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Thread: Merovingien - No food consumption, no public squalor and no more sanitation problems

  1. #1
    Laetus
    Join Date
    Feb 2015
    Location
    Paris, France
    Posts
    2

    Default Merovingien - No food consumption, no public squalor and no more sanitation problems

    Hi, this is my very first modification for Attila.

    This mod will remove any buildings' malus:

    - Remove food consumption
    - Remove public squalor
    - Remove sanitation qualor

    https://mega.co.nz/#!YIMn0IJY!ZXeAyT...D1Z_TRlljplfMc

    Enjoy!

  2. #2

    Default Re: Merovingien - No food consumption, no public squalor and no more sanitation problems

    Can you make it so the penalties are not completely removed but simply just half the negative penalty? like 50% less food consumption from buildings, half the squalor from buildings, and higher sanitation (or lower sanitation negatives).

  3. #3

    Default Re: Merovingien - No food consumption, no public squalor and no more sanitation problems

    I think the food is fine but sanitation is where its the problem

  4. #4

    Default Re: Merovingien - No food consumption, no public squalor and no more sanitation problems

    Quote Originally Posted by sebseb View Post
    I think the food is fine but sanitation is where its the problem
    I agree, it would be nice to have a Modular version of the Mod where everyone can choose for himself which Building's malus he wants removed

  5. #5

    Default Re: Merovingien - No food consumption, no public squalor and no more sanitation problems

    Yea This game is concentrated on the fertility mechanics so I don't think lowering food is a good idea, neither is lowering public order or mayb 15-20% less could be a good Idea. but Sanitation in the other hand its dragging everything down. At the moment in my campaign I need to have a Waterwork or well in every city and town, taking away space for important buildings. :/ Its super frustrating.

  6. #6

    Default Re: Merovingien - No food consumption, no public squalor and no more sanitation problems

    exactly.

    Maybe it would even be possible to change all the Sanitation effects to count for the whole Province. These effects are already on some Buildings but only provide +1 Sanitation for all Regions in a Province but higher Tier Buildings add more than 5 Squalor - per Building ! so maybe if someone changed the +5 Sanitation for a City to +5 Sanitation on the whole Province this would already fix that issue.

    Public Order should stay untouched and Food shouldnt be changed further than -20%.

  7. #7

    Default Re: Merovingien - No food consumption, no public squalor and no more sanitation problems

    Quote Originally Posted by Slizop View Post
    I agree, it would be nice to have a Modular version of the Mod where everyone can choose for himself which Building's malus he wants removed
    I would love to see such a modular approach as well. Half the sanitation sounds good, the rest is fine for me.

  8. #8

    Default Re: Merovingien - No food consumption, no public squalor and no more sanitation problems

    I don't mind the sanitation penalty at all, it makes perfect sense to me. The public order penalty on the other hand doesn't, food I can kind of see but maybe not as much as it is currently.

    I don't mind having to have sanitation buildings in every town/city, but I dislike having to deal with the population being unhappy because now theres a Goat herder in their town or theres a craftsman.

  9. #9
    Libertus
    Join Date
    Jan 2013
    Location
    Texas, USA
    Posts
    96

    Default Re: Merovingien - No food consumption, no public squalor and no more sanitation problems

    please make one where they are still in effect but halved and Separate mods as well.
    Thank you for your work.

  10. #10

    Default Re: Merovingien - No food consumption, no public squalor and no more sanitation problems

    Would be great if this mod would be updated!

    Edit: Nevermind, it's still working, it was another mod that caused the game to crash.
    Last edited by Clone1710; June 29, 2015 at 10:10 AM.

  11. #11

    Default Re: Merovingien - No food consumption, no public squalor and no more sanitation problems

    Is it possible to update this? It cancels all the benefits of the buildings(mainly religious) of desert kingdoms and all who were added after them.

    Thanks in advance

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