you have campaign LastRoman:
- bel_attila_map | geographical_map.png
if you have campaing AgeOfCharlemagne
- cha_attila_map | geographical_map.png
and which game language you have.
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