HELP! i followed your instructions and in PFM everything works perfectly but when i install the mod, the game crashes whyyyyy?
HELP! i followed your instructions and in PFM everything works perfectly but when i install the mod, the game crashes whyyyyy?
NICE!!
Unit cart!
Boost their morale, attack a little bit also!!
Thanks for the tutorial
P.S: AS i didn't make this unit, i took form another mod... i can't post this mod without their autorization! (personal use only)
How to i put "spoiler alert" "show" in the pictures?
Last edited by LucasMDL; February 26, 2015 at 11:26 AM.
French Monarchy Mod: (NTW)
Island Of Elba Mod: (NTW)
French Refugies
I think they would be better as a later unit upgrade for the Legio and Comitatenes units if possible as remember you will be on the defence from beginning and building up your economy as by the time you've finished that and got later technologies then you will have unlocked these Rome II era Imperial units through research that should have the same stats as they did in Rome II who could be a match for The Huns in the later game.
It would be better if these units were available through reform through rather than re-skinning as you would have earned the right to use them after the struggles you have for the most of the campaign.
Downloaded - took 40 min and places unzipped file in Attila data file. Activated in mod manager and bingo ........ Nothing happens. No Rome 2 Roman units to be found ...
Classical World - overhaul mod for Hegemony 3 , Clash of The Ancients. The Real Time Grand Strategy equivalent of Total War
https://www.moddb.com/mods/classical-world-5
So are you also going to import the rome 2 buildings etc..because all I am seeing is a direct Rome 2 port and see no point in doing this as I would rather play rome 2 which has all the correct assets?
Correct me if am wrong here, but I don't get what your trying to achieve by just porting units over? Good job anyways as I am sure there are modders planning stuff on the Attila engine etc...
French Monarchy Mod: (NTW)
Island Of Elba Mod: (NTW)
French Refugies
The unit cards aren't changed so maybe you didn't recognize them, do you use any other mods that change skins?
No I won't do that. I consider myself an avarage modder with work good enough for myself but not for the community. That's why I'll leave that to my betters (like yourself ).
As for the reason I made this: some people asked in a thread if it was possible, I answered it probably was, thinking some would try themselves. Instead over the next days I received multiple PM's asking me to import Rome II legionnaires to Attila. So I decided to make this thread, releasing those units and making some sort of tutorial to help those who want to try to this themselves.
Last edited by Mathieu Of Belgium; February 27, 2015 at 05:35 AM.
French Monarchy Mod: (NTW)
Island Of Elba Mod: (NTW)
French Refugies
Awesome!
To make this really cool though, a tech could be inserted into the tech tree that enable this as an upgrade or something. Like "former glory" or something similar.
Ok lets say that I find time in the weekend to improve this futher (introducing them through technology) then what are your thoughts on:
1. where should this technology be exactly (middle tier, third tier, final tier)
2. should these be new units (recruitable alongside the vannila legionnaires) or merely upgrades?
3. how should they be stat wise?
Late tier I would say, and I would make them separate from the regular upgrade system. Make them a unit pack basically, to be used alongside normal troops. As for stats, perhaps equal to ERE armored legionaries only with better Armour and shield value. Maybe 10 or 15 more Armour and 5-10 more shield strength/blocking chance.Ok lets say that I find time in the weekend to improve this futher (introducing them through technology) then what are your thoughts on:
1. where should this technology be exactly (middle tier, third tier, final tier)
2. should these be new units (recruitable alongside the vannila legionnaires) or merely upgrades?
3. how should they be stat wise?
Last edited by the herald; February 27, 2015 at 05:56 PM.
French Monarchy Mod: (NTW)
Island Of Elba Mod: (NTW)
French Refugies
My PFM freezed - not responding - everytimes I tried to "expand variantmeshdefinitions and double click the model/unit you want to use - click OK". It's my 1st time tried to mod, any idea gentlements?
... turns out my IQ or english is below average so could you please make youtube tutorial video? also i wanna duplicate 1 units 3 time. with different men number, upkeep and recruit cost. Also is there any chance could you teach me/us how to make new SKILL? Thanks
Nice work, but as Toon said not for me. But it does make me think of possibilities