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Thread: SaveParser - Editor for Total War savegames (Attila)

  1. #61
    RoninX2807's Avatar Senator
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    1.12.3.0
    • Shogun2: table Army introduced
    • Shogun2: table Faction: filter enabled
    • Shogun2: table Faction: columns "Armies" and "Units" enabled
    • Shogun2: tabbed panel "Edit": group box "Army Strength" enabled
    • SaveViewer: in menu "Options" "column mode" menu items added
    • Bugfix: select table when switched from Shogun2 to another game

  2. #62
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    1.12.3.1
    • Rome2: Unit Editor dialog Bonus Stats increased to 6
    • Shogun2: QuickFix for ids Int32-Overflow Exception. Error can still occur if factionId is greater than Int32 range - should really rarely happen.

  3. #63
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    1.12.4.0
    • Shogun2: table Unit introduced
    • Shogun2: Unit Editor dialog introduced
    • slightly imporved memory management

  4. #64
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    1.12.5.0
    • Attila: Character Editor dialog: ancillaries editable (filtered)
    • Tab panel "Parser": Faction Array Index's combo box: auto completion

  5. #65
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    1.13.0.0
    • Attila, Rome2: Character Editor dialog: "Traits"'s Display Data dialog extended traits -> effects
    • Attila, Rome2: Character Editor dialog: "Skill B" and "Traits"'s Display Data dialog: predefined filter combo box added. Filters can be definded in the SaveParser.ini
    • Attila, Rome2: Character Editor dialog: "Skill B"'s Display Data dialog: displays only background skills
    • Attila, Rome2: Character Editor dialog: "Ancillary" button added
    • new NoGameDataPack.zip
    • BugFix: Rome2: Character Editor dialog: ancillaries editable
    • BugFix: Shogun2: Character Editor dialog: ancillaries editable

  6. #66
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    1.14.0.0
    • Rome2: "Divide et Impera" mod support
    • unknown entries check for skill, trait and ancillary
    • Display Data dialog for effects two new filter comboboxes
    • new libary called SaveParserDialogs.dll introduced.
    • Bugfix: Rome2: Character Editor dialog: Ancillary Effect Data Viewer: effect

  7. #67
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    1.14.0.1
    • MenuItem "Game", "Rome 2", "Divide et Impera" menu item added. If checked "Divide et Impera" data will be loaded.
    • SaveParser.ini: new entry for mod data pack file name
    • Display Data dialog for ancillaries displays now values not not the description of the effect
    • BugFix: Display Data dialog: filter for Shogun2
    • new NoGameDataPack.zip (this new version is only needed if Rome2's "Divide et Impera" is installed)

  8. #68
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    1.15.0.0
    • Display Data dialog improvements: scope effect filter sorted, all filter controls resizable
    • SaveParser, SaveViewer: menu "Tools": new menu item "export savegame" exports the savegame as a text file.
    • SaveViewer: node tree context menu: "Export from here" exports the data from selected node and its children.
    • SaveViewer: new tool "Savegame Compare Tool" to compare EXPORTED savegame files
    • PackParserLib.dll renamed to PackParserLibary.dll



    Last edited by RoninX2807; April 20, 2016 at 02:11 PM.

  9. #69
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    Default Re: SaveParser - Editor for Total War savegames (Attila)

    1.15.0.1
    • major performance improvement for datagridview of the parsing result table
    • SaveParser: output panel removed, but debug window implemented

  10. #70
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    Default Re: SaveParser - Editor for Total War savegames (Attila)

    Version 1.16.0.0 (Warhammer initial) published.


    1.16.0.0
    • Warhammer: initial version. (Distingiushing between active and destroyed faction is not properly working yet)
    • new NoGameDataPack.zip
    • new master_schema.xml
    • EsfLibary: new libary for EditSF, SaveParser and SaveViewer to parse and edit Warhammer savegames. If you use EditSF as stand-alone, copy this libary into its folder.
    • BugFix: Empire savegame file name extension fix for saving. (does not solve corrupt savegame for Empire)

  11. #71
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    Default Re: SaveParser - Editor for Total War savegames (Attila)

    Version v1.17.0.0 published.


    1.17.0.0
    • Warhammer: "Edit" and "Edit-Global" tabs enabled
    • Warhammer: character table: displaying custom names
    • Warhammer: character table: dignitaries added in filter
    • Warhammer: character table: character type-based row coloring
    • character table: tooltip for columns "traits" with list of traits as content
    • province table: rebels will also displayed
    • BugFix: parse province table with Faction Array Index > -1 and at least one region is occupied by rebels
    • BugFix: game switch from Warhammer -> any other -> Warhammer
    • BugFix: Warhammer: using NoGameDataPack if game is already running.
    • SaveViewer: new column "Code" added in node result
    • new NoGameDataPack.zip
    Last edited by RoninX2807; May 26, 2016 at 05:04 PM.

