greetings - there is something about this mod and campaign that I just love and I keep coming back to this.
Now I've used the search tool to no avail. I've a problem with enemies pushing into and deforming my phalanx who then get chewed to pieces (Greek phalangites - after militia and before the lovely armoured ones). I expect it against superior troops and large formations of heavy enemies but:
It happened against "standard" phalangites so I shortened my line and made a "deeper" phalanx each unit being almost square and to my surprise enemy HEAVY CAVALRY and standard phalangites managed to push into the centre of my formation. I moved some hoplites from the flank to reinforce and it stopped it happenning but it almost made my whole line collapse.
I am not complaining (it's actually exciting) but I'd like to be rewarded for deploying my phalanx properly - do I need to create a double-line? Or maybe the fact that mine are ALWAYS standing still gives the enemy a momentum advantage? I find moving my phalanxes tricky although historically they did advance and use their momentum to smash the enemy, when I move them in any way it's usually becomes a disastrous mess as they lose formation, bump into each other and get annihilated by the enemy. ANy suggestions welcome, although I try to play in a pseudo-historical manner.
UPDATE:
For anyone interested after reading around a bit I think there's an issue with the exe I am using which is NOT alex.exe I'll test a few custom battles and report back.
Fixed: both push-through and chaotic phalanx movement caused by not using alex.exe