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Thread: More Meaningful Seasons & Season Effects for Age of Charlemagne

  1. #21

    Default Re: More Meaningful Seasons

    I will look into how to make certain factions immune.

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  2. #22

    Default Re: More Meaningful Seasons

    Dresden, great mod! Also, I have a quick question. I saw you ported some of you Constantine Rise of Christianity assets to Attila. Is there a reliable method you know of to port assets between R2 and Attila? If so, I'd love to know!

  3. #23
    DramaBelli's Avatar Ministry of Silly Walks
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    Default Re: More Meaningful Seasons

    Good one, thanks and Rep!

  4. #24
    GODzilla's Avatar Civitate
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    Default Re: More Meaningful Seasons

    No offense, but I find it funny how you forgot to add in the details of the changes in just a week.
    GODzilla(TM)
    son of the family of Wilpuri under the patronage of makanyane


  5. #25

    Default Re: More Meaningful Seasons

    I completely forgot about adding in what the effects are I will work on that today.

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  6. #26
    GODzilla's Avatar Civitate
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    Default Re: More Meaningful Seasons

    Totally understand, you got lost in actually modding the stuff. Frigging documentation all the time. ^^
    GODzilla(TM)
    son of the family of Wilpuri under the patronage of makanyane


  7. #27
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: More Meaningful Seasons

    Quote Originally Posted by Dresden View Post
    I completely forgot about adding in what the effects are I will work on that today.
    Νο problem mate...
    Thanks for your work...

  8. #28

    Default Re: More Meaningful Seasons

    So while working on the documenation for this mod I realized I wanted to do more things with it. So, before I add the documentation I am going to work on some updates this weekend.

    ----> Website -- Patreon -- Steam -- Forums -- Youtube -- Facebook <----

  9. #29

    Default Re: More Meaningful Seasons

    Quote Originally Posted by Dresden View Post
    So while working on the documenation for this mod I realized I wanted to do more things with it. So, before I add the documentation I am going to work on some updates this weekend.
    How about maybe flipping that vanilla squalor penalty from Winter to Summer? Just a thought, but doesn't it make more sense that disease would be more prevalent in the Summer months?

  10. #30

    Default Re: More Meaningful Seasons

    Quote Originally Posted by Augustusng View Post
    How about maybe flipping that vanilla squalor penalty from Winter to Summer? Just a thought, but doesn't it make more sense that disease would be more prevalent in the Summer months?
    ehh... no, makes no sense to me at all. Winter is the time everyone gets together, its cold so you have to cuddle together to keep warmth, animals to. Its the most desisefull time of the year! We are even in modern times hunted by "wintersicknes" where you puke your guts out becuse of bactera and viruses travelling more freely. So no... i cant see any reason for it to be more prevalent at summer months.

  11. #31
    Verzione's Avatar Miles
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    Default Re: More Meaningful Seasons

    Yes! This was a must have for me in Rome II, thanks Dresden!

  12. #32

    Default Re: More Meaningful Seasons

    Quote Originally Posted by Dresden View Post
    So while working on the documenation for this mod I realized I wanted to do more things with it. So, before I add the documentation I am going to work on some updates this weekend.
    Still waiting.. :x

  13. #33

    Default Re: More Meaningful Seasons

    This mod keeps falling through the cracks of my schedule I will work on getting a new version up this week that will hopefully have documentation. The problem is how best to show the effects and the various regions, I may do an image.

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  14. #34

    Default Re: More Meaningful Seasons (Updated Mar 9)

    Updated mod with more varied seasons for locations and also added documentation for effects to main post.

    Can also be seen here:
    Spoiler Alert, click show to read: 

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  15. #35
    miTo82's Avatar Libertus
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    Default Re: More Meaningful Seasons (Updated Mar 9)

    Is this updated mod still part of your FotE package?

  16. #36

    Default Re: More Meaningful Seasons (Updated Mar 9)

    I will keep adding the updated version to FotE when we release new FotE updates. Right now the newest version is not in FotE.

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  17. #37

    Default Re: More Meaningful Seasons (Updated Mar 9)

    can this mod be used with radious mod

  18. #38

    Default Re: More Meaningful Seasons (Updated Mar 9)

    It should be compatible with all mods.

    ----> Website -- Patreon -- Steam -- Forums -- Youtube -- Facebook <----

  19. #39

    Default Re: More Meaningful Seasons (Updated Mar 9)

    dude, i think your mod is in cool!

  20. #40

    Default Re: More Meaningful Seasons

    Do I have to start a new campaign for this mod to take effect or can I use it in an ongoing campaign?

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