  12. #72
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    Default Re: SaveParser - Editor for Total War savegames (Attila)

    Version v1.18.0.0 published.


    1.18.0.0
    • Warhammer: diplomacy table enabled
    • Warhammer: army table enabled
    • Warhammer: unit table enabled
    • Warhammer: region table garrisonId added
    • Warhammer: faction table enhanced
    • Warhammer: "Edit" tab panel: "Complete Construction" also works for hordes
    • Bugfix: Warhammer: character table: character type-based row coloring after sorting

  13. #73
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    Default Re: SaveParser - Editor for Total War savegames (Attila)

    Version v1.19.0.0 published.

    1.19.0.0
    • Warhammer: character table: government posts
    • Warhammer: character table: background skill (displayed as trait in game)
    • Warhammer: Faction Editor dialog enabled
    • Warhammer: Army Editor dialog enabled
    • Warhammer: Unit Editor dialog enabled
    • Warhammer: Region Editor dialog enabled
    • Warhammer: Province Editor dialog enabled
    • new NoGameDataPack.zip
    • Bugfix: Warhammer: army table: unit link
    • Bugfix: army table: double click opened always character dialog for general since v.1.18.0.0

  14. #74
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    Default Re: SaveParser - Editor for Total War savegames (Attila)

    Version v1.19.1.0 published.
    1.19.1.0
    • configuration check modified, using also registry for games bought at Steam
    • Warhammer: character table: subtype added
    • Warhammer: setMaxSite for units function disabled. Warhammer resets the max-value to the original one when loading.
    • Bugfix: Warhammer: switching to startpos files

  15. #75
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    Default Re: SaveParser - Editor for Total War savegames (Attila)

    Version v1.20.0.0 published.
    1.20.0.0
    • Warhammer: Character Editor dialog enabled (ancillaries not yet)
    • Bugfix: Empire and Napoloen menu items enabled again.
    • new NoGameDataPack.zip

  16. #76
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    Default Re: SaveParser - Editor for Total War savegames (Attila)

    1.20.1.0
    • Warhammer: Character Editor dialog: Ancillaries (just displaying so far)
    • Bugfix: Warhammer: Character Editor dialog: background skill
    • Bugfix: Warhammer: Character Editor dialog: edited trait will be saved now
    • new NoGameDataPack.zip

  17. #77
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    Default Re: SaveParser - Editor for Total War savegames (Attila)

    Version v1.20.1.1 published.
    If you do not intend to modify startpos.esf files for Warhammer, this updated can skipped.
    1.20.1.1
    • Bugfix: Warhammer: startpos.esf loading
    • new NoGameDataPack.zip

  18. #78
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    Default Re: SaveParser - Editor for Total War savegames (Attila)

    Version v1.20.2.0 published.


    1.20.2.0
    • Warhammer: Character Editor dialog: Ancillaries editable and DataViewer for effects enabled
    • DB_Viewer content table sortable
    • all tables used in this tool optimizied for performance
    • Bugfix: Warhammer: Character Editor dialog: data viewer filter
    • Bugfix: Warhammer: Character Editor dialog: displaying ancillaries ?
    • SaveParser.ini: new entries added
    • new NoGameDataPack.zip, if you have not 1.20.1.1 downloaded yet

  19. #79
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    Default Re: SaveParser - Editor for Total War savegames (Attila)

    Version v1.20.3.0 published.
    1.20.3.0
    • Warhammer, Attila, Rome2: complete recruitments. Provinces only so far - Hordes and Shogun2 not yet
    • BugFix: Warhammer: Character Editor dialog: detecting Charcacter's background skill if skill amount is greater than 22.
    • Download: new mdf-File for Warhammer v.1.0.0 (not needed to run SaveParser)
    • Download: new mdf-File for Attila v.1.6.0 (not needed to run SaveParser)
    • Download: WindowsXP version removed.
    • Download: outdated mdf files removed.

  20. #80
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    Default Re: SaveParser - Editor for Total War savegames (Attila)

    For the current feature I am working on I could a little need help of you.
    I am looking for players who have a NON-ENGLISH of Total War Attila.


    What has to be done?
    Open Attila's data.pack with the PackFileManager and navigate to the path node data.pack | campaign_maps and tell me whether you can find following entries:
    - main_attila_map | geographical_map.png
    if you have campaign LastRoman:
    - bel_attila_map | geographical_map.png
    if you have campaing AgeOfCharlemagne
    - cha_attila_map | geographical_map.png
    and which game language you have.

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