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Thread: SaveParser - Editor for Total War savegames (Attila)

  1. #1
    RoninX2807's Avatar Senator
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    Default SaveParser - Editor for Total War savegames (Attila)

    See main thread at:
    Thread for SaveParser

    Please report bugs or post questions on that other thread, too.
    Last edited by RoninX2807; April 23, 2016 at 05:58 AM.

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    Default Re: Savegame Parser - support tool for EditSF and Editor

    1.8.0.0

    • editor EditSF embedded. The menu item "EditSF as dialog" opens a EditSF modal dialog window loaded with in SaveParser loaded savegame. Manual changes done in this dialog will be overtaken when dialog is closed.

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    Default Re: Savegame Parser - support tool for EditSF and Editor

    1.8.1.0

    • right-click in tables opens a context menu which offer a menu to jump to that selected row in the EditSF dialog
    • SaveParser.ini: variable character.traits.display introduced
    • command line arguement "debug" introduced, that opens a debug dialog when starting SaveParser

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    Default Re: Savegame Parser - support tool for EditSF and Editor

    1.8.1.1


    • Attila: Edit panel: "Add all projects" enabled
    • various configuration checks
    • new master_schema.xml
    • BugFix: table faction, EditSF jump

  5. #5
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    1.8.1.2

    • new tool named SaveViewer introduced. This tool is very similar to EditSF except you cannot edit the savegame, but searching the savegame for values is possible. This is maybe only needed for developers of savegame tools.
    • Process: if game (Rome2 or Attila) is already running, SaveParser could not start or switch to that game. If NoGameDataPack is installed, application will load them.
    • Bugfix: Character parsing: if more than 10 traits, the surplus traits will be ignored (= not displayed in the Character Editor dialog)

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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    • 1.8.1.3
    • Editor panel: switch for max amount of units of an army (20/40)
    • Character Editor dialog: amount of editable traits enlarged to 15

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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    1.8.1.4

    • BugFix: table army, EditSF jump




    Character Editor dialog: "show only type relevant" is not yet implemented.

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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    1.8.1.5

    • Character Editor dialog: checkbox "show only type relevant (Attila only)" introduced
    • new version of NoGameDataPack
    • SaveViewer menu item introduced in Tool menu

  9. #9
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    1.8.1.6

    • BugFix: table region, EditSF jump
    • BugFix: table province, EditSF jump

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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    1.8.1.7

    • Attila: Edit panel: modify climate
    • Attila: table character: coloring female generals (= wives and female members of ruling family)
    • BugFix: table character: coloring sorted rows



    Check poll at main thread at Rome2

  11. #11
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    1.8.1.8

    • Attila set as first game at application start
    • Attila: table character, new filters added: 'generals' and 'ladies'
    • Bugfix: table header columns colored now at Windows Aero-Design themes

  12. #12
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    1.8.1.9

    • BugFix: Shogun2: parsing regions
    • BugFix: Empire, Napoleon: loading savegame

  13. #13
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    1.8.2.0

    • table unit: bonusStats (values of STATISTICS_BONUS records)
    • Army Editor dialog introduced (Rome2 & Attila)
    • Unit Editor dialog introduced (Rome2 & Attila)
    • new version of NoGameDataPack
    • BugFix: table unit, EditSF jump

  14. #14
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    1.8.2.1

    • BugFix: Attila: unable to load savegames beyond year 420

  15. #15
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    1.8.2.2

    • Attila: Character Editor dialog: post
    • Attila: table character: post column
    • BugFix: table army, Character jump

  16. #16

    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    Don't know if I'm the only one with this problem but when I change the diplomatic relationship of any faction from vassal/master to anything else nothing seems to have happend in the campaign.
    The faction isn't listed as satrapy anymore but it's still unable to engage in any diplomacy exept for trade agreements.

  17. #17
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    Quote Originally Posted by Mathieu Of Belgium View Post
    Don't know if I'm the only one with this problem but when I change the diplomatic relationship of any faction from vassal/master to anything else nothing seems to have happend in the campaign.
    The faction isn't listed as satrapy anymore but it's still unable to engage in any diplomacy exept for trade agreements.
    yes vassla/master stuff makes trouble. only "protector", "client_state", "master", "vassal" are causing problems. I have to update the readme.txt. i forgot that.
    Last edited by RoninX2807; November 05, 2015 at 11:47 AM.

  18. #18
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    SaveParser does not work with "The Last Roman". Working on it.

    Workaround:
    Edit in the SaveParser.ini the entry" useXMLPackDataFiles = false" to "true". Download the NoGameDataPack.zip is needed.
    Last edited by RoninX2807; June 25, 2015 at 01:40 PM.

  19. #19

    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    Hi Thanks for this great tool. Do you have a link for the 'NoGameDataPack.zip?'

  20. #20
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    Default Re: Savegame Parser - support tool for EditSF and Editor (Attila)

    http://sourceforge.net/projects/save...k.zip/download
    Caution: this are data files before "The Last Roman".
    -> The option "culture and order specific" in the Character Editor dialog will not work.
    Other things seems to work.
    Last edited by RoninX2807; June 26, 2015 at 03:20 AM.

